What if there were no Addons

How would you feel about WoW Arena if there were no Addons?

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It would be nice if WoW was playable without addons. And I guess, to a certain extent you could do that. But the UI isn’t really that good, and bosses are tuned with addons like DBM in mind.

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Never been a fan of the default ui so I’d be upset

I can understand that, but let’s say you could move, resize and customize certain things in the default UI, would that be enough?

There’s a lot of information that the default UI simply doesn’t give you, though.

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No addons is fine until you start to do end game stuff

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I don’t use much for add-ons in arena I would be fine with that for pvp…

Pve is a different story. I think there is no way around needing a threat meter. In particular there are too many boss mechanics where tanks need to have the top two or three positions threat wise. There isn’t currently a good way for dps to see their threat relative to an off tank.

Most everything else I could live without.

I couldn’t imagine healing a 40 man without healbot or mouse over macros

Macros are part of the base UI … so those would be in… you just wouldn’t get healbot

love healbot used it for years.

Really don’t need it, its just a nice QOL improvement. You can raid any of the content as a healer simply by good positioning, knowing the fights and using the default OG style raid frames with your friendly health bars turned on with the distance set to 40 yards to give you accurate information on who’s in range or not.

These are things you can learn to do better simply by doing a bit of PvP without using the wheelchair ramp healbot addon.

Tho, I think its 100% possible to raid any role without all the timers and weak aura telling you what to do.

I’m not very competitive in PVP, but I also don’t use any PVP addons. I have noticed though, that often the numbers on at the end of an Arena that are posted by the UI are different from those in Details! (or other dmg/healing/etc. meters).

I think it would be nice to have a default UI meter for damage and healing at least, because it’s helpful for knowing which keys to press, but for the most part, I think I’d prefer no addons.

Some highly competitive friends and I have had the same discussion, and almost everyone seems to feel the game would be a lot better overall if addons were eliminated because it really is handholding.

I brought up obviously that the default UI needs to include the ability to scale and size the timers that do exist similar to how tidy plates default setup gives.

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I mean this is always going to be a Hot Topic In both versions of the game or any version of the game for that matter.

Weather be private servers retail or classic This is always going to be a big discussion I personally think if it’s something that 90% of the player base uses it should just be put in the game baseline like I know that they’re updating UI in dragonflight.

I think That should be put in classic wrath too but they won’t do that Because you know so many people would go oh no changes bad.

That and I don’t think blizzard is that Gunhoe to do something like that but that’s nor here nor there Would I like to see them completely reworked the bosses where You didn’t need something like dbm/weekaras.

To actually kill the bosses And you could just play the game without addons And did not feel like your shooting yourself in the leg.

Yeah absolutely I would however the problem is There’s no index blizzard would wanna go through the work that would take.

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I’d like something like Threat Plates for Classic… but that’s more of a nice to have.

Class Colored Nameplates and some sort of meter though are two addons that for some reason they have never incorporated into the default UI that really feel to me like they should be default gameplay.

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Imo, the should buy tidy plates and include it in the UI, and put something like a rogue power bars addon in, that let’s you move your default timers around as default to the stock UI, but more a blizz theme.

Outside of that, ban addons entirely; suddenly people gotta get good on their own.

Well, I suppose it depends on which version(s) of the game we’re talking about. An addon like Cartographer or whatever would have been a passion project for someone (or a few people), that was eventually killed by having the base UI change enough that it was no longer relevant.

Questie seems to be quite a popular addon for the Classic series (so far), but should it be? In Retail, it’s absolutely unnecessary, but that’s because what it does is already part of the UI.

So, I guess the question is where is the line drawn? For me, for example, I don’t (and wouldn’t) use DBM for Classic, but then I’m surprised at anyone who does.

EDIT:

But, I do (and would) use GTFO in Retail! But I find the Retail UI to be a lot more difficult to see properly.

I mean there’s a lot of default ad on set are just built into the game for example GTFO if you play on retail right now Hey if you’re standing at something the game literally tells you however deal however I do think and I’m going to drop this name one time file fantasy 14 Does a much better job of giving you everything you need and freedom by default and.

Does a much better job of teaching you how to play your class

Yeah, the default UI in both games is kinds bad, as for the best path forward, thats a hard one.

Yeah, the way class training is done in wow, well its sorta bad from how the game turned out’s perspective, but from the original thought of what the game was supposed to be, it makes sense.

The disconnect is that wow was not actually intended to be a full on Raid game, that was actually more an afterthought than the vanilla pvp system, crazy as that sounds.

But how the game was intended and what it turned into being so different kinda broke the classes, broke the way its played and made the leveling experience as for the use of traditional training also broken.

Well I mean yeah it’s 2022 almost 23 and The way we’re gonna play the game now and the way we played it back in 2008 is like I don’t know comparing the moon in a German chocolate cake.

What I’m saying is if 90% of the player base does use something as an add on then maybe there’s an argument to be had why isn’t this in the game baseline?

Because if we’re going to accept the fact that the game is unplayable without addons Then why are they not included from the very start that’s what I’m trying to say.

And as far as the game being It’s taught how to play your class I don’t know if I agree with that I would not say dungeons did a good job preparing you for rates there’s nothing in the game that teaches you about threat.

At all there’s another game showing you how that works there’s nothing showing about LOS which technically you could almost say it was an indirect bug.

And that’s before we talk about all the spell batching abuse which again that’s hard to say was intended and that is a bigger difference too a lot of this stuff the developers did not think about because they didn’t think most people would end up wanting to raid.

Even back in 2008 If anything that’s when they started to realize that you can definitely tell up with the class balance but again I’m just saying a lot of the stuff the developers did not think about that then.