What you love / hate most about BFA?

What I like:

  1. The whole kul’tiras and Zandalar map design is beautifully done. I especially like Tiragarde and Drustvar. Both the music and scene are beautiful.
  2. I’m not sure if war mode is introduced in BFA but I like it a lot. It gives players to opt in/out of wpvp.
  3. I enjoy the dungeon design in general.

What I hate:

  1. The game is way too grinding. Azerite, essences, corruption, traits, cloaks. Some content like horrific vision it’s grinding inside grinding. You do assault and then upgrade research and then cloak. It just feels bad to me.
  2. 8.2 and 8.3 content wise is really thin. Nazjatar and Mechagon are extremely small. There’s no storyline there. It’s only boring dailies there. Naz itself can be rich enough to support a whole expansion and now we end up with a tiny map with nothing in it. And 8.3 doesn’t even have a new map, just some corruption random generator and a raid. Imagine how awesome it could be if we have a new map and story based on Ny’alotha and old gods.
  3. Pathfinder. The fact that pathfinder is tied to maps like Naz and Mechagon where literally there’s nothing to do but grinding is just awful.

What do you guys think?

Edit: So it seems so far everyone finds the current game too grinding. Like all those different things you need to get (and for every single alt). For the positive part, most people love the art design. Basically art department is amazing as usual.

4 Likes

I really like Boralus. Aside from maybe Suramar which isn’t playable, Boralus is by the far the most engaging, living city.

I was not at all a fan of warfronts. They only felt good the very first time and then felt completely meaningless afterwards. They didn’t change or evolve and it didn’t really even matter what your teammates did; the only difference was how quickly it gone done but it always got done.

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I’ll start with what really grinds my gears.

  1. It’s too convoluted with 37 types of currencies (give or take) that are needed for the 8.3 grind, none of which I have reason to care about
  2. Borrowed Power with the HoA and Corruption. What a mess Corruption is
  3. Pathfinder 2 (I know it’s a lost cause but still…)

Now for the stuff I love about BfA.

  1. Vulpera
  2. Drustvar
  3. Waycrest Manor
  4. Some quite decent Leather transmog
  5. Interesting questing paths
  6. Kul Tiran ladies
  7. Amazing job as always by the art department

Love:

Hate: The ugly horde zones, all of them hideous.
The half story hyping a big war between Alliance and Horde which ended in… nothing, no pay off, no surprises. It basically was over with the Troll Raid but they didn’t tell us it ended then until almost a year later.
Horde honestly did nothing, they could have been left out and the entire story would not have changed. An old god worm appeared, and was immediately killed- that was their big thing.

The villains were stunningly stupid. Sylvanas basically rallying the Alliance, then doing nothing to try to win the war. Azshara inviting us to her palace instead of drowning us all, right up to when we beat her. N’zoth having this big plan to turn the factions against each other… by giving us a common enemy right when we needed it.

Think about it- if Azshara and N’zoth did literally nothing, the Alliance and Horde would have defeated each other. They basically ended up stopping the war and saying ‘hey, come kill us instead’.

The gearing system in general was grindy and felt endless, there was basically nothing I enjoyed between powering the necklace, powering the cloak, or hoping for the right corruptionforge to trigger.

Love- all right, I joked, there were some things I liked. I liked the Troll raid, and both Azshara’s castle and N’zoth’s layer had some enjoyable fights, though N’zoth also had way too much trash.

There were some really nice art things, between corruption effects, new monsters and the new goblin models. We got several allied races leading up to and during the xpac, some a bit lame but several were quite nice. I also enjoyed the Alliance zones, they looked pretty nice, had some great themes for the questing and some nice music.

But sadly other than the art and a few of the raid fights I found this xpac to be very bad quality as a whole.

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i hate it’s existance
i love it’s almost over

2 Likes

Things I love:
The Zones. Both art and little stories
Story Presentation. Varied ways of presenting the story
World PVP (especially Nazjatar)
The Music.

Things I hate
Warfronts (could have baked that idea a lot longer. Maybe pvp or more random happenings)
The Big Pyramid. Until flying was a real inconvenience to navigate. After was just annoying
Crafting was nearly useless. Not just a BFA thing, but it really showed this time
The ending felt very short. While Nzoth was always in the background, his whole section is very short and we the player never get a giant payoff

Love? zones and artwork in general especially 8.3 pandaria/8.1 Drustvar, hate? the plot especially the BFA flagship world war plot which feels like senseless “filler”.

Love:

  • Vulpera, Kul Tirans, and Zandalari AR’s
  • Kul Tiras and Zandalar are just beautiful :ok_hand:
  • boralus is perfect
  • my first expansion
  • world quest things

Hate:

  • Grind
  • mechagnomes were selected instead of Ankoans
  • Boralus doesn’t have an auction house
  • pathfinders still exist :disappointed:. Really? Like why was this a good idea
  • if sylvanus wasn’t the main villain, they should’ve had Queen Azshara and N’Zoth at the forefront of the expansion (and sylvanus prancing around causing wars and stuff in the background)
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Like:

Dungeons and Raids were all very well designed.
Seasonal Affixes are a great way of keeping M+ fresh (especially Awakened).
The War Campaign story was actually very well done.

Dislike:

Corruptions, Essences, Azerite Traits, Cloak are all super unhealthy for how much power they give and how irritating they can be to acquire.
No Tier sets and minimal balancing to talents/traits meant that classes remained stagnant for most of the expansion.
Storywise, it didn’t feel like we dedicated nearly enough time to either Azshara or N’zoth. Both Nazjatar and the Black Empire could have been entire expansions in their own right.

Meh:

Island Expeditions and Warfronts are interesting concepts, but they became pretty stale pretty quickly. Especially Warfronts, which were interesting until you realized there was literally zero chance of losing.

1 Like

Like:

  • World design. Kul Tiras and Zandalar are ridiculously beautiful. I will say I preferred Zandalar overall since it was more unique, but in contrast Kul Tiras is grounded enough to actually be believable in the real world.
  • Cinematics and art in general. Blizzard always delivers here too. The entire art team should get even more raises.
  • War Mode saved a lot of PvP servers that were unplayable due to faction imbalances. The mode itself has it’s issues but it’s a huge step forward compared to the old server PvP system.
  • Corruption, although disgustingly RNG and horrifically tuned, is a really neat idea in concept that I desperately wish they got right.

Dislikes:

  • The vast majority of classes. They got none of them right. Legion revamped every single spec and made them completely reliant on their artifacts for most of their complexity… but BfA removed those artifacts and really didn’t return what they lost. I worry that SL will continue the trend.
  • Grinds. Grind grind grind. This is the reason I quit BfA only a month or so in. I hate reputation grinding since WQs were introduced with a passion. I hate azerite, essences, corruption, traits, cloaks, reputation… I hate BfA’s design.
  • Pathfinder. I actually like the pathfinder system since it’s a decent compromise on the fact that flying really does detract from the whole point of world design. (Sorry but I didn’t like Storm Peaks.) Issue is, BfA tied pathfinder to a mountain of different grinds that I hate far more than Legion’s grinds and to this day I haven’t bothered getting it.
  • The ending. What even happened? It feels like everything just kinda… stopped. It didn’t have a dramatic cinematic that shows us winning against N’Zoth, and what we did get didn’t have any ominous ending that could lead us into Shadowlands. It just kinda… ended.
1 Like

Love the environments and theme

Hate how alt unfriendly it was. Stupid Heart or Azeroth needing to be leveled on EVERY ALT! And not being able to skip the stupid cloak Quest line on alts once you have already done it. And how you can get corrupted gear on characters that don’t have the cloak yet. I have tons of alts I like to play around with from time to time but this xpac was HORRIBLE for people with a lot of alts.

1 Like

I still love playing my warrior.

I hated the story seemingly regressing from fighting planet sized evil to squabbling with the horde yet again.

I love Sylvanas’ brand of evil, but I hate how overpowered she has become. Too silly.

I have enjoyed PVP a lot more this expansion but I wouldn’t say I “love” it.

I hate that I’ve felt like I needed to resort to PVP because the rest of the game (raiding) doesn’t compel me like it used to (no tier sets, too easy to get equivalent level gear without going through the hassle of actually raiding).

And with this our bags are filled with unnecessary items, it’s too terrible, especially from Naz and Mechagon.

I have liked very little about BfA. I have stopped all current content and am enjoying the older expansions; playing BfA has never made me fool good or relaxed, nor do I feel it offers what a game should; good escapism.

I love the Art, the music and the fact that it will end soon!

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It’s pretty too. Art department carried, but the classes and content are terrible even though they just copy pasted from Legion.

Love: That it’s almost over

Hate: That it’s not over

I liked Jainas story.

I hated the burning of Teldrassil. Couldn’t main a Horde character this time around. It was too stark of a contrast on what I enjoyed about Horde.

Also hated the layers among layers among layers of RNG.

like?

Questing was fun
Raids as always pretty solid to great.
Dungeons were fine, seasonal affixes were pretty neat.

don’t like

literally everything else
islands
warfronts
pvp
azerite gear
heart of azeroth
essences
corruptions
world quests
legendary cloak
horrific visions
assaults both faction and nzoth
pvp again it was that much of a joke
the story possibly the only bigger joke than pvp
“rares”
mission table
GCD change
reputations
alt unfriendliness
I could literally go on forever so i’ll just end it.

The art and music as always are amazing.

I actually liked all of the questing zones, Drustvar was the best for Alliance and I really enjoyed Voldun.

Horrifc Visions are fun but get old after a while, more vision in different cities or even dungeons would have been nice.

Island expeditions I like a lot but wish we could explore them instead of the gogogo and I wish you could que solo with a team of npcs.

I dont think BFA is terrible but I would have rather it been about dealing with Old Gods and the Black Empire the entire time instead of the faction conflict for the 39587309285 time.

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I personally love Essences (not the method of obtaining them, sure), and imagine that losing them will feel like a pretty big hit.

The numerous parallel grinds you have to go through on every character you want to play, most of which aren’t unique to character or class, is certainly one of the weak points.

  • Even if you have all the essences unlocked on your main, your alt still has to grind gear, get the right azerite pieces, farm the same content as your main to gain Echoes, spend Echoes on Essences, spend Echoes on Corruptions - oh but first level your cloak to the point that you have enough resistance for those corruptions, and spend some more Echoes on Malefic Cores to keep your resistance high.

Borrowed power, etc; lack of new talent rows; removal of most gear vendors.

I love the allied races especially Zandalari trolls, I hate the rng of azerite traits.