When class/spec communities are offering extensive and up to date bug lists, why are they broken for so long?
We’re lucky if we see bug fixes every few weeks.
When class/spec communities are offering extensive and up to date bug lists, why are they broken for so long?
We’re lucky if we see bug fixes every few weeks.
Like what?
Is it true Pally Avenging Wrath modifiers arent being applied to FV or HoL if you have Radiant Glory as a Talent?
Therazanes Resilience breaking Earth Shield in a new instance, having to reapply it multiple times before it sticks. You can also have a third Earth Shield out.
Reactivity Healing Stream Totem healing a 2nd target for 100% instead of 50% of each tick.
Tidecaller’s Guard stops working if you die. It’s a persist through death buff.
Spouting Spirits shoots out a 2nd chain heal with Spirit Link after it procs.
Modifiers for Healing Wave and Healing Surge aren’t copied to the Water Mote target in Totemic.
These are just a few for Resto Shaman.
Windwalker Monks having their casts and channels drop halfway for the entirety of two seasons is insanity.
You seriously wanna ship that quality as an esport? What a joke.
lmao.
I’ve come to accept that every expansion Rogues will launch with 5+ bugs that carried over from prepatch and will last until about halfway or all of season 1.
Hell Warriors can’t even get sound fixed on certain race warrior combos.
And the funniest thing is they still do balance changes when this kind of stuff is still going on
Less work than fixing a spec, just balance it around the bugs ![]()
Are they severely overworked and under staffed? Current content cadence doesn’t seem sustainable if bugs that are half a year old aren’t getting fixed.
This bug must be the same one that causes the channel Earthen Racial does to drop randomly also and then it goes on cooldown doing nothing lol.
Same thing happens to Evoker empowers.
Also the Flame Breath dot will keep Evokers in combat AFTER they die. It’s been like that since they were made.
One example is VDH has multiple aggro bugs that have been there for who knows how long now.
Another: Outlaw rogues are happy that just some bugs got fixed. All it took was a wowhead article.
They somehow broke zen flight for monks and it took weeks to fix.
WW random channel cancel since TWW launched.
Tanks have threat issues related to if thier target is in combat or not. Its the worst for VDH and is actually likely keeping them from being even more popular. There are random threat bugs in general as well. Things that are targeting a tank that shouldnt be (fixates) and sometimes things just dont target the tank.
Worst case i have seen was in an m+ run where on a big pull all of us saw nameplates constantly changing colors like they where changing targets. Everything was running around like it was unconrolled only the tank was the only one ever hit.
Loads of abilities/talents dont do anything or dont do what they are supposed to.