Awful lack of gun this patch: Raid doesn’t have one and there’s one sole dungeon one. I got one from the quest lines but…we’ll get to that.
So imagine my surprise when I check out the model for the Desert Carbine, which, for those unaware, are typically semi-auto light caliber firearms in a long gun configuration, and it turned out to be…
THIS.
I have. A few questions.
First, where gun? Is it the glowy bit? I seen proper swords which, this looks to be like a proper sword, that has any lightning bits but there’s zero rifling, there’s zero indication that rounds would go through there, or whatever this thing shoots.
Where’s the trigger? Is it that horribly small nub right next to the…ugh. Hilt of the gun? Where am I shooting? Am I just pointing the sword at someone, anime style, and going, ‘pew pew’?
Naturally no sighting once so ever, unless that thing over the handle is supposed to be a scope, in which case it would point to the back of it’s own blade?! That’s if it’s a scope!
Now I know some of you are thinking, “But Guuah! It’s a Gunblade! It’s a Gunblade just like that FF8 weapon!” Well, let me show you said Gunblade:
(Bear in mind finding actual game footage from 1999? REALLY HARD? It’s all remaster/IRL made stuff, so this is the best I could manage from some really bad and old IGN video.)
Bear in mind, this is a game from 1999, and you can clearly see a trigger a firing mechanism, a barrel going alongside the blade which makes sense for firing…It’s clearly a gun! It makes sense it works as a gun! Combination arms were quite common for a time!
It really confuses me because TWW has been cooking with their gun designs. The blunderbuss, the Severance Package, the Clockwork guns, and I liked the Undermine gun model with teeth, it looked real scrappy! They were moving away from 'giant blade on gun so it’s basically sword" to some really neat gun focused designs to “now just full sword basically.”
I don’t like this. I’m mad. That’s all. >:(