Title says it all. What do we have to do to get a class dev and some tuning? Holy moly.
A price that is equal parts unfair and likely to go unanswered.
Someone at Blizzard has to⊠do their job.
Theyâve had a rework ready to go for a while but they push it back one month every time they detect the phrase âmage devâ on the forum
How dare you expect a company that has record profits and takes in over $1 billion in subs each year to set aside $80k to pay a class âleadâ to manage the team of devs who works on itâŠ
So itâs likely scheduled for 2030 or something?
Good question. I often read notes and they will say âwe got the feedback from youâ and I think, âwhere?â. The Devs for sure are not scanning these forums.
How IS it done, flooding a twitter account? Expressing anger seems so ⊠unsophisticated.
If there is a panel of, uh, feedbackers, why am I not invited â I play a lot, should I get a say in how things go or should I accept that Blizzard Knows Best.
Honestly, hereâs how we fix it:
Thereâs clearly some kind of blockage between the devs who actually make the changes and the community managers. I donât know if itâs spite, laziness or some mixture of the two, but mages are not being heard.
So go on Twitter and @ their accounts. Donât be super annoying about it, but just once every day or so just tweet relevant Blizzard alumni and say âStop ignoring magesâ. Blizzard is more responsive on Twitter than on their own forums for some reason.
Eventually, someone in Blizzard is going to wonder âWhatâs this about mages?â like they did when everyone was crying about druids and priests. Someone will get curious enough to check the forums and hopefully realize theyâve left a class completely abandoned and pissed off an entire community.
At least hopefully. Thatâs the best I can really suggest.
Iâve been @ing them on Twitter since the DF Beta when they broke the Arcane Charge indicator. Itâs useless. They will ignore it unless itâs a popular streamer. They actually pissed me off enough when it became official that they werenât going to touch Mages even in 10.1 (though of course I fully expected it) that I reached out to an acquaintance at IGN to see if they might want to do an article about how detached and unresponsive the devs have been when it comes to these performance and balancing issues in DF. We do have them on the record, after all, saying that they had supposedly turned over a new leaf when it came to listening to player feedback and all the crap about a new era of WoW. Weâll see what happens. IGN did tear a new one to the stooges over at Bungie in 2021 with that exposĂ© airing out their dirty laundry after they tried to act all high and mighty and pretend they didnât have the same problems in the wake of the Activision scandal so theyâve got a good track record. Though this obviously lacks the human drama aspect so I am not sure it will garner the same interest.
Just an fyi that would be like a million bucks actually since each class would have their own lead. Factual statements carry more weight.
You going full Karen. Lol. Ignore me? How dare you Mr. Manager Iâm contacting the newspaper/magazine about this!
Itâs true, I am not proud of it but they brought out my inner Karen.
The year is 2052. A rogue AI has detonated all nuclear devices on earth. Humanity is at the brink. World of warcraft is the last video game still able to be played due to a faustian deal its creators made in the before times. However, while the deal preserved the game, it causes those who play it to go mad. âNo mage developer when is our turnâ rings out on dark nights in the haunted corridors quarantined by remaining humans to keep those scourged souls who picked up the cursed toy separate from the remainders and keep the remaining humans safe from those marred people who play WoW.
Better than the plot of most dystopian novels out there.
This was fabulously poetic. Bravo.
Its a shame, im a returning player and was excited to play a mage again until i read they are insanely underpowered and being out dpsed by tanks. Figured it would be fixed and then saw nothing about mages in the most recent update.
Yeah, its quiet saddening. A pretty good expansion Blizzard managed to produce in Dragonflight but have found a way per the usual to ruin it with tuning. Ret in PvP, lack of PvE tuning in appropriate classesâŠMage, Boomkin, Monks, Shamans, Priest (except shadow).
Also, pretty noticeable how most of the classes that donât have a class dev lead anymore⊠mage, druid, priest, etc⊠are all in the dumpster. Only reason shadow and feral is doing good is because it was picked up by the warlock dev.
Instead of addressing the problem they are deciding to just continue to let these classes without a lead dev continue to suffer. Which then causes flavor of the month rerolls and nerfs to classes at the top b/c more players are playing them instead of bringing up classes from the bottom and addressing the real problem.
Sacrificing your firstborn on the altar for blizz.
I kind of feel like there are just a couple things i would love to see for at least the spec i play, which is frost. Iâd love to see buffs to the single target side which can at least be on par with the cleave side, and i would LOVE to see them uncap the amount my AOE can hit. It isnât like those spells hit that hard either, we are probably one of the lowest AOE specs or even classes in the game except for some fire combustion timings which can reach insane amounts of damage (but lets be honest their overall AOE is weak unless youâre doing insane pulls using snaps).
Iâd love a little bit of quality of life with rune of power also, maybe at least have it follow me on blinks? Or at least a talent which moves it to my location on a blink. I donât even think that would be that big a deal to change really it is only a quality of life thing and to help healers not panic when we eat some damage to maximize it. Still requires skill also since just blinking doesnât save you, you have to at least have eyes to see if you are blinking the right way or in a good spot.
But better single target build choices and opening up my abilities to hit more targets would be super freaking nice. Frost orb chasing enemies also maybe⊠Or how about a talent to remove our slow and increase dmg instead by a small amount. I would LOVE to be able to play my frost mage on a Sanguine week⊠but i guess that is being removed soon anyway. Still the choice would be cool.
My mistake, $80k per class. Still, at $1m that is 0.1% of their total revenue. They would only need to convince 5,000 players to sub for 12 months to more than cover that. Thatâs 385 subs per class.
Based on feedback across the many class forums I would argue that having a âclass leadâ and increasing class-specific feedback would very easily retain 0.1% of the playerbase and more likely a much larger percentage than that.
My guess is that itâs easier to glibly do 150 characters that will promptly be ignored than write something that might actually resemble communication, especially when so many classes would need full-page writeups to explain the thinking behind changes (or a lack of).
Didnât some of the biggest PvE streamers like Preach and Preheat switch to another class this expansion? Doesnât bode well when our mainstream representation is gone.
Yup, Preheat straight up said: forget this, I am going Evoker. Tells you everything you need to know about the state of mages, lol.