ppl are generally safe with 25% vers , if your class has two really good secondary stats ppl sacrifice some vers for double stats. for example resto druids need master and haste so alot of rduids craft those and spare some vers but some hpals go full mast and their next best stat is vers so they just get normal conquest gear only replaceing the gear if the vendor doesnt sell their preffered secondary stat
Make 2 pieces of Crafted gear for the Embellishments. But don’t do Head, Shoulders, Chest, Hands, or Legs as those (4/5 of them, anyways) are your pieces you’ll want to convert to Tier for the 4-piece bonus.
Secondary stats are gonna depend on your class/spec
Awww, So I looked at a Havoc DH and a Blood DK top RBG players. And both followed the same principle of having world quest gear and slowly replacing it with crafted gear. Both Vers, mastery even. so It got me curious. Neither of them have a single Conquest piece except a weapon.
I then looked them up in wow armory out of sheer confusion and sure enough WOW armory reflected the gear I was noticing on alternative websites showing their stats.
The conquest gear has more versatility than main stat so crafting gear with 50/50 stats is more balanced while keeping some vers.
You still spend conquest for crafted reagent, but it allows you to customize your gear, if for example the conquest gear is mostly haste/crit and you need mastery.
I would do that too 50/50 vers mastery for my hunter + engineer goggles and bracers which give 100% of a stat, but its expensive to craft for me… So i stick to conquest for the piece that already have mastery.
It’s good to optimize your stat if you want better performence, just like they do in pve.
For epics & reg bgs… using 50/50 Algari crafted gear is by far, more powerful than vendor gear for MM and I’d imagine any ranged class with good defenses/mitigation - mage, boomie, MM… not even a question. Algari gear raw power seen here > imgur. com/a/9jON34r < But would I wear it in arena the way I have it currently configured? Not in a million years… I wouldn’t want to do WPVP with it either, for that I’d stick to vendor vers heavy gear… Also, if I were a melee class doing nothing but epics/reg bgs I would never go near Algari gear save for maybe rings & necklace or to add vers to replace something that didn’t have it… I don’t do the tier set ish either… I’d never do 4 set for epic/regs as I don’t like the stats and the 2 set +20% to arcane shot and multi shot is a joke for my play style so I don’t use it… The test… okay current test I do is go to the single target PVP dummy in Orgrimmar located at 64.2 31.4 … the test is to maintain over 1 million DPS + up to 40 million dmg… If you’re doing that, you’re golden… If I switch to my all PVP vendor gear, probably go down to around 850,000 DPS once hitting 40 million dmg… much more protected, but much less dmg… As always, YMMV depending on your experience and play style.
If you want to be tanky → conquest gear (most possible vers)
If you want to do the most damage → crafted gear (most possible mastery/haste)
You need at least 2 crafted pieces for the embellishments.
You need at least 4 conquest pieces to transform in the catalyst for 4-set (or 3 if you can get 1.6K and win a free tier piece)
Just make one for every piece that doesn’t have a BiS stat on it. Simple as that. For example, if EVERY single piece needs to have Mastery, and the conquest or honor gear doesn’t provide that, replace it with Algari crafted gear… keep it simple.
So, some specs like to have 2 or 4 set(tier gear), all specs have 2 embellishments they should wear, the rest of the pieces are left to stat priority. If your actual best stats for a remaining slot is provided by the conquest gear for that slot, fantastic, if not you pay a crafter.
So this right here I discovered through my very own crafting and testing. I lost about 2% Vers from one piece. So its essentially glass cannon gear. Really good for replacing stats but I would not do a full Algari crafted set like some of these guys are doing. Thats wild.
I’ve always felt this way. But maybe because I started in '09 and Prot Pally could truly dish out some damage! Over the years, I’ve felt the nerfs and buffs and ‘fixes’…
Back in the daze, you had Pally tanks who’d stack Stamina (gems and enchants), thinking that more health would keep them alive longer. And then you had those of us who’d stack Strength, recognizing that if you can kill the enemy faster, it kinda negates the need for more health…
Honestly, I wish I’d seen this trend of using the crafted Algari gear with 50/50 stats that I can choose, rather than having to accept the choices the Conq vendor offers… If I ever decide to level up one of my other toons (I never feel like I have the time, so I end up just playing my Main), I’ll definitely go the Crafted Algari route.
Didn’t happen to be on Gnomeregan realm, did it? Kinda sounds like me back before I left Raiding behind, lmao. I was MT in a Raiding Guild from Wrath-Cata, but due to real world obligations (I was a high school teacher at the time), the long hours of Raiding 3 times a week wasn’t working for me, and I started focusing on PvP which I enjoyed more anyway, and could be fun and done in far less time, generally (AV notwithstanding)…
We are also in season 1 and Versatility goes to 20% compared to 35-40% of season 4 DF. Later it makes sense for me to drop versatility for mastery, but the current number I feel squishy.