I’ll toss in a few cents of my own, eventually, though hopefully attempting to keep things pretty minimalistic this time, but I mostly just wanted to open this discussion up to everyone as a quick reading of the room and then some explication.
On a scale of 1–5, how do you feel about the current/actual expression of theme, the impact on gameplay, and the extent to which each hero spec might be improved (in gameplay and/or theme)?
- If possible, I’d love to hear your reasoning on each.
Example:
Dark Ranger (MM)
- Theme: 4/5
- It definitely feels distinct, at least for MM, but could definitely involve more thematic aspects. Love the VFX during Trueshot. Good AFX. Solid cosmetically, though there could be more connection to Dark Ranger-ness than just the DoT-spreading and its bonuses.
- Gameplay: 3/5
- The greater use of Kill Shot adds interesting enough filler GCDs and target selection optimization, even if Dark Ranger could be a bit less clunky in terms of, say, Bleak Powder requiring Trick Shots despite not hitting the central enemy anyways. It also feels like there should probably be at least something beyond Black Arrow itself, and Psychic is not quite that. Greater means of Haste generation, maybe, for some rhythmic differences?
- Improvable?: 2/5
- Definitely room for some utility and flavor improvements, especially via buffs to Souldrinker, consolidation of The Bell Tolls into Black Arrow itself, etc., but nothing super necessary or particularly important jumps to mind.
Sentinel (MM or SV)
- Theme: 2/5
- Gameplay: 1/5
- Improvable?: 3/5
Will let you guess on the reasoning for the last one.