According to lore, there are a few abilities that are connected to the Sun and Moon that most druids have access to, but why is that actually?
Sure, the Sun and Moon can be associated with the broad sense of “nature”, but do they actually have much to do with the Life themes that druids’ magics are supposed to use. Why do we have a specialization for what are supposed to be masters of the wilds using moon and sun magic?
I think the true answer is pretty clear when you think about it: It’s the Night Elves. The original masters of nature, the original druids. The Night Elves’ religion involves the moon, of which their goddess Elune represents.
That explains why Druids are so close to moon magic, but why sun magic? Well, as far as I’m aware (I could be very wrong) that was only added later on in Wrath, Cataclysm or Mists of Pandaria to include more actual “Balance” to the Balance class. As well as to hint to the Tauren religion which holds similar beliefs about the moon, but also the sun.
Well, now that we actually know where this association comes from, what about it? Well I personally think that this should change, as the modern interpretation of the druid is much different than it was before, much like other magic-based classes. There’s more races being included in the druid fold, and they have nothing to do with Night Elves or even the Cenarion Circle, at least in the moment.
Zandalari have their own War-Druids who were taught by Gonk the loa of shapes, his teachings are very similar to the Frost Wolf Clan of Draenor’s values. The Kul Tiran Druids on the otherhand are a very strange case indeed. Where most druids value life and death the Thornspeakers as they are called, take this to the extreme and tap power the witches in the area do, using soul magics.
These two groups have been shown off using moon based abilities, and having explanations for them. For me this seems extremely out of place for these things to even exist in the way they do. It got me thinking that Balance Druids should change their ways to become true masters of nature and leave the moon worship to the priests and priestesses of the Moon.
Summary/TL;DR Balance Druids should be changed to fit into the modern interpretation of what a druid is beyond Night Elven identity.
Now for some bonus fun: What should this “New” Balance specialization look like? Well I was thinking perhaps they could change the visual aspects of it, as the gameplay features seemingly work well as they are now. Visually though? Perhaps something like a dps Restoration.
Imagine this: A druid steps forth from the forest into the clearing, supposedly out of his element, a Forsaken Archer jumps from the bushes on the other side and goes for first blood. The arrow hits! But,… the arrow didn’t land on the Druid, in fact it hit a giant root that the druid sprung up from the ground!
The Druid smirks and casts something at the Archer, all of a sudden she’s being swarmed by locusts, flies and mosquito. The Archer dashes to the side and tries to hit him down with a few more shots, but misses all three times, and before she could try to reach for another arrow, she’s gripped by something. It was a spiny vine, and she can’t escape from it’s clutch! Before she knew it , she starts to rabidly decompose with various forms of life eating away at her undead body until there was but a skeleton left hanging from the vine, and the druid continues on his way.
That is what I want a Balance druid to be.