What is RDF?

Oh sweet, another thread where people will argue about whether or not Blizzard’s reason for not implementing RDF is “good” or not. Let’s all prepare ourselves for the words “objectively” and “fact” to be thrown around with wonton disregard to whether or not they’re used properly and enjoy what can only be described as an absolute circus of opinion.

Yay!

:popcorn:

2 Likes

That’s like, objectively your opinion

1 Like

I mean, my opinion is a fact, and if you’re gonna argue with that then you’re just wrong. You probably smelly funny too.

1 Like

OBJECTIVELY FACTUAL SIR!

It is a FACT that I smell fine otherwise.

(this and my other reply are sarcasm intended)

1 Like

There have been reasons given, but it seems that there’s really no worthwhile discussion around the topic, since those who want it simply want it and disagree with any reason the developers give.

Not sure if it’s noteworthy that ad hominem seems to be used against anyone who doesn’t state agreement with the pro-RDF sentiments, but here we are.

1 Like

One side uses facts and logic, the other side uses emotion. We refer to the emotion based side as the Anti-Rdfers.

3 Likes

Haha no, the point of my very sarcastic response is that bias is a thing. You might not agree with the reason Blizzard gave, but that doesn’t mean it’s not a good reason. In fact, for those of us who do agree with it, it’s quite sound.

There is absolutely nothing wrong with anybody wanting RDF (or not wanting it, for that matter). We all just need to recognize that these things land very firmly in the realm of opinion and nothing more.

With that said, I apologize for interrupting the circus and return you to your regularly scheduled accusations of falsehoods based on opinion masqueraded as fact!

:heart:

Well no people explained in detail why the reasons the devs gave were not great reasons. Because they were either nonsensical, hypocritical like claiming socialization reasons while adding a LFG Tool, or just plain out of touch with the realities of running dungeons on live realms.

They even had one of their gold posters come and ask for feedback. Where the common theme was people would be okay with various adjustments to RDF to address specific complaints as long as it could still do its job and form groups. Either the gold poster failed to communicate properly back to blizzard or blizzard ignored that feedback.

3 Likes

They probably ignored it and removed the gold poster LOL.

2 Likes

You may disagree with them, and that’s fine, but if you’re going to claim that they are nonsensical or hypocritical, then it may be helpful to provide quotes and links with explanations as to why you think so.


Positive relationships build community, reduce toxicity, and forge friendships that have kept players coming back to our game for many years. We need to nurture and protect these relationships. One very big key to this is providing “Social Proximity” in our game, or what some cognitive scientists call “Repeat serendipitous interactions”. Put a little more simply, you need multiple interactions over time with the same people in a way that feels happy or beneficial. Classic WoW provided this in abundance, where you would often meet the same people from day to day while running through the Stranglethorn Jungle, on your way to a Scarlet Monastery run, or heading into Blackrock Mountain for a raid.

https://worldofwarcraft.blizzard.com/en-us/news/23813563/developer-update-a-look-at-whats-ahead-for-wrath-of-the-lich-king-classic

Right so see what I said about being our of touch with how things are actually working on live realms? Thanks for the quote proving it.

3 Likes

I do not, but you know, “birds of a feather…” and all that, I suppose.

Nah…they played a WC where no one was a tank. so an assumed off spec plater said sure I can tank.

and thus the social spirit was seen. RDF can’t have this!

when actually it can. I’ve had LFD runs the tank bailed in SL runs I ghetto tanked frost dk, shorthanded. Very nice pocket healer, dps not standing in fire we made it work. Not the fastest run, but it was a run.

We cleared 3 bosses like that. Tank got qeued in for final boss. they got lucky…a calling completion run for only killing the last boss. about as fast as that could be really lol.

2 Likes

This is working out well :roll_eyes:

With todays servers you never get to the point of having multiple interactions with people in the pug scene, much less positive ones.

1 Like

It’s less that there are more dbags, and more that players drasticallly increase the number of pug dungeons they do, and are thus more likely to run into the vast number of dbags who play WoW.

1 Like

This is true, never have to worry about someone needing an item they don’t need when solo questing in the open world.

Yeah, the server populations are very large, yet so top-heavy and filled with raid-loggers, so there are massive bottlenecks causing queues around new content releases, and not nearly as many during non-raid hours.

I really, really enjoyed Skyfury for the few months that I was on it. It showed me that having an active 2K or so people is just about right (for my personal preferences when it comes to community interactions, etc.), but I have no idea how you might go about ensuring that sort of a population remains consistent, since people come and go all the time for various reasons.

Well back in OG Wrath TM, the sub count stayed steady during the one year content draught due to the addition of RDF. So the data here kind of speaks for itself on how you maintain a player base. They didn’t do it this time, despite having ten times less people, and somehow they expected better results. Kinda weird and out of touch honestly.

6 Likes

Technically a seal but it’s the best sea lion video on the net imo

They have created the single best single player MMO ever in regards to leveling.

Kudos to them.

3 Likes