What is the biggest story let down in DF?

by now you must be starting to realize why there was a coverup attempt…

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Oh right a coverup, a conspiracy where the highest levels of the McDonald’s litigation team have intrinsic knowledge behind why the housing prices in Vladivostok have crashed, and are predicting a future rise in WoW Token prices… I mean it’s all connected right? Everyone should see this coming…

Fortunately I realized back in TBC that WoW’s expansion story will never be good. So I have never expected, at any point, for it not to let me down.

The story in TBC, WotLK, MoP all would have let me down if for one instance I expected it to be good. So this is just par for the cource.

All of it.

Yes TBC was a dead giveaway. WoW is just not the medium they could continue the Warcraft story through. Vanilla was fine since it was world building, you didn’t continue any of the main character’s stories and when they appeared they were more like cameos. Kel’Thuzad might be the only exception, however you didn’t actually kill him, and having an original lore character as the boss of the game was fine. TBC tried to continue main character stories and did terrible. Wrath handled it better at least. All that said, you must admit different WoW eras handled things better than others. They really should have kept the Warcraft games going beside WoW to tell the main character’s lore, Blizzard obviously doesn’t have a problem with putting major lore outside WoW as the 500 books and comics have shown.

I mean. Sure. Every era did something better than some other era. But every era was horrible story telling, at its conclusion.

So at that point, you are just picking out the color of the bow to put on the giant turd.

Well I mean, for example Wrath couldn’t finish Arthas’ story even a fraction of a degree a Warcraft 4 could have, but comparing Wrath’s plot to Shadowlands is kind of hard for me to do honestly. Well Wrath did world building for Northrend at least. In WC3 it was all snow and dead trees.

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nothing cause i knew from the cinematic it would be a boring expansion

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Wrath’s plot (imho) was absolutely horrible. It was riding the coat tails of WC3 while being completely terrible on its own.

I mean, the plot was the Lich King acting like a saturday morning cartoon villain. Always showing up to lament that he would have gotten away with it if it wasnt for those meddling kids. Hosting a renaissance fair. Arthas having this “but he was really sorta the good guy” moment the Jailor ended up copying.

They took the lore assets of something done right (WC3), and just rode its fame while adding nothing of (imho) value.

Are you saying you like the SL plot more than the Wrath one? Which part of the Wrath one was absolutely atrocious? I thought 3.2 argent stuff was the stupidest stuff ever, the player DK story was trash, and Arthas’ could have been much better, but I didn’t mind the Yogg-Saron sub-plot since it was a better version of C’Thun.

Oh so Arthas being a saturday morning cartoon villain, fair enough.

No. I am saying I didnt like either one. And if I am ranking one on being garbage and the other trash, then I just dont care enough to rank which one was horrible but not as bad as the other.

Eh, ranking bad things is fun imo. I love doing “worst XYZ” stuff with friends.

And thats fair, and I can see how it could be fun.

every moment had no climax that felt true to the nature of the Warcraft Universe. At least not for a climax of a chapter. It kept delivering us moments and then all we got was a passing breeze and nothing noteworthy.

I am sure in the grand scheme of things it is noteworthy, which is nice to get a story beat that wasn’t required to read the novel to fully understand, but I would have hoped at some point we got to see the bad guys be bad guys and so forth with some sort of retribution fitting for the Warcraft universe.

10.1.

The whole zaralek caverns and sarkareth story just didnt resonate at all with me. Story wise Fyrakk was supposed to be a distraction for what Iridikron was planning. And Sarkareth felt like a distraction from the story of DF.

It just felt like the patch that should have been a quest. The raid wasnt bad at all, but I feel like it could have been such a great set piece and story, and it just fell flat for a villain who almost came out of nowhere and went nowhere at the same time.

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I’d say the story was the biggest let down.

Nothing felt fleshed out. Majority of the characters came off as incredibly incompetent. The feeing that my character was an employee stuck behind a counter listening to a customer talk about their day, family, and drama with no way of leaving. The fact Fryakk was supposed to be “big bad” when all he did was cause a couple fires on the Sniffens (w/e their name was, which showed you how little I cared) home. The very awkwardly forced “avengers assemble” scene.

To me the two biggest sins is the “with the power of family/friends” with the Aspects being rewarded their power back when they pretty much did F all the whole expansion. And the biggest one is us literally playing errand boy for the “real heroes” at a party or whatever.

Thanks for making my character feel like a throwaway NPC butler Blizzard. Appreciate it.

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Biggest let down is the fact they focused on NE for a good bit of the story and Tyrande’s not dead by the end of it

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Personally the entirety of patch 2 was super uninteresting. The mole people were completely out of left field, and really childish. I had no interest in whatever their lore happens to be.

The whole thing is a disaster, but definately the

" power of family" at the end of the raid

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That even SWTOR being as old as it is and with far less funding develops a better and more involved story than WoW.

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That there was no big secret bad guy. Just an average primal like we killed in the first raid.

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