Residuum should drop similar to how the Titan shard things from the last patch of legion did. and anytime you loot a piece of azerite gear you also get the equivalent of whatever residuum you’d get from scrapping it, as a dropped currency.
You are missing the point, i’m not asking for anything in return. i’m saying there is no reason for me to trade it. it’s creating another barrier to azerite in whats already a badly designed system.
Loot was never intended to be gifted. I was one of those players who was happy when they first implemented loot bags in such a way that your loot was invisible to others because I no longer had to contend with a bunch of crybabies who insisted that my loot was theirs because they needed DPS loot more than a healer (as if healers don’t spend 99% of their time outside of the group in DPS spec). I’m not going to criticize you for your generosity, but bosses these days are veritable loot piñatas. Relax and enjoy your residuum. Everyone else will cope.
No it’s not.
Sharing something with someone means taking something that is of value to yourself and providing it to someone else at the sacrifice of your own benefit.
If it’s of no benefit to you then you’re not sharing it you’re offloading your problems.
No it’s not.
Sharing something with someone means taking something that is of value to yourself and providing it to someone else at the sacrifice of your own benefit.
Yes, but “character power” in the form of residuum and gold from DE’ing or vendoring the item are two completely different beasts.
You’re right in that technically I’d have to sacrifice something if I traded a downgrade away in previous systems, but the benefit to me was miniscule in comparison to the benefit to the person that I gave the item too. The community as a whole doesn’t really care nearly as much about gold as they do character power.
I guess a better way of rephrasing OP’s request wouldn’t be about asking an incentive but rather removing a fairly hefty disincentive.
How the system should’ve been done…
Player recieves loot asserite armor
Player recieves currency titan residuum
Making the residuum a separate drop that is recieved whenever you acquire a piece of asserite from a boss / reward.
It removes the need to horde pieces just to scrap.
Prevents people funnelling asserite gear to people just for residuum.
Makes it so player still recieves the currency but allows them to trade the gear to someone who could use it.
idk if you are saying asserite because you have disdain for it or because you are genuinely misspelling it. Either way i approve. Also yes to your solution.
I have a hypothetical for you. Would you enjoy the game more or less or the same if your character got entirely geared up because other people gave you gear ?
I gave a 400 heroic helm i got from bfd to a dk dps in my guild. I only realized after about the residuum and how it would get me closer to my next 415 random piece…This azerite system sucks
I think Bliazzard really borked up the Azerite system. OP wouldn’t need to feel any sort of bad if they left Azerite gear in drops on assaults.
Why take out the 370 Azerite from incursions? Yes, the gear vendor helps the Mythic+ and Raider, but let’s not forget the average Joe.
The average Joe wouldn’t be asking for the 370 piece if he could get it from the incursions plus then he can endlessly grind 370 azerite to get the TR for the higher azerite pieces if he really put his nose to the grindstone. It provides another form of progression in a much slower mode.
same as always. could sell for gold or use for your enchants before.
I’m fairly happy when i get gear, be that from others who don’t need it or from rng at a boss. Personal progression is rewarding. So when you see your #s rise it doesn’t really matter where its came from if you’ve already put in the hard work but just had crap luck at bosses.
And even if I get one piece of gear from another player, it lessens my feeling of accomplishment in gearing up of my character. Guess I am unusual in that regard because no one else seems to feel that way.
there’s not supposed to be an incentive for giving someone things.
get that mentality out of your head immediately
I understand getting gear might make you feel that way. But if i know i can already clear the content required for that gear, then why should i feel bad or you that we are at the whims of the rng gods?
@nemsmess the post went right over your head.
Why take out the 370 Azerite from incursions?
They wanted to slow down residuum gains, and it really rubs me the wrong way. I was looking forward to gradually earning residuum from scrapping 370 azerite gear but with it pretty much gone from open world content my acquisition of residuum is pretty much non-existent now.
It wasn’t done so people would stop getting 4 ring gear, it was done so people would get less residuum.
Also does anyone else find it kinda crazy they made incursion drops obsolete in the same patch they added them?
What a terrible system, usually im freegiving with my loot but now i want to keep the crap-tier 370 because it gives me 12 residuum. I’m 396 equipped 400 if i put on my ring and yet i know people who’d really want these select pieces with their best traits. It’s putting an extra chokepoint on a system thats incredibly badly designed to begin with.
(mythic 0s)
Do you know, I hadn’t even considered this issue, but you’re absolutely right and this is a terrible system for a game like WoW.
See the simplest solution to this AND the gear funneling concerns is just make Azerite gear come WITH the residuum. You get a 400 piece you get 115 residuum. If you trade the piece that’s fine, the residuum doesn’t come with it.
This would stop the gear funneling runs, “at least with the residuum farming,” in it’s tracks AND keep us from having INCENTIVE to screw over people who could use that gear.
Residuum is a terrible system.
Yea, I’m not quite sure what they’re trying for here.
On the one hand, it’s just a currency system. How novel. Yet Another.
Making it the way they do, you have 5 choices for a piece of gear. Equip it, trade it, DE it, scrap it, or sell it.
Blizzard likes to try and not conflate Important Resources together (which arguably WQs are grossly in violation of as they offer Rep and Some Other Resource [gold, AP, gear]).
If you scarp the gear, you may get almost as much as it’s worth if you AH the mats (unlikely today, but it still has some nominal gold value outside of the vendor).
They’ve locked any real progression in TR to higher level mythics. Ostensibly “harder”, “less puggable” content. The queuable/soloable sources are weak producers to say the least. So, in that light, the system isn’t even casual friendly. It’s Guild friendly because while a raiding guild may not be able to run new toons through old raid content, carrying folks through an M+ or so isn’t as bad – requires less commitment from the guild. Or they can just cast the players on to the LFG system.
But apparently, they don’t want folks to have equitable access to the currency.
Residuum should have only ever come from azerite pieces that dropped inside M+ keystone dungeons, or Mythic raids. Could have easily flagged all loot that drops from M+2 or higher dungeons, and 385/415 items that drop in mythic raids (S1 and S2 respectively) as yielding Residuum, and all other azerite gear, regardless of item level, as NOT yielding residuum.
That way, only the people who run that level of content – and for whom the Residuum was created as Bad Luck Protection – could & would benefit from it. Players outside of that content have no need for item level gear that high, nor would they have been enticed to work for it, however slowly, only to have the rug pulled out from under them when S2 arrived.