What Is Up With Loot Rolls?

The rolls are fine

If you can need on the item, then u need, if u can’t you can’t.

People are just salty about not winning rolls and assume if it was PL they’d have gotten the item, which isn’t true either

I dont think its that.
I think its more like a placebo effect where if they didnʻt see that they actually lost in a contest to gain the item they wouldnʻt be so sore about it.

I could understand if during the PL days we didn’t have the same flood of threads every week complaining about overheated people “stealing” loot on LFR, but we did. The only difference is clicking the button now.

What I want to know is, do you inspect/armory everyone who wins something just to be sure they need it?

That’s sounds obsessive.

So, is this another one of the “the systems put in place to push gear towards lower ilvl players aren’t doing enough, so we should completely scrap them all” threads?

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The only way to get rid of these is to convert LFR to a single player, watch cutscene, get loot system.

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Nobody can ninja anything.

Everyone rolls.

Also I guaranteed if you streamed yourself making a group as zero score dps for a +2 you would have a full party in less than 10 minutes.

I’m not convinced dinars, like how fast season 2 gearing was, wouldn’t lead to just quitting faster.

SL season 4 lasted 2.5 months rotating raids (so each raid was up 4 times), hence the dinars.

But maybe it’s better that people gear faster and can quit faster?

And to those say that doesn’t happen, why does basically every guild struggle with keeping people engaged the second half of every tier?

"I can’t believe Blizz forced me to watch a cutscene! No respect for players time! :yum:

I could get the argument for including dinars in an x.7 patch, but with how fast gearing is, they aren’t needed earlier.

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Uh. So it’s about morals, got it.

You’ve figured out why they do it now, good job. If you roll for transmog while pugging you’re all but guaranteed not to get the transmog.

Why? Because it’s the right thing to do?

But…

I think if someone are eligible to roll need they should and it’s not abusive. What is abusive is killing a boss and being told you don’t deserve to roll on that item. Which is what the current abusive system is doing to people.

Which if you ran w/ a guild wouldn’t be a problem.

This is a whole lot of writing just to swing back to not liking pugging.

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I forget when the personal loot took effect i think it was maybe in BFA or legion but people managed to play the game with rolls since 2004… but once blizz gave people personal loot people didnt wanna go back so it seems

Problem is that since the “Less Tier More Gear” patch, people need on any/everything they can - even if it’s 20+ ilvl downgrades, just to take it from other people or to roll for their friends. The worst of them are people deliberately needing on huge downgrades to try and sell to people in the raid for greed as some faux-pseudo GDKP scam. You can’t roll on tier you either already have; or have better than. That’s on purpose, but since there’s less of it now people just scumbag the generic drops to try and sell.

The easy solution is make it where you can’t roll on ilvl downgrades.

That’s it. That’s the whole solution. You can’t roll need on things you don’t need.

:sparkles: ta-da :sparkles:

As long as it’s impossible for it to be an upgrade from special effects on the item and they enable transmog rolls to give appearance as a completely separate roll. That’s the only way this works.

how do you know what their main spec is?

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The problem is that item level is a woeful measurement of how powerful an item is in a lot of cases. Most of the times this gets suggested, the example people pull out is one where the higher item level piece will always be better than the lower. Yes, a 447 bracer even with shoddy secondary stats for your spec will be better than a 402 bracer with perfect secondary stats due to the main stat difference alone.

But even at the 20 item level you suggested, there are items which will be an upgrade for players at a 20 item level difference. A crit/mastery ring at 402 will be better than a 424 haste/versatility ring for feral druid more often than not, for instance; if we narrow that gap to a 421 ring versus 424, it will 100% be better. And feral druid actually has a decent distribution of stat weights between haste and mastery after reaching a minimum amount of crit; there are other specs that want exactly one secondary stat far above any other which would make the right secondary stat even more critical on their items.

And that’s to say absolutely nothing of the trinkets, weapons, and items with special effects that can shatter any item level analysis for power level. I think an LFR Rashok trinket is one of the best 2 healing trinkets for nearly every spec even with access to 447 trinkets elsewhere.

If the system prevented anyone from rolling on an item level downgrade, there would be no shortage of players being denied performance upgrades in a lot of cases.

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