What's everyone's opinions on this?
We know when we fight we might win or lose, even lose CR, get frustrated etc. Does it make it worse when its a meta comp? or the enemy team relies on one niche ability to down your team? How about getting killed in the opener vs getting slowly burned down and knowing you cant stop it?
You can still study your class, meticulously find good people in LFG then get still experience a series of losses and such. What makes you say that was a good fight vs WTF?
azerite trait stacking.
overtuned classes such as warriors , assa rogues and rets 1 shotting you while in despersion while throwing all stuns and interupts on you instead of your healer and your healer unable to keep you alive.
overtuned classes such as warriors , assa rogues and rets 1 shotting you while in despersion while throwing all stuns and interupts on you instead of your healer and your healer unable to keep you alive.
Everytime i lose it's a WTF, people say i cuss like a sailor. *shrugs*
Watching my teammates die while I am in a root.
most frustrating losses for me tend to be thunder cleave match ups when resto druids are op
nothing is more frustrating than legion thunder being a brick wall that's win condition isnt playing well but just living and being unkillable
more currently though
moonkin/x/rsham &
spriest/x/rsham feel that way right now, win condition is literally just not dying
no set up no burst no counterplay
sometimes tsg/turbos can feel the same kinda frustrating except instead of 'just live' it's 'just kill' with stupid amounts of damage and no counterplay
most warrior comps in general are extremely frustrating cause it's either win on stupid damage alone, win on turtling forever and just doing damage, or my literal pet peeve warriors who play WLS WMP thunder that literally do NOTHING but train 1 target all game stormbolt and disarm on cd and play reactively without thinking instead of proactively/being aware
that is the absolute least skillful role in the entire game
MOST of the time when i q into rmx i feel like i can say "oh i should have done this" "i could have done that" "oops my bad i could have made this happen"
but i wont say RMX is a skill comp currently
idm losing a long game to something like a really good demo/x/x that kited and positioned well because i probably could have done something to prevent the loss
but fk spriest comps so stupid
nothing is more frustrating than legion thunder being a brick wall that's win condition isnt playing well but just living and being unkillable
more currently though
moonkin/x/rsham &
spriest/x/rsham feel that way right now, win condition is literally just not dying
no set up no burst no counterplay
sometimes tsg/turbos can feel the same kinda frustrating except instead of 'just live' it's 'just kill' with stupid amounts of damage and no counterplay
most warrior comps in general are extremely frustrating cause it's either win on stupid damage alone, win on turtling forever and just doing damage, or my literal pet peeve warriors who play WLS WMP thunder that literally do NOTHING but train 1 target all game stormbolt and disarm on cd and play reactively without thinking instead of proactively/being aware
that is the absolute least skillful role in the entire game
MOST of the time when i q into rmx i feel like i can say "oh i should have done this" "i could have done that" "oops my bad i could have made this happen"
but i wont say RMX is a skill comp currently
idm losing a long game to something like a really good demo/x/x that kited and positioned well because i probably could have done something to prevent the loss
but fk spriest comps so stupid
Eh I don't really tend to get tilted much...
My destro buddy is usually chill too but one day we qued into like 5 turbos in a row at around 1800. They were interrupting nothing, grounding garbage and just pveing him till he died lol.... He got kinda tilted then haha
My destro buddy is usually chill too but one day we qued into like 5 turbos in a row at around 1800. They were interrupting nothing, grounding garbage and just pveing him till he died lol.... He got kinda tilted then haha
I'm pretty sure it's the crazy imbalance. Some comps have to work 3 times as hard as other to get wins. Losing to an RMx that overlapped/DR'd all their CC and still got the win because they did unhealable damage feels bad.
Trait stacking, gear scaling exploiting, unbalanced classes and lfg casuals would have to be the top for me.
The worst losses are matches where you know you in theory should have won, but you just traded poorly, effectively crippling your team for the remaining time of the match
As a MW it's when I get trained with trinket down and I die in .02s because I'm the squishiest !@#$er to ever %^-*.
A good fight is when both teams are actively playing the game and trying to outplay people instead of doing nothing.
WTF is when rsham/spriest/x teams just stand there taking no damage and being unkillable despite my team not only out-damaging them, but landing 3x more cc than them...yet they can force block with 1 instant cc. WTF is when rshams are the strongest healer AND have the most answers to cc. WTF is when we go in 100% with every cd and dark arch and sometimes get cheese kills against these kinds of teams. So its WTF when we lose and WTF when we win. So idk, maybe theres a secret I don't know. I play with a 2800 warrior and he doesn't understand either...he just likes the all-in strat. So idk. #NerfRsham
WTF is when rsham/spriest/x teams just stand there taking no damage and being unkillable despite my team not only out-damaging them, but landing 3x more cc than them...yet they can force block with 1 instant cc. WTF is when rshams are the strongest healer AND have the most answers to cc. WTF is when we go in 100% with every cd and dark arch and sometimes get cheese kills against these kinds of teams. So its WTF when we lose and WTF when we win. So idk, maybe theres a secret I don't know. I play with a 2800 warrior and he doesn't understand either...he just likes the all-in strat. So idk. #NerfRsham
Not Winning
Losing to any assas rogue or fury warrior in 2's.
Personally I find losses most frustrating when I have cooldowns available and didn't get to use them before the loss.
If the enemy exhausts all of our cooldowns and then lands a kill, I feel like they earned it. When I still have SLT and trinket or other life saving stuff available but someone just suddenly dies to a fire mage before anyone can react... yeah, less fun.
If the enemy exhausts all of our cooldowns and then lands a kill, I feel like they earned it. When I still have SLT and trinket or other life saving stuff available but someone just suddenly dies to a fire mage before anyone can react... yeah, less fun.
Priest Frost mage mirrors are probably the least fun, most infuriating gameplay.
If it's a close game or my team was just flat out outplayed, I might get upsetti for 20 seconds but overall I know that there was something we could have done much better, obviously.
But, and I don't know how it is for higher ratings, when I'm healing ~2400 and I queue into 8 RMPs in a row and I know for a fact that they're going to W key at me from start to finish because game succ, even if I win, it's pretty lame and I'm so tired of that kind of play.
But, and I don't know how it is for higher ratings, when I'm healing ~2400 and I queue into 8 RMPs in a row and I know for a fact that they're going to W key at me from start to finish because game succ, even if I win, it's pretty lame and I'm so tired of that kind of play.
11/08/2018 02:55 PMPosted by BleedxIf it's a close game or my team was just flat out outplayed, I might get upsetti for 20 seconds but overall I know that there was something we could have done much better, obviously.
But, and I don't know how it is for higher ratings, when I'm healing ~2400 and I queue into 8 RMPs in a row and I know for a fact that they're going to W key at me from start to finish because game succ, even if I win, it's pretty lame and I'm so tired of that kind of play.
Thats not rmp... thats this new pruned version of rmp. The one where they get the healer in a random cc and pop everything. That popped up in legion with the dominanace of assassination mongo. They never have to run cus the rogue always has unhealable damage ready.
#buffsub #nerfassa
It's mainly frustrating when you can tell that they're just generally not a good player and they somehow still win. They make ridiculous mistakes, but their comp or class somehow digs them out of the rut they create for themselves.
I also get annoyed when we lose to a team and it seems like we had zero pressure the entire game. That's usually because of mistakes my team makes as a whole though, and it's not as bad knowing that we just messed up an entire match and that loss was entirely our fault.
I also get annoyed when we lose to a team and it seems like we had zero pressure the entire game. That's usually because of mistakes my team makes as a whole though, and it's not as bad knowing that we just messed up an entire match and that loss was entirely our fault.
11/08/2018 03:00 PMPosted by Saltmasterx11/08/2018 02:55 PMPosted by BleedxIf it's a close game or my team was just flat out outplayed, I might get upsetti for 20 seconds but overall I know that there was something we could have done much better, obviously.
But, and I don't know how it is for higher ratings, when I'm healing ~2400 and I queue into 8 RMPs in a row and I know for a fact that they're going to W key at me from start to finish because game succ, even if I win, it's pretty lame and I'm so tired of that kind of play.
Thats not rmp... thats this new pruned version of rmp. The one where they get the healer in a random cc and pop everything. That popped up in legion with the dominanace of assassination mongo. They never have to run cus the rogue always has unhealable damage ready.
#buffsub #nerfassa
Agree. I would be much happier fighting really any other rmp variant than this assa rmp stuff people have had to deal with for the last few years.
DH/Boom/Rsham