So, I had barriers up, and was casting fleshcraft, and I was at 100% health. But, I got one-shotted by a monk anyway. Can anybody explain how something like this could happen?
What’s the interaction that causes them to get such insane damage, and how do I avoid this junk?
The simple answer… stacked damage modifiers making their damage skyrocket. Specifically with dance of chi-ji, the talent that gives them super sayan spinning crane kicks.
Best thing to do is watch out for the proc. But if they line it all up right, you’re toast. It’s disgusting
Well, it happened in a bg. The damage was ridiculous because he popped a saltwater potion. I find it’s better to ask questions here than on the other sections of the forums. You generally get better answers.
Ya man I think everyone agrees this needs changed, I have have no idea why this have been left unchanged for so long. The main problem is just wayyy to many modifier stacking in the game nowadays.
Makes matches feel very RNG’ey, feels ew.
Like go watch the NA AWC finals, WWs are just so gross rn.
You can’t respond to this trash can troll. If he really want to see just point him to the AWC, where trill globals Wizk or Drake almost killing all three members of the GG in spinning crane kick.
The game is a meme right now, because of all the damage modifiers. It just feels super bad when you can out play someone the whole game and then you get yeeyed out of no where.