That’s just GDKP, the only currency you need is gold.
I’d catch the stupid ones pretty easily.
/g Buying Gold is cheating.
GuildMate: ur poor lol
/gremove GuildMate
it is not gdkp, because gdkp will still have 2x bad factors
1- is rng drops “items for your class might never drop”
2-u can obtain the currency from anywhere.
while my system is limited to
1-u only obtain the currency per week based on the unique boss currency kill.
2- you can choose the item you want whenever you want if u have the currency for it
this system will never let people go mad because certain items never drops after months, it also will not allow people to obtain bis items on the first week they raid.
Every player designed system factors in some kind of bias into it to make a judgement call. Fair has got nothing to do with it. At the same time, if everyone agrees to play under a specific system and that system treats everyone equally then its fair for everyone who plays under it, regardless of the bias built into it.
There is no bias in 2 sr than MS/OS +1
I don’t disagree. A 2 SR system isn’t a fully overhauled redesign like EGDKP though. Its basically roll with a small wrinkle - a soft limit on the amount an individual player can win in any one raid.
I could have made that clearer, my apologies.
You would remove half your raid roster.
Lmao
One thing I’ve never understood is why hunters didn’t go on strike
Every LC guild isn’t giving anything to hunters because “hunters don’t scale well enough” faced with that situation I would rather be in a worse guild that would give me loot, than a better guild that wouldnt
I also had good experiences with LC guilds using thatsmybis. (Is that used by most LCs by now?) Basically you submit your preference list at the beginning of the tier and the guild leadership creates a prio list for each item, so you know from the start what is going to whom in which order, and it generally doesn’t change. (The exception was legendaries that were secret votes from all guild members to choose the first recipient.)
What I like about this is the transparency and efficiency. (But it works best with a consistent roster and adding raiders mid-tier must be handled very carefully in terms of moving prios.)
Transparency is bit easier to reach as a goal than fairness, people tend to argue a lot about what’s fair. But if you know from the start what the prios set by the leadership look like, you won’t have bad surprises later and you can quit early and look for another guild if you really don’t find the distribution fair.
Efficiency because once again distribution is decided ahead of time so there is no time wasted or distraction due to loot during the raid, no strategic bidding (maybe some people like that part in DKP-type systems, though?). A separate thing I find inefficient about systems where you “spend” points on items (GDKP, DKP, or even MS/OS +1) is that members can refuse upgrades in case a better item drops for them. This is less an issue for PUGs, but for guild runs with a consistent roster you don’t want to discourage people from taking small upgrades if it makes the group better.
They get plenty of loot what?
They’re completely uncontested on mail loot (warriors are their only competition on ally and the only mail item war takes as bis from mc->naxx is the legs off fankriss, and enh would be taking gear as offspec/pvp spec), their actual dps weapon (ranged weapons) are completely uncontested (quest bow>ashrethul) until you get to naxx.
The only things they really contest melee for that they shouldn’t get priority on are melee weapons (obviously), and like, qsr. it’s hard warrior bis, hunters will replace it later (in fact checking wowhead, they replace it with don julios). So why would you give it to the hunter when you have starving warriors? Accuria you could argue about them being contested but literally everyone is contesting it, rogues use it until naxx, tanks want it to smooth out gear swapping (also will likely use it until naxx). Accuria and DFT are actually my favorite arguments for why heroic strike queue should continue giving warriors hit. Do you guys really want the warriors who are still outdpsing you to also take all the big hit pieces?
What are hunters getting passed over on that they absolutely deserve prio on?
weapons trinkets capes rings mail armor that isn’t hhunter only
capes are contested by literally everyone, every single physical dps/tank wants the same like 3 capes.
you’re not getting prio on 1h melee weapons. (tbh i’d concede prio on some weapons in the specific scenario of r14 hunter getting prio over a warrior who didn’t rank beyond 10)
what ring besides accuria?
nobody else is taking the mail armor that isn’t hunter only but for the record not even hunters want it. the only two items i can think of that you might see contested are the fankriss legs i mentioned earlier, and wristguards of trueflight in mc.
and what trinket does hunter get passed up on that isn’t DFT? Warriors are using dflask/earthstrike/badge+hoj the entire game so it’s not us fighting for it. kiss and slayer’s crest i guess? but like again, literally everyone wants those even tanks. good luck arguing your case as anybody.

that isn’t DFT
see it’s when you start throwing in rules like that… “hunters can have everything…except…”
and for the record i have never played a hunter past level 15, i just feel bad for 'em
I’m not defining a rule.
It’s like being mad about DST prio in TBC. Literally everyone wants it, you’re just gonna have to suck it up and hope your guild likes you enough to give you one. You’re arguing your case about the dps increase and everyone else is doing the same thing. It’s bis whole game for multiple people.
I’m saying the exceptions to the rule of “they aren’t contested” also happen to be the items where every single class that can use it wants it lol. Hunters aren’t getting passed up exclusively for dps, they’re likely getting passed up because you have classes/roles more important than them that benefit just as much if not more.
Like your tanks…
And this is going to be an exacerbated issue on a short cycle fresh. 3 months per tier is not enough time. Big ticket items will end up where guilds think they’ll get the most value long term. And, to be fair, I think I was still using DFT when I dinged 70 on my warrior. So, big long term value.
I’m getting first dst again.
Manuredps about to pump again

They are the following:
- Performance based
- Luck based
Terrible players always prefer number 2.
Terrible players don’t take part in the discussion at all on account that they aren’t tryhards that take this stuff too seriously.
Terrible players are the people usually crying about gear tho.
Ah, but now we have to go into the definition of ‘terrible’. Do you mean terrible as in physically bad at playing the game, or bad as in they are rotten people to have to play with? Because only one of those kinds of people complains about loot.

In your opinion what is the most fair looting system that you’ve seen and why?
DKP loot system is the most fair in my opinion. You earn points based on the amount of raids you attend along with other metrics like arriving on time / fully buffed and consumed.
Then you use those earned points to bid on gear you want need.
Dont get me wrong, its not perfect, but its what I consider the fairest loot system.

In sports, do team owners pay all players the same salary, or are contracts performance based? Does the team not still operate cooperatively during games to achieve a shared goal?
Comparing a 20 year old game that a bunch of middle aged dads play in order to feel less depressed to literal professional athletes competing against one another is the kind of take that should get you a permaban from the internet in general.