Not the content itself but what if we made it so wow no longer automated the group making process?
I dare say we might see people slowly start to form communities again outside of mythic raiding and high ranked pvp.
Not the content itself but what if we made it so wow no longer automated the group making process?
I dare say we might see people slowly start to form communities again outside of mythic raiding and high ranked pvp.
More like participation would go down and people would quit.
It would increase the environment of isolation between servers at this point. Only those on large population servers would be able to complete any content.
Perhaps its time we simply properly merge those servers if they are crippling peoples enjoyment of the game?
I feel you donât understand how society and technology has changed since wow started. BIG reason for the current state of wowâs communities has nothing to do with the game itself.
Anything that isnât M+ and raids would probably die on the spot.
Lots of players depend on systems like LFR and LFD to be able to experience dungeon and raid content. Without it a large portion of the playerbase will never see the inside of the dungeon or a raid ever again. Plus it would kill dungeon levelling for those who enjoy it.
As much as people like to moan and groan about LFD and LFR, its a vital part of the game experience for a vast majority of players, far beyond the scope of this forum.
Plus do you really want to find a group to do a Heroic dungeon given how easy theyâve become? No one would do them and just skip straight to Mythic and M+.
So⌠the LFD and LFR system led to an erosion of the community. This is simply fact.
However, there are too many people left who have become entirely (well, psychologically) dependent on the auto-queue system for the Dev team to simply remove it.
Iâd like to see a general weaning off of the system; perhaps restricting it to Normal Dungeons, and removing loot from LFR.
Whenever a M0 dungeon was a requirement for something in Legion or BFA, people have thrown an absolute fit.
Donât remove lfd or lfr, people will riot. Sadly,
correlation does not mean causation. ZERO proof or evidence of this statement. If you think the community was fine prior to LFD/LFR you clearly didnât play back then.
They would never remove it, as it is THE only thing that is keeping participation at a level that they can justify the resources for new content. They literally have said this numerous times. Either LFD/LFR happened, or there would not have been more raids done in the scope that they have.
Regression of a system that literally maintains the game alive, sure.
You cant make people play with you, that is not a community.
Though I suspect what will happen is that most who use the LFG will just stop grouping or just quit. I do not do group content anymore cause I just donât have the time. LFG and LFR are there if I want to finish a quest or whatever task I have to do and I can do it on my own time and quickly. Why do you want to take away conveniences from other people? Itâs not hurting you at all by being there and easily ignored.
I thought they were put in because there wasnât enough of a âcommunityâ on each server to find groups for?
There would be no change, the community is what killed the community. LFR and LFD had little to do with it. How about instead you do the content you want to do with the people that are at your âlevelâ and leave the lfr and lfd content to those who like running that kind of content.
Well then that removes Activisionâs $25 dollars.
The sooner people realize this company could give a crap less about itâs players (only shareholders, as made evident in their most recent interview) the better.
Nothing screams fun and community like standing in Stormwind or Undercity spamming
âLFM (insert dungeon name here)â while your wife points out that you have been saying you would take care of her car 2 hours ago.
Congrats in advance on another future multi-hundred controversy thread Primalmatter.
To answer your question, participation in the content would die and be limited to only those with reliable playtimes and armies of capable friends. Which iâm sure you would absolutely love personally, to the detriment of many others.
Actually, no.
LFD was put into the game at the height of itâs popularity, during Wrath.
LFR was put into the game during Cataclysm; long story short, it was placed into the game to justify the expense of making raids.
Cute, but what I stated was true. People had to actually form groups on their own to complete content, which was in turn tuned for these kinds of groups. When they implemented the LFD/LFR systems, this meant that players no longer needed to form their own groups to âsee the contentâ, removing a force that created community. Moreover, this meant that they had to create dungeons for an unstructured, uncommunicative group (this is one of the reasons people complained about Cata dungeons being âovertunedâ); this meant a lowering of the complexity of Normal dungeons, which itself wasnât exactly good for the game.
This isnât conjecture; this is what happened.
Youâre conflating LFD and LFR.
It isnât a regression. Quite the opposite.
Thatâs what you get for buying a KIA, Stompy!
Also, thatâs what LFG is for.
There is always the possibility of making heroic 5 mans actually challenging again, and then increase the gear gap so that heroics become basically mandatory before raiding and mythic dungeons.
I totally agree that there needs to be a lot of accessible content so that the majority of players can see the storyline and all the cool stuff the devs put into the game. I mean Iâm a 30 year old with a spouse and a kid, I get the need to have âcasualâ content.
However, as someone who still identifies as a gamer, who is competitive and takes my limited gaming time seriously, I think having multiple tiers of hyper casual content is wholly unnecessary. So itâs my opinion that Normal dungeons and LFR should be the âone size fits allâ difficulty, and then pretty much everything above and beyond that should be difficult enough to warrant players actually learning mechanics and giving 100% effort.
PRIMAL LOVES NOTHING.
I think you over-state the issue. People are habitually dependent, not actually dependent, on LFD/LFR. Still, many would throw a fit if these systems were removed outright.
Well, no. Before LFG many of us simply didnt get to run the content. I remember clearly the pain of spamming hours in Trade to no avail. You underestimate how helpful those tools were.