Just get infinite stars rank 3 and your DPS will be doubled with no effort. You don’t need a guide for that.
Maybe you need a guide to tell you to get infinite stars rank 3.
These threads never get old, huh?
They could guide you to a chest with a free infinite stars
2x=y If x is bigger, y will be bigger. Seems like simple math to me, but it’s been decades since I took algebra so maybe things have changed.
That’s a good point. “Be sure to carry the strongest Corruption you can into every instance. And remember - you’ll need to press buttons, maybe.”
If you play extremely bad, with poor gear, I suppose its possible Infinite Stars r3 will be 50% of your damage.
But then again, if you use those guides it will be much much less of your total damage.
the system is dumb and too much damage comes from procs on gear.
the op has a good point, its wasnt meant to be taken 100% literally guys

the op has a good point, its wasnt meant to be taken 100% literally guys
Good feed back discussions should be based on a person giving accurate feedback.
When you intentionally exaggerate, it throws things off. Because there are people that honestly believe that ISr3 gives 40% or more damage increase.

Because there are people that honestly believe that ISr3 gives 40% or more damage increase.
you can get it on 415 gear its pretty big percentage at that ilevel

you can get it on 415 gear its pretty big percentage at that ilevel
Yes. I referenced that. “Poor gear”.
But dps should not be balanced around having heroic dungeon quality gear. If you want to argue that ilvl should play a stronger impact on the scaling of corruption, go for it.
But I feel like thats a different issue.

If you want to argue that ilvl should play a stronger impact on the scaling of corruption, go for it.
well heres what i think. we have far too many procs that come from our gear now. id like it better if that damage came from class abilities.
azerite traits, corruptions and passive essence procs are going way over board with it
OP is obviously exaggerating, but it’s a legitimate issue. Corruption is contributing roughly 20% of peoples output, whether its obvious via meters or lumped into all of their other stuff via stat boosts.
That’s on top of the existing passive damage from Azerite Traits and Essences. It’s too much passive stuff stacked on top of our output that has nothing to do with us actually playing the game.
And I dont have an issue with that feedback.
WoW does have a very long history of passive damage, so its not that out of the norm. The passive damage before was how wanding/melee/white hits would be a large portion of your damage.

OP is obviously exaggerating, but it’s a legitimate issue. Corruption is contributing roughly 20% of peoples output, whether its obvious via meters or lumped into all of their other stuff via stat boosts.
But being accurate should be a cornerstone of feedback. Because the follow up would be “how much should corruption effect your dps”?

“how much should corruption effect your dps”?
FWIW I think 20% is probably about where something like this -should- be. But we already have TWO other systems doing the exact same thing in BfA. We should never have more than one of these types of things active at once IMO.
Can’t count on, nor farm for, something that has a lower drop chance than Invincible.
Infinite stars at most makes up 30% of the damage a person deals, on patchwerk fights. Its fine.
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I said 20% is probably about right. 30% is not 20%. That’s a big jump, and probably too strong, even in ideal conditions. No, IS performing worse in AoE / 3 target cleave is not enough to justify it doing 30% of your ST damage.
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I said 20% is probably about right -in a vacuum-. We -already- have big chunks of damage coming from Azerite Traits and Essences. An additional 20% on top of what we already have is too much (let alone 30%). Corruption should have replaced or altered something. Or perhaps just been saved for the next expansion as a mechanic. It shouldn’t have been an addition while the other 2 things were still active.
Like, just go look at BiS sims on bloodmallet or something. Look at how much your ~9 throughput azerite traits + your 1 major / 3 minor essences + a few solid corruptions contributes when you add it together.
That’s not going to be a percentage and it’s assuming BiS gear and perfect play in ideal conditions, so, someone doing like 90k+ ST not 40k, but still. It’s ridiculous.
I mean, again, its 30% in ideal conditions.
Non ideal conditions kill the damage potential severely.