What's everyones opinion on Fury/Prot spec for warrior tank

Theres some talk and some videos online @Skarm proving that Fury/Prot works and is survivable but what’s everyones opinion? I personally cannot wait to give it a try and hope it makes tanking a bit more enjoyable.

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Prot is tank, fury is DPS
Can Prot dps? Yes
Can fury tank? Yes

You asked my opinion, don’t do a half@$$ job, when you can excel at it. You wanna tank, go Prot. You wanna dps go fury.

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Skarm pulls Fury/Prot off very well because of skill, Thunderfury, amazing TPS Naxx/AQ gear, consumables, and 4 healers absolutely spamming him nonstop :joy:

So uh… don’t expect to show up at MC in preBiS with an OH and throw down like pserver Fury/Prots do.

Also, Classic bosses have 14% Parry, which resets swing timer btw, as opposed to pserver 5%. The dream might be dead.

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I wouldn’t use it for progression and I’d probably get my tankign team to be properly tank specced and geared. For farm content I would probably still give it a pass till it was ridiculously outgeared simply because time=money.

It does look like fun, I used to ret tank towards the end of Wrath purely to speed up my daily badgers and it was a blast.

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Yeah good point, for farmed content and enough gear, it’ll be done.

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I’m all for experimentation and new things for classic until it bites into raid time. Wanting to try something because you’ve seen someone else do it is not a good use of 39 other peoples time, especially when they’re spending time farming stuff.

Make sure you can do it on your own time then bring it to raid.

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What are we talking here? Fury / Prot for threat gen with 1h and shield?

Or DW fury /prot?

The second won’t see the light of day on classic, PServers got that all wrong.

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It’s too early to tell. Like I said, it’s not something I’ll be chancing my raid nights with till after it’s well proven.

Don’t hold your breath. Getting gibbed because you can’t throw crushing blows off the table isn’t fun, and your healers will go oom too quickly even if they can sustain you through it, if only temporarily.

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Like I said, Will wait till it hits live before judging but I do agree with you on the basic principle.

<------ BFA is that way.

All warriors have the tools to tank, full prot is completely unnecessary and is in fact detrimental (due to how rage gen works), unless you are the main tank for raid progression. You only want 2 prot warriors MAX for a 40 man raid.

I tanked all 5 man content, main tanked ZG, AQ20, MC, Ony and BWL farm runs, and was 3rd or 4th tank when needed in AQ40, and NAX progression. I never put a single point in the prot tree at any point in vanilla.
Carry a shield, collect tank gear and have a brain, thats all you need to tank.

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People will fury prot in guilds where they really need that threat to keep up with pumping dps. How hardcore that guild needs to be to be worth it remains to be seen.

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He asked for opinions, he got one.

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you’re saying that, when your attack gets parried, the enemy’s swing timer gets reset?
it makes sense, and if the enemy is about to attack and then parries your swing, does the enemy’s swing timer still get reset?

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I don’t have an opinion, i play what i think works, some times i go full prot some times i mish mash.
I don’t consider ‘‘guides’’ to be gospel.

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Yeah, in that case it’ll get reset, making it very dangerous for fast/multi attacks from the front. We call the effect “parryhaste”, a huge DPS increase for the boss. It’s like this for characters too - as a Warrior leveling up, I always get Parry 5/5 talented before Crit because it’s a mitigation and DPS increase (slight, but better with 2handers).

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so if the enemy has .1 seconds left before it swings, and then it parries your attack, it doesn’t make that swing go off .1 seconds later and instead has its swing timer reset and go off 40% faster after said reset?
just making sure here

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Pretty sure if the boss parries the next attack instantly hits. I could be wrong though, but if there was .1 second left (weird number, but okay) and he parried, in the very minor second, a hit would land on you. Wouldn’t it make more sense to use a number like .5 or maybe even .75?

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Fury/Prot is more about burning bosses down quickly. You use it when you’re trying to quickly down content that’s on farm or you need to have quick and high threat output so your DPS doesn’t have to throttle.
It’s the same concept behind feral tanks, sacrificing some amount of survivability for a huge TPS boost.
Can you do it? Yes if you’re geared correctly and have a group that knows how to handle it.
Should you do it? probably not right away.

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Also, I just want to throw this out there if anybody was wondering the TPS of a preBiS tank - correct me ok, these are my simulations and test results - Shield Slam gives ~900 threat per hit (preBiS, Draconian) every 6 seconds and cannot be parried. After all the napkin math with white hits, sunders, revenges, the occasional HS, and crits, a skilled tank will do well right outta the gate in preBiS, I’ve found it to be like ~450TPS. So factoring in Salv (30%) and distance variable (10%melee, 30%caster), your melee dps can’t go harder than ~630 DPS and your ranged can’t go harder than ~720 DPS or they will out-threat you. Many guilds won’t see those kinds of numbers until full world buff spread in BWL gear or maybe even AQ40. So yeah, Shield Slam is just fine for most guilds.

In this case, I can only go by what I’ve experienced and it felt instant. Like a counterattack - maybe parry should be renamed counterattack for mobs haha.

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