What was the FPS cap in Classic?

Hello everyone. Getting more and more hyped for Classic. Was just curious if back then their was an fps limit on the game. I cant imagine most people running over 30 fps back then? I certainly don’t remember mine because I didn’t pay attention to it as much back then. All in all I’m wondering how the community and Blizzard staff feel FPS(Hertz) and lower latency’s is going to affect the authentic experience of classic. If at all)

I don’t know. But it doesn’t matter.

They’ll be using the modern engine, so classic will have whatever cap it has.

Depended on where I was and what I was doing, but there were times I was up in the 50s. I don’t know that there was some deliberate cap by Blizzard, but my memory of that era was that maintaining 60 FPS in any game would have been extraordinary.

When I’m looking at the floor zoomed in all the way in a raid zone, I was getting pretty darn good FPS!

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I always loved going into caves and crypts in vanilla because the world suddenly went from 15fps to 30fps and it felt magical.

I’m pretty sure we’ll see High Frame Rates and low latency compared to tech from 2004. They are gonna be using the modern client after all.

Not everyone who played original classic had low quality equipment. The game actually ran really nice in 2004, and still runs fine today.

I don’t ever recall it having any kind of a frame rate cap, but it does not matter a whole lot after you pass 60 FPS for most people because their monitors only display 60FPS.

If you spend a little more coin you can upgrade to 120+, but that’s not really worth the coin in an MMORPG considering you don’t need that sort of speed.