What if the Ceaseless Expanse is WoW's final boss?

What if the Final Big Bad that the Jailer was afraid off turns out to be a sentient universe itself? Something like this could easily rival say the Titans or Void Lords in terms of power scale.

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the final boss is the player or the planet
only world of warcraft can kill itself
too deep for you

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I want a planet hopping sci-fi expansion so bad. I need a cyberpunk city in WoW.

There’s always a bigger fish.

Everyone says that until they finally get it.

XIV has one right now and it feels absolutely jarring. And that is in a setting where it makes sense. Imagine seeing like an Ethereal cyberpunk town.

I believe it. I have first hand knowledge of it.

I remember during Legion, my Druid was battling sea creatures for rewards, out in Valsharah - it was rough Yet, manageable- or so I thought.

Then I got smacked by some attack out of no where. It still pisses me off. The tool tip was some sort of gear… it was some strike from across the planet…

Bastard buggy Blizzard.

I could see Blizzard’s lazy code becoming sentient and begging us to end it.

It is reminiscent of Argus.

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Nah, TBC is my favorite expansion aesthetically. I love the Ethereal areas, especially Netherstorm. Draenei are my favorite race as well, especially their magitech.

I heard a rumor that the original plan for WoW expansions in the TBC era was to visit more and more worlds through portals. But apparently Draenor was unpopular enough that they scrapped that idea. Which I can believe—every time we’re somewhere else, the board gets a bunch of “When are we going back to Azeroth?” and “I don’t care about this, it’s not Azeroth” posts.

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I heard that too. That the orignal plan was to use Outland as a staging ground for other expansion worlds/areas.

Shame it never worked out though, it’s such a cool concept. But also, when we’re on Azeroth, we get thesame people complaining anyway. So I don’t think those kinds of people actually know what they want

People would love Warcraft 40k, they just don’t know it.

I think the problem with Draenor/Shadowlands was less that they weren’t Azeroth, but more that they feel so immaterial. As far as I can tell people liked going to Outland and Argus because those are still physical places in the physical plane.

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Necrons and Tyranids when?! :dracthyr_hehe_animated:

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I think you’re forgetting how controversial draenei were initially. There was a lot of debate about “getting sci-fi in my fantasy.”

Also, Argus and Outland are directly tied to the story of Azeroth. I think visiting a planet that has no links to the main story would be a tougher sell, even if it was straight-up fantasy in culture.

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People got over it and Draenei are now a fan favorite. If it was up to me two of the zones would also be situated in Outland and Argus, just for some familiar places.

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Hearthstone always comes up with cool “out of the box” concepts that I wish WoW would steal. If we ever get another old world revamp and Gadgetzan isn’t like the Hearthstone version with the three way gang war and Quilboar bikers out in the desert, I’m gonna be so disappointed.

Some old head lore fans are still mad about the retcon. Nearly twenty years later, lmao.

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To me the problem with AU Draenor and Shadowlands is that were wasn’t really anything to ensure the audience felt a connection to those locations.

Outland had been seen before in both WC2: BtDP as Draenor and as Outland in WC3: TFT. So having an expansion primarily set on a world (or what remains of one) that has been in the series since the RTS days would’ve been an easier sell to the audience.

Likewise Argus has been in the lore since TBC. Although the result of a massive retcon but it was still there. Plus it was logical that we would eventually go there to defeat the Legion once and for all.

AU Draenor though felt more like the old guard of writers wanted to jerk off to nostalgia. The interesting thing WoD had going for it was seeing what Draenor looked like before the end of WC2: BtDP but honestly a remake of WC2: BtDP would’ve done that fine.

Shadowlands was just a vague reference in Chronicles vol 1 and the biggest issue was once you open the can of worms that is the afterlife, it is hard to put it back in. Some things should just stay as a mystery imo.