What is the point of not letting cross faction players queue for dungeons?

So I am pretty sure that Blizzard still wants it to be horde vs alliance lore wise, however, they already let alliance and horde team up in guild now and fly to the dungeons and enter manually…

So there seems to be no point whatsoever of preventing cross faction players from queueing together in dungeon finder.

Allowing guildmates and friends to manually fly to and enter the dungeon completely destroys the cross faction lore anyway, so let us make it easier by queueing in dungeon finder. :slight_smile: It only makes sense.

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I think it’s just a technical limitation that they still need to figure out

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I was actually thinking that a little bit this morning too. That could be. I’m hoping that you are right!! I have a small guild on a server where one of our main tanks had the bright idea to pay to go dwarf for better tank racials, and by doing so completely screwed the pooch by making us wait for others to log in so we could all do dungeons as a guild group lol.

But thankfully that is my only small guild on dead server.

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There’s no real good reason anymore.

Just like with Account-Wide Rep, y’all are gonna have to keep pushing Blizzard until they relent and do the thing that makes the most sense.

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Will do, and you can be included in “y’all”! :smiley: <3

I had spent years fighting Blizzard and the naysayers for Account-Wide Rep.

I’m kinda tired atm.

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Because Blizzard loves grasping onto things that they were insistent about to the decline of the game. And they’re grasping onto the “we don’t want people to be forced to play with the other faction” as if there’s any meaningful amount of people that actually care about any faction divide at this point. And apparently a checkbox to opt in or out of it would be far too difficult for the small indie company to figure out

There was a bug that let you do this, and it worked absolutely fine there were issues at all. Blizzard went out of their way to remove it for … reasons

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Personally I find the current system to be a good compromise. If those people want to destroy the faction lore for themselves then they can do that. The rest of us don’t need to have it happen by default.

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The should ask private server devs then, they’ve had it figured out for 10~ years.

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It’s a technical issue they haven’t figured out yet. They intend to get it to us in this expansion though.

They should just make factions optionals

It should be a conscious choice to play with the opposing faction. We’ve already muddied the water enough as it is. I’d be fine with people toggling on/off a feature like this, but as a horde player I’d like to play with other horde players in content that I queue up for.

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I don’t really buy this.

What I’m hoping is that they’ve decided this is the compromise for now and they stick with it for as long as possible.

This means you’re split into two groups queuing separately. By default the one with both factions will have more players and therefore shorter queue times. Funneling people into that system just so they have manageable waits.

That’s just a slow-kill for the faction-only queue group.

I could swear there was a bug in remix that let players cross faction queue, and Blizzard promptly shut it down after about a week or two.

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I mean… you don’t have to buy it I guess?

Conspiracy theories are quite popular things these days.

I wasn’t paying that much attention. I know there are often little bugs when we work together but I think its probably more how the LFG and LFR systems work in the code thats likely giving the trouble.

There was but I’m pretty sure it was more of a “build your cross-faction group after you’ve queued” thing rather than it actually building cross-faction groups itself.

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Hope it wouldn’t turn out that way, but if it did… I’d take a slow kill over an instant annihilation. If my queue times were awful, it’d go to show I was in the minority for wanting such things and I could re-evaluate. I’m afraid nothing at all will be faction specific in the future though so I can see where making this type of change could more easily lead to the slippery slope of this game being one happy love fest for all players to do everything with.

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The only minority it would show that you are in is people that want slower queues.

For the better part, people are going to take the path of least resistance, so going with faster queues would not say they “want cross-faction” it would just say they want fast queues.

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FYI the horde and alliance still speak different languages … the game can’t figure it out…

BUT my alliance character does a follower dungeon and the cow druid seems to work fine as healer (I just keep thinking hamburger time)

they never want to make choices …

also IF you think that this will solve wait lists IT won’t as both Horde and Alliance have delays

We still have faction specific cities and factional lore that divides the two sides. We’ll probably always have these, regardless of any QoL changes that will ultimately serve only to expedite or improve what already exists, i.e cross-faction guilds, parties, raids, pvp, etc.

The slippery slope is now. PvP already pits alliance against alliance and pretends one of them is the horde, or vice-versa. Raids and dungeons can already be done as a cross-faction group, even in raids like Battle of Dazar’alor. Continuing to limit LFR and LFD to same-faction groups doesn’t prevent us from doing the content as a cross-faction group, it just makes it more annoying and tedious.

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