What is it with the Japanese Game Studios and their Swords In Space!

Blades always have their use.

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Though, it was more of a demonstration and not true impact of how damaging a blade can be…
Ace was still able to play the violin pretty well after lol.

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and why don’t ask to DooM slayer? the BFG 9k or 10k it’s a masterpiece better than a deathstar.

Rogues, the rogues use daggers with bosses Kaiju

Have you checked out Asian mmorpgs? I could never understand why a character dressed in either a big chested reveling slinky dress, or one dressed as a little girl packing some serious chain gun heat. With butterflies and flowers on the chain gun. Or A maids outfit fighting in the middle of a planetary war was a logical thing?

OK I don’t mean to imply any negativity to Asian peoples. I have traveled to Japan, and China. Enjoyed my vacation. Loved the kindness of the Asian peoples. I’m just talking about a section of the video game market.

Ironicaly this part is a moot point, more so with Female gnomes, goblins and Vulpera who can be hunters holding firearms the same size to three times larger themselves in WoW currently.

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Because swords are cool. And you know what’s even cooler? Sci-fi power swords and laser swords!

and what? the ridiculous hypocrisy of Blizzard’s woke agenda is only destroying years of gameplay suitable for people who don’t have to pay their daddy.

Even so, for 2000 the game has to move to a fantasy system in which no one has to be ashamed or live from the torment of reality as if the video game had third-world problems.

and don’t worry if that butterfly is made of an arcane material that would slowly disintegrate while you see your bones for a moment, it’s the same thing that happens with an Expecto Patronum with a dementor, ahh… that if I don’t think you’ll have problems why not is from asian

ahh… the somewhat dubious market in which Blizzard does not know what it is doing, because it only cares about money while a game like Diablo IMMORAL sees it die due to a toxic system features of gambling and the abusive P2W system.

While Asian games complain about this system of anime girls of youthful age and little assecsorie, it is useless for you to think that this is not accessible to the company’s business as long as they live in another way to make a profit.

Yes I agree. If the character in the sci-fi game Star Ocean used a lightsaber I would not complain. But he uses a big two hander that would look better used by Conan the Barbarian.

Our Wow smaller statured characters look just fine. Specially since they are well established in the lore. What I find weird in other games is watching a character run by that looks like Alice in Wonderland in an area your fighting mobs that look like Killer robots. Aliens, Predators and possibly cannibalistic zombies.

Which is also super cool!

Super Cool is playing a star wars game that allows you to use a dual bladed light saber. Like Star Wars Jedi: Fallen Order where you can spin around like a sci-fi majorette. Or a Sith warrior in Star Wars the Old Republic. Now if you can add force lighting that would be excellent.

Remember way back when hunters could use most melee weapons in the game.

Yes and eventually we figured out that it was better to shoot a mob from a distance and not risk personal injury.

For me, no. I love that about anime though. I know this isn’t an anime discussion, but it applies. The opening scene of Samurai 7 where the main character faces an entire fleet of airships with a katakana is one of the greatest things ever. All subjective though, so i can at least get how it may be over the top for others.

If you’re interested in something like that, I recommend Jedi Academy: You play as a Force Sensitive upstart and you can customize your character, complete with Light and Dark powers!

While the base game is fine, it’s also compatible with a whole ton of mods which enable you to customize the game in a whole bunch of ways! Wow!

'Sup with Americans and their guns though?

well guns are heavily rare in japan. and every household has a katana so thats where they get space katana from

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No they don’t. They’re trying to say that they like some semblance of believability to a story.

In fantasy, when magic has set rules that it follows, it is a lot easier to suspend disbelief when a group of mighty adventurers goes off to slay a dragon after a lot of preparation than it is to give a farm kid a magic sword and be like “you don’t even know how to swing this but you’ll be fine!”

A better way to handle the story of the farm kid is to have them join the group of adventurers as a squire or a guide to the local area or something similar. Let them grow and come into their own over the story, and then let them save the day when the time is right.

It’s just more believable. Fantasy doesn’t automatically = people suddenly make incredibly poor/weird decisions–though it certainly can sometimes. You don’t hand a kid a tank and say “here, go fight this army by yourself.”

It’s the same thing, regardleas of setting.

Assuming the Jedi tried to use a lightsaber to block a solid object which I’ve not seen them do. Cut things in half yes but not block and would the shot fracture or just melt? I mean we’re talking a plasma blade so like 25,000 Celsius or so.

To be fair, the last time I actually saw that in a game was Dragon’s Dogma, and your character got their heart ripped out by said Dragon for the attempt. They did get better, though… (It’s not really a spoiler if it happens in the first 2 minutes of the game.)

And, depending on the technologies involved (hyper-advanced armor materials) a Sci-Fi universe focusing on melee weaponry that can exploit weaknesses in personal armor that is otherwise impervious to all but crew-served scale weaponry isn’t so far fetched.
(It is why there is such a focus on melee in Warhammer 40K after all)

Also, again, depending on the universe and the weapons technologies involved, equipping your bridge crew with melee weapons makes sense. They’re bridge crew on a naval vessel, their job is to push buttons that send nukes/lasers/nuclear-fired-lasers to deal death and destruction en masse at extreme range. Having people who run around on 8 - 16 hour shifts depending on your ship-clock with guns or lasers that may be able to poke a hole in the bridge and vent everyone into space with a casual safety mistake isn’t a good idea, but also having them able to fight back against a boarding action in tight-close-quarters battle is.

Although… it being a big two-hander is a bit silly I will admit.