What is the patching/balancing mindset?

I don’t get it. You see class balance buffs and it’s like 1-10%, small changes. Tiptoing and seeing how things play out.

You see a nerf and it can be anywhere from 50% or more out of nowhere with compounding nerfs and not just one minor tweek to see how it plays out. No, it’s 50% overall, plus x only stacks to y now, and x is also nerfed by 5% per stack!

Blizzard always says “we are careful not to give too much because taking away is much harder” so then why is that not applied to patching? You do chip buffs to be careful not to over buff so why don’t you do that with nerfs? Why are nerfs absurd massive chunk nerfs so often?! Why? So when you buff it back people to “Oooh, it’s getting buffed, win!” Or something?

It feels like buffs always undershoot and nerfs always overshoot.

It’s possible they overshoot on purpose to get data, and then clean it up in another balancing patch with a minor change. Instead of several patches with smaller increments (+50, -30 vs. +5, +5, +5, +5).

Blizzard doesn’t believe in fine tuning

They smash everything with a hammer and hope it works

I seriously wonder what their balancing team does to let so many classes feel like trash for so long.

Since vanilla, the ‘balancing mindset,’ has always been rotate it so there is always a FOTM and it still happens to this very day

At this point, after 20 years, u just got to understand bliz is unable n incapable of doing balancing. So they rotate FOTM.
They r after all a small indie company.