What's the best play against frost/arcane mages as arms?

I know mages have historically dealt with arms warriors quite well but it feels like a complete waste of time to target frost and arcane mages as arms anymore. The only real benefit to running at a mage is basically to prevent them from free-casting.

Believe me, I’m not trying to turn this into a NERF MAGE post because that topic has been beaten to death. I’m honestly just trying to get better at the game and figure out how to deal with going against one of these things.

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Cut off their pedialyte and toaster strudels, they will promptly waste away.

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Mage counters warrior like hunter counters mage.

Would help to know what rank you’re at to offer relevant advice, but aside from that your best bet is to work with your teammates. Just because they counter you doesn’t mean they counter your team. :slight_smile:

~2500 MMR in 3s. 2300 - 2500 MMR in shuff depending on char I’m on.

My general sentiment is unless one of my team members can spam purge, I’m never really able to touch them.

I feel that, shuffle isn’t the best environment for teamwork.

You’re above my level but from what I understand mages aren’t a priority target up in those brackets.

I’m sure you know all the fundamentals so I can really just suggest studying your opponent. The more you know about your opponent, the better prepared you are to defeat them.

All the best! :slight_smile:

Big problem too especially in the higher mmr, you probably see mostly hpals which makes it that much more difficult for us.

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If you push a mage back and your healer stays welded to your side of the map lining a sheep that’s 90 yards away it’s probably not as useful to your team as all 3 of you pushing up to chase

If you’re playing with a caster, 5 second arcane lockout is a great time to stun a mage that’s playing normal blink and send all damage

That’s all I really got about mages rn

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i try to think of unique ways i can work around mages. back in cata i was able to utilize the warrior toolkit to actually beat them in 1v1s. dunno if i can offer you advice you are a far better warrior than me

at this point their toolkit is too bloated and it is just what your partners are and what they bring to the table. you may as well be a mob spamming the human male aggro sound as you stand in a root or get blinked.

murphys advice is the most sound and its not even reliable. 5 seconds during a lockout to try to do damage lol. id probably say just go the mages teamates and hope people can line polys (lol)

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Dude my favorite minigame is predicting when your pally will give you a freedom or BOP and immediately having to cancel is so it doesn’t get stolen.

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Using your mobility to its full potential and hitting what you can.

Good mages yes. The mages I play with around 1600 rating, no. But I’m healing a mage into a hunter team, I already know the outcome

I feel sorry for the decent healers who have to put up with how ridiculous it is.

I’m okay with counters, but having matches determined by classes is not good.

Props for being vulnerable with the arena forums. However, you’re higher rated than pretty much everyone that is going to have an answer to your question here imo. The easy answer is that you’re not really going to stick to the mage, so your best course of action is to just hit what you can get the most uptime on and then maybe tab over to mage during certain specific windows when you have lots of buttons available. In practice at your rating, though, the mages are really good and the chances of you realistically pulling off that many swaps are still probably pretty low. The chances of those mages foreseeing that you want to do that and trapping you in horrible spots in the map is pretty high. It’s a lot of calculated risk.

Race change gnome to get out of every nova u dont have bladestorm and play with a class that can punish mages (like ele sham or warlock or sp or another mage )

play hurricane and mainly use bladestorm /avatar proc bladestorm as a gap closer.

Thunder, KFC, and arms/sp are all really good if you like the taste of mages, imo. Affliction + arms with a holy paladin is pretty dang good, too.

feel like this comp kinda auto loses to hpals

Maybe at higher ratings than I’ve played this ssn on hunter or war. I’ve pretty much only played it with priest (to 2000-2050mmr or so) and it did not seem like hpal hard countered it. Hunter just needs to run tranq darts into paladin teams and dispel nearly on cooldown.

You waddle at them all game and scare them like Sully from Monster’s Inc when you get close.