This conflict stretches all the way back to Orcs vs. Humans, and every aspect of the WarCraft franchise is built around the ongoing fight between the factions. It was always fueled by the disparity in the player base. Roughly equal numbers of people played Horde and Alliance.
But it has been 17 years and the Alliance is dead. Alliance players have given up because their cities are empty and no one is doing activities on their faction.
What is the point of even having a Faction War if the Horde can’t declare victory at this point?
A war with no possible end isn’t a true conflict; it’s just a bad marriage between cultures. No matter how nasty it gets, neither of us can destroy the other, and neither of us can leave the house.
We get too close to each other and we fight, then some stupid big bad scares us, and we team up - it’s a truly schizophrenic relationship.
I don’t like it. The Alliance is crippled. The faction imbalance speaks for itself. The Horde should invade their shores, raze their cities, execute their civilians, and route the survivors into the wilderness.
If nothing like that ever happens, how are we ever supposed to take this conflict seriously? Is it just going to stretch on forever for absolutely no reason? Why? What kind of resolution does Blizzard envision? Because this particular theme has run out of gas, and unless someone can inject interest back into the Alliance, Blizzard’s writers are going to be penning plot points for an empty room.
I want to see more aggressive measures employed by both factions, and I want to see the gloves come off. We’re not friends, and we should all go down fighting, even if it means the end of Azeroth. Working together was fine when Thrall was in his heyday, but he abandoned us - resulting in the rise of a fascist regime. I don’t trust him anymore, and where he leads, I will no longer follow.
The Horde should banish Thrall and start a human-eradication campaign. There should be an entire expansion based around wiping out remnants of the enemy faction in villages and outposts. A blood-thirsty BfA, if you will. With an emphasis on bringing a long-overdue bloody end to this conflict once and for all so that we can finally reset the narrative and move on to a new evolution for all of our characters.
I think crushing the Alliance would ironically breathe new life into the faction, because playing a survivor/refugee hero whose cities were invaded and destroyed is really interesting. I think it will get people logging in again.
Thoughts?