What possible solution could there be for the Oondasta situation?

I can’t think of how you could possibly fix the Oondasta situation you’ve created. I’ve been sitting here for 45 minutes, with 3 to 6 hunters and the same priest. I don’t know how you could possibly reconcile a group of people trying to kill something that another group is trying to tame. Both groups are always present for every single spawn every 15 minutes. With one hunter taming him every 15 minutes, it would take an hour for every hunter standing here right now to get him, and 2 more have shown up while I was typing this post. Mount farmers will never be done with it, because the drop rates of Pandaria world bosses are so low that people have been farming this mount every 15 minutes on every server since MoP was out and it’s been obtained by 2% of accounts. So if you have 2 groups of people who want to do different things with this spawn, and will continue to do so until the end of WoW (which looks like it might be sooner rather than later, based on what I’m reading on the forums with this extra hour I’ve had standing around accomplishing nothing).

So what could possibly be the fix for this? Is the Oondasta mount now unobtainable? Effectively removed from the game until every single hunter in the game has obtained it, one at a time, including the ones that will continue to be created? Are you going to implement changes that make it farmable again, which will make hunters unable to obtain it? If so, why even make the change? I really can’t see a solution to this mess you’ve created, other than going back in time and making drop rates for these 4 mounts not so dismal that at least 3 people are here trying to get them every 15 minutes for the last 6 years.

So what could you do to fix this? The last time it spawned, it was tamed before it took a single percent of damage. Me and this priest have been here for over an hour, with nothing to do but write angry forum posts that will undoubtedly get lost in the absolute flood of angry forum posts. It just spawned again, and even with 7 non-hunters, it still got stolen out from under us, and there is still another hunter waiting. I’ve been here over an hour now. How long should I waste standing here before I give up and admit that you’ve effectively removed this mount from the game’s loot table? I’m paying actual money to stand in one spot doing nothing, while getting angry every 15 minutes.

What’s most baffling, is that someone had to see this coming. Blizzard is a presumably large company. Not one person there foresaw this outcome? Was it your intention to pit the mount farming community against hunters, a group that’s already maligned enough in WoW. I just can’t figure out how you let this happen, and I definitely can’t figure out how you could possibly fix this without basically choosing which group you want to anger. I just don’t understand.

2 more hunter have ridden up while I was typing that last paragraph.

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Wow bro TL;DR?

With a wall like that… You need a TL;DR… It’s the rules.

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Wait a week or two for the hunters to die down. Drop chance is like 1/2000. You can wait another week

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Make it so there’s another Troll armored dino that isn’t Oondasta that can be tamed instead of him.

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Let the hunters have their tame, it will respawn in a few minutes. You have a full week to get your one kill.

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Make the spawn time 5 minutes.

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This was one of the most entertaining posts I’ve read in a while

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Really, Becky, did we REALLY need another Oondasta complaint thread? DID WE REALLY?!

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After an hour and a half, I had to give up. 7 mount farmers waiting and still 2 hunters. This mount is effectively removed from the game until every hunter in WoW gets it, one at a time, which according to hunters on the forum, should take “a week or two.” I can’t see this doing anything but pitting the mount farming community against hunters, so I’m a little surprised so many of them are so cavalier about it. Tensions were pretty high on the Isle of Giants.

Let the hunters have their tame, it will respawn in a few minutes. You have a full week to get your one kill.

Even if I wasn’t going out of town tomorrow, it wouldn’t make a difference. Every spawn was getting farmed for mounts, and now every spawn will be tamed. One of the hunters said he had waited there for 3 hours last night, and he was back today.

Really, Becky, did we REALLY need another Oondasta complaint thread? DID WE REALLY?!

Nothing better to do while I stand in one spot for an hour and a half before walking away empty handed.

Make the spawn time 5 minutes.

This could possibly be a small band-aid, but I still don’t think it would have gotten me a kill on it today.

Make it so there’s another Troll armored dino that isn’t Oondasta that can be tamed instead of him.

Either this or moving the mount drop to another mob is the only solution I can see, but it’s still an extreme solution, and it still highlights the extreme and worrying lack of foresight and planning on Blizzard’s part.

I guess we’ll see how it looks when I get back from vacation in 3 weeks.

Although, oddly enough, and in the interest of full disclosure, my first character got it no problem. i was laying on the couch, and right clicked it and hit it with my wand, and it all went off without a hitch. When I came back for the second though, the nightmare began, and ultimately ended with my defeat as I was forced to give it up.

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Easy, make all the dinos in that area where he spawns look like it and call them children of Oondasta that can be tamed and change the boss back to so you can’t tame it. It’s so easy that they will never do it.

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Honestly, I would like to have the mount. But I’m not BM, either.

Maybe what Blizz should do is make the mount drop off any of the big elites out there on the island. They can keep the percentage the same, but now any of those brutes could drop it. That way you don’t have to wait there at Oony and be mad at hunters.

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Insta-tame is a bug that needs to be fixed. Hunters aren’t supposed to be able to tame this way, it takes time. Fix the bug, problem solved. And since I’m not there to see, if it’s just not taking damage for the duration of the tame that is also a bug that needs to be fixed. Hunters aren’t guaranteed tames, never have been, never should be.

Dude, seriously. Oondasta has been on farm for 6 years. Hunters couldn’t tame it til 3 days ago. Chill out, give it some time to die down (because it will. Every Hunter in existence isnt going to come tame it forever til the end of time) Don’t get mad at the Hunters for doing content that they were literally just given access to. If you’ve been farming it every 15 minutes for 6 years, today statistically was not the day anyway.

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Hahaha, 7 expansions later and still having this discussion

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Go to a RP realm early morning and profit I am serious early this morning I watched him spawn three times on Moon Guard around 3am realm time the third time I watched him despawn.

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Time will only fix it, either wait til the new wears off of taming it or go there at a time when your server is dead .

Tame Beast is 6 seconds, not instant.

Also, mount farmers aren’t guaranteed kills, never have been, never should be. That goes both ways.

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So it isn’t attackable for that 6 seconds. That is a bug, everything is attackable as soon as it spawns. This needs to be fixed.

Actually, the unattackable part (damage shield) lasts 8 seconds, and was originally put in to give mount farmers a chance to tag him, seeing as MoP world bosses die in 3-4 seconds tops.

This situation is nothing like rare spawns dating back to 2004. Without that damage shield, no hunter would EVER have a snowball’s chance in hell of taming him.

My question is, why is the whole “player X stole my mob!” all of a sudden NOW a problem when mount farmers are the ones having to wait a little longer, when for over THIRTEEN YEARS hunters would constantly get rares (many with a spawn timer of 20+ hours or more) and other mobs sniped from under them, very often MID-TAME, and we were always laughed at/spit on/told “lol huntard it’ll spawn again”/etc.?

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