Ok, that doesn’t mean that you aren’t throwing out wild claims. This warlock was created 4 weeks after launch and has been my main for pretty much the entirety of WoW. I’ve done mythic raiding and achieved CE. I’ve also done mythic raiding as a tank.
Nobody is forcing you to ditch your infernal for mobility. And again, I’m not cherry picking. You said that no one cares about mobility or needs mobility when your spells cast super fast. If that’s not what you meant, use your words and say it in a different way.
That’s what I meant, and RIGHT NOW you are taking the hold sentence before you just took the “no one needs mobility”, also I don’t even know what your progression is because any average lock that has clear some reasonable level of difficulty will get to the same conclusion that mobility needs buff and we got it in the form of faster cast time.
no one will dich infernal EVERYONE is pathing into infernal and that’s the problem, you just cripple the left side of the tree that has serious potential with decimation and shadow burn, and we are giving that up for “crappy rift” and that’s my concern.
also, I don’t know or care what u have done with your lock but when u get to a certain level of content clear reach the same conclusion with some nuance and different ways to solve it but at its core are all the same so you know when you are talking to one of those guys there’s no need for checking
I think what teil here is trying to say is that dimensional rift is a super good ability and should be a core part of the destro kit. So fun, in fact, maybe it gets put as a mandatory talent in the class tree for everyone to enjoy. The more often we press it and the more damage it deals makes their excitement increase.
It’s like that line from It’s a Wonderful Life – “Every time Dimensional Rift gets cast, an angel gets his wings” or something like that.
Homestly, baseline Rain of Fire, move DRift to where RoF is and move DRipper to where Pyrogenics is. Then move Infernal back to the center in gate 2. Now we have DRift as an early mobility tool (per Blizz’s stated.design intent) and Infernal is now central like every other major CD.
as bad as Rift are, they are far stronger for T1 talents, it’s ok to leave them at T3 at a side not as a central node, the problem is right now that they are useless and will be skipped in the majority of builds, and we gonna sacrifice shadow burn and decimation just to skip rift is just absurd
Taken in isolation, DRift would probably be on the stronger side for gate 1, but its also somewhat relative. The game is balanced around fully opened talent trees (max level) and the talent trees themselves are probably balanced holistically. If Blizz’s intent is for DRift to be taken often (or effectively all the time or whatever RE their alpha blue post) then placing it square in the middle near the start of gate 2 helps fuether that. So what then is placing it higher unbalancing? Twink PvP? Yes taking it would be a “no brainer,” but if it replaces a baselined RoF you have no choice but to take it. The real issue is whether they would make RoF baseline (they should).
My 2-cents is as much as I personally love Dimensional Rift, they should probably put it on the side, maybe replacing the Soul Fire side, and make Soul Fire/Decimation more appealing in the middle, put Infernal back there, whichever.
Or, an old ‘test’ I did awhile ago, to see how it’d look, and attach Dimensional Rift to Ritual of Ruin. A split talent in this case for Avatar of Destruction.
It’d be as simple as Ritual of Ruin causes your next Chaos Bolt to open a Dimensional Rift against its primary target (base 3 choices), or your next Rain of Fire to open a Flame Rift that damages targets within that Rain of Fire.
it’s not instant, it’s not cool, it’s annoying and painful, and you have to think in advance before using Rift, if you get a shadow-rift you are screwed because the mob may die or the boss may do an intermission, the spell takes a lifetime to start dealing dmgs, the animation is clunky and makes it even slower, after that, you have to wait for the rift to open and start throwing stuff, and then there’s the travel time, what a horrendous spell.
you have this weird spell that it said is an instant cast but it really isn’t and then you are restricted in how to use it because in the majority of the scenarios you are screwed if you get a bad RNG, WHAT A BLESSING OF A BUTTON TO PRESS!
of course, if you are a casual dude who likes opening Rift and does not care about the outcome yes it’s an awesome spell, and so is Soul Fire, but when you are trying to get something serious done you realize how bad Rifts are
let me give you an example of how slow rifts are, I may cast the 3 rifts, and depending on what rift I get after I finish using the 3 charges, I may cast a CB with backdraft and the CB will hit rrelatively close to when the rift start dealing dmgs WOW AWESOME!
I think the question is if Rift is even worth casting (outside of movement) without the help of the set bonus. It doesn’t benefit from mastery, generates minimal shards, and doesn’t interact with any of the hero talents.
Going to come to to math, but it doesn’t look particularly good right now. Its damage and effective cast time is similar to Incinerate, but it generates less shards.
Oh no! What do you MEAN I have to think about an ability in my rotation? You mean there are things I need to actually stop and consider in how I use the ability? THE HORROR!
Also I think it is cool, and it’s definitely an instant cast.
dude plz jesus this blow my mind, what sublevel of analizis is this ? there’s "thinking when i press my stuff " in a good way and "thinking when i press my stuff " in a bad way, if i gotta think that if i use the spell right here it will end up doing nothing and ill lose the small amount of dps that provides because the target dies or i got a bad RNG is mindless
but if i need to think where to use it so i maximize the dmgs or even get some procs or benefit from something that’s great, it’s not the same and its mind blowing that you are not getting into that conclusion jesus christ man you look a bit trollish
I think it’s reverse psychology. He actually loves rift and wants it mandatory for all Destro builds. The more stuff that buffs this fantastic instant cast ability, the more enjoyment he has. If he hates on it and babbles on like a toddler, people will align with the DRift users instead.