What made you like legion?

Yeah, while I don’t hate TWW, it too often feels like you’re just along for the ride to watch someone else’s StoryTM. Just doing the combat to chain together the cutscenes and setpieces that rarely even show your character in the background.

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good story. faction story, class quests, profession quests, spec quetlines, felt like the writers had passion for the game. Good PVP, good pve, a good balance of abilities on your bar (no passive bloat like BFA) but better than WODs pruning. Only downside was legendary RNG, but outside of that a peak expansion

Absolutely nothing….due to Pathfinder and having to complete some requirements in Suramar City to get it, I nearly unsubscribed. NOW, that I can fly it is one of my favorite areas. Though I do have to confess, I stopped playing new expansions, again do to Pathfinder, so my comparative choices are very limited. BUT still, I spend a lot of time in Legions now and even in Suramar City. Have always kind of wished they gave players a way to earn a day pass to the city that would make it possible to visit it without being attacked.

All the hot Demons everywhere :heart_eyes:

m+

I made and fell in love with my Demon Hunter :heart_eyes:

I hated Legion from top to bottom. Only expac I’ve ever quit for the game itself and not external circumstances.

Not even Shadowlands got that distiction.

Good story.

Artifact weapons.

Class halls, mounts and campaign.

Suramar.

For me it was the excellent “polish®”, the good immersiveness, and also plenty of content (I never felt like I had nothing to do)

It came after wod so its a rebound thing. People really like to forget the infinitely scaling ap weapon and having the wrong leggos for a year and having to do pathfinder for flying. Legion brings out selective memory.

Sometimes I think that too because I think the first.. half? 6 months? Whatever it was of Legion was pretty miserable imo.

First whole the remix id far from actual “legion” the original time it was released.

I liked “original “ legion

Because all the class content and even the artifact weapon system , which is not the same in remix btw.

General in terms of wow story I thought it was also among their most compelling expansion story wise .

But if you forced me to pick just one thing? Definitely the class based content. I eat that stuff up in RPG games .

DH and Suramar. Also i had just joined a raiding guild again.

I was thinking about quitting wow all together in WoD because i just wasn’t having fun playing mage anymore, and i had basically nobody to do endgame content with. Then i decided to give it a minute so i could try DH out and i immediately fell in love with it.

And then Suramar had an atmosphere and feeling that this game has never since recaptured. The drip fed story content always leaving me wanting more. Hunting down secrets and ancient mana. Sneaking around the city and exploring all the nooks and crannies. All on a class that was really really good and fun at world content.

Still chasing that high of playing DH for the first time. I’m hoping Devourer rekindles that for me.

The story was good, but the return of class quests was probably the thing that made legion so enjoyable to me. I’ve always liked leveling alts, and each class having their own motivations and story made the leveling experience so much better.

I also really liked class design in legion. Even the Demo spec that I was sad over the loss of metamorphosis seemed at least interesting to play.

It felt like the adventurer was at the height of their power, they had gone from a nobody to the (Highlord, Deathlord, High Priest, Archdruid, Archmage, ect). Of course, the whole champion bit has lost a lot of its grandiosity, but Legion felt deserved. You had faced all these epic challenges during previous expansions and now you were recognized for the first time, by all those that share a field of expertise with you. You became the embodiment of your class.

And the greatest threat the Legion was at our doorsteps.

I will say Legion felt like the end of wow. And by that, I mean to say that if WOW had suddenly ended on Legion it would have felt like a good solid ending. Of course, as an mmo things had to continue though.

I played a holy/disc priest from Vanilla to WoD and just didn’t enjoy the play style in Legion (even leveled though the xp on the mission table :rofl: ) so I changed to a shaman. Legion had some great parts, but what made it great and imo, what always makes WoW amazing is the people you play with. It feels like some unique unicorn to have folks on, chat and do stuff other than a few keys, raid and maybe a delve or two and not be done ~8 weeks into a season.

Long live the offline friend’s list!

The good: Plot, questing, artifact weapons, world quests, artifact power, RNG Legendaries from everywhere, Titanforging, Suramar.

The bad: Illidan wank, retcons, class/spec changes, mythic+.

Overall: A great net positive.

I’d forgotten how emotional some of the quests made me.
First there was Runas the Shamed’s questline, and his eventual abandon to his fate as a Withered.

Then there was the straight up murder of Margaux, a character who starts off getting on your last nerve with her haughty pretentious attitude, only for you to realize it’s all an act to save herself and her co-workers.

I think those two quest lines marked me most about Legion.

I liked class halls, after they fixed the major bug with mine (and I think Druids?) where we couldn’t progress in the hall quests because the table missions bugged out.

Story, Class Hall storyline and emphasis on class lore, not having to worry about getting a weapon, legendary fishing pole, MT druid forms.