I read these comments from the Devs:
- Community is very important in Classic, so keeping the number of realms reasonable to ensure a healthy population is important.
- The team really really wants to avoid having to offer transfers or merging Classic realms later.
And the only word that pops into my head is “WHY”?
Why??? What is the gain here?
What is the downside to having realms that are predetermined to merge in a few days time? What is the loss, besides the cost of hiring the equipment, of having Arugal and Arugal (Temporary), and announcing a plan to merge servers in a short period of time?
What is the functional difference between this and layering? Here are the differences that I can see:
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You can’t choose to party with people on the other server until they merge. This is a short term and avoidable problem, where people who want to play together will usually attempt to join the same server anyway, and those who choose to split up for short term gain will quickly be reunited anyway.
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You won’t run into people randomly that you might have otherwise run in to.
The thing is, though, neither of these things happen when 10k people at a time can’t log in AT ALL either.
Community is important to classic. We all get it. I even agree with it. But when the option is choosing between playing with just half of the people who will eventually be on the server with me and not playing at all, I just cannot believe that you guys think the better experience for hype and for long term interest is by garnering this sort of first experience (or second first experience, I guess, for most people).
So again, I ask: What is the downside to making temporary overflow servers with the express intention to merge them into their parent server in the very short term, so that everyone has a good first day AND has a healthy population into the future?
If it’s just money, say that. People won’t like it, but at least it makes sense. Trying to pretend that the current plan is good for the community, by locking half the community out at a time, just comes across as nonsense.
I should note here that I got into the server after about an hour and played for about 8-9 hours today, and I was looking toward logging for the day anyway. This doesn’t come from a place of salty what-about-me-ism; I’m truly confused about the context of the decision that merging servers is a bad idea, and the only reasons that make sense to me are financial or difficulty in the merge itself.