What would you change for a possible classic recycle?

i would like honor gains to be on tbc final phase on arrival
that would be my go to
maybe some extra nodes and quest items droprate increase on vanilla and tbc and rdf on launch in wrath
and the most important, arena points be cata system since phase 1 of tbc
what about you?

(lets try to not opine on others opinions, just wanna check what yall think for youselves)

I would relaunch Vanilla as it was, exactly as it was, NoChanges and give all patches in the same time intervals as originaly. I would launch 4 PvE, 4 PvP, 1 RP and one RP-PvP servers per region, and keep them locked when they reached a certain (fairly low) population, for PvP servers this would be faction based, so that no servers turned into megaservers or monofactions.
I would do the same with TBC and Wrath, and for EVERY expansion I would make 4 Era servers (one each) with free cloning.

6 Likes

I think some classic andies will be in for a surprise as to how many people actually play vanilla again, if Blizzard were to recycle things and run it back.

For me to even consider playing vanilla there would need to be pretty drastic class balancing, maybe include RDF with classic, etc. Just a couple things off the top of my head, but to be honest I don’t know if I could do vanilla over again.

5 Likes

i myself skipped vanilla 2019 cause the lack of arena was a no go for me
but since im older now and way more casual than 2019, i would give it a go
not sure if it would be more than once in a life time experience tho

1 Like

^This^

The only change I would make would be capping horde/alliance populations so servers are balanced and merge low pop servers sooner.

2 Likes

This is what I tried to say :wink: With the caveat that they can never be totally balancd as generally more Horde than Ally go PvP and on the PvE servers it’s the other way around. You cannot force people to go PvP or roll a specific faction.

I would be faster to open more new servers at launch, but I would only cluster servers, not merge them. Some people like low pop servers (village servers as opposed to mega servers), so they should be allowed to keep them.

1 Like

The only way I would replay vanilla again if they allow instant mail to alts and riding is at 30.

1 Like

so if they were going to do classic over again this is how they should do it:
its 1.12, meaning 12 content patches. 1 content patch per month. january 1st is 1.1, december 1st is 1.12 (naxx)
delete all bg que npc’s in major cities
delete all auction houses in major cities except for booty bay and ratchet (gadgetzan? cant remember)
multiply the cost of flight paths by x10
unpaid volunteer application based in game player gm system
add quests for old deleted legendaries like ashbringer, talisman of binding shard, glaive of the defender, ect
give paladins higher spell damage coeeficient for judgement, consecration, holy wrath, and exorcism, and make the proc per minute of seal of command 20 instead of 7 (so that a weapon with 3.00 speed or higher like ashbringer will proc seal of command on every swing)
make it so different resto druids can put hots on the same target
keep it in vanilla classic era (no tbc, wrath ect)
and then just have a crack team of like 8 chimpanzees on typewriters pound out new raids for us every week

also add a flat -1,000 xp death penalty

lmfao i loved it

This would be for PvP servers only. And yes you can. Some private servers did it. There were also PS that had faction login queues.

You could force me to NOT play by having only PvP servers, because I won’t do PvP.
I don’t really care what faction I play as long as it’s on a PvE or RP-PvE server.

Hire this man!

Thanks for the confidence!

To clarify I meant faction cap for PvP servers only. PvE servers . . . yeah, who cares?

We’ve seen this story from retail Andies when classic was being pushed for. You all claimed it would be a fad that would die in one month and lo and behold look what happened, it was a big success, and lost all your credibility without how spectacularly wrong you were.

Cope and seethe. Puzzling why retailers get so offended that people enjoy a different genre of video game than them.

Guild banks, barber shop, fix heroic strike bug, disable world buffs in aq40/naxx

I’ll try to be realistic:

  • Vanilla-WOTLK trilogy run that lasts for a year or a year and two months per expansion
  • WOTLK style raid interactions. No need to class stack shamans or other classes for raid wide buffs.
  • Smoother PVP grind and no rank decay in Vanilla
  • No WOW token, no boosts, no store anything (outside of transfers I guess)
  • Force faction balance on PVP servers, and possibly PVE (but not RP) depending on what the fanbase thinks.
  • Guild banks from day 1.
  • No debuff limits on enemies so locks can dot all they want.
  • No titan rune dungeons as fun as they were.

I think those would be things everyone could generally agree on. Things I’d like to add that some people would find controversial would be:

  • Barber shop
  • Transmogs
  • Faster profession levelling (3 points for every profession action instead of 1)
  • Increase in rested XP gains and increase the rested xp cap
  • Reduce the amount XP needed to reach level 80 in the level 70-80 bracket in WOTLK or increase the quest rewards.

That sounds like cope and seethe when you attempt to insult people who just have a different view of a fun video game than you. I started in Vanilla near release date and quit retail years before Classic and I don’t think I’ve ever agreed with anything you posted.

Except I didn’t insult anyone. I pointed out retailers claimed for years official vanilla servers would fail, and then they didn’t. I still see them make all sorts of excuses for it trying to claim it isn’t actually popular, when it was. There is no bigger cope and seethe you can get than this. They just can’t get over the fact that people enjoy old school MMOs and not everyone likes the solo lobby that modern “mmo’s” have become.

1 Like