What if specs had depth

Instead of specs being propped up by garbage like azerite, corruption or whatever is coming in Shadowlands they had actual depth

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That’s been the discussion since the start of BFA. Borrowed power has been the term of the expansion.

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I would LOVE that, thematic depth.

I always thought glyphs, set bonuses from tier or pvp sets were fine in addition to spellbooks that felt more complete.

I don’t see the need to build up sand castles every expansion just to kick them down.

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There was no depth there either, 5 mins in Icy veins and you’re already using the cookie cutter build.

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What does that have to do with depth lol

Depends on your definition of depth, for me it’s having choices lol. i.e. sacrificing ST damage for better cleave lol.

What you don’t like artifact power… I mean azerite power… oh silly me I mean anima power? so many useless AP grinds I get them mixed up sometimes. :upside_down_face:

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Ooo but shadowlands is bring depth back! For example warlocks now get curses to all specs woooo! So much depth in being able to reduce your targets attack speed by 30% -_-

Please explain which depth was there? I played from BC.

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I think that’s a different discussion than what this thread is about though.

It’s about how limited the specs are until you factor in things like Azerite traits, Essences or Corruption that appeared in later patches. I think what OP was saying is that they’d rather have specs feel more complete without that stuff.

A lot of that stuff doesn’t really add “depth” to me anyway, because a lot of it is just procs that don’t really change gameplay.

Neither did glyphs, everyone was using the same one, everyone had the same gameplay.

Yeah but I didn’t have to wait several patches to get glyphs. I could get them right away and that added something to my character immediately.

Never said anything about depth when it came to glyphs, this is just a thread about depth. My comment was that I was fine with that system.

I don’t mean to be rude here but what the heck do you mean when you say depth?

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Here’s my thing. If everyone can get the extra power that easily then why not just bake it into the gear?

If you offer buffs players will use them, more so as you get up in progression, this is no longer a choice at that point, so why make it one?

Also: Borrowed power is empty at the start of an expansion.

I remember dinging 70 and BAM I was massively more powerful than at level 69, now when you ding 120 you feel much weaker than the lvl before.

How are you defining “depth” for a given spec?

Because I can pretty easily argue spec “depth” has never been super high.

And Azerite armor is literally a more flexible tier set system. If SL goes back to tier sets (which I do enjoy) you’ll see the same complaints come back about how they “need their set to not broken” like every single raid tier in existence with sets.

Few people view any bonus (tier, Azerite, etc) as a “bonus” and instead as a “requirement” to each the baseline.

We havent had class depth since wod, last time we got something new that we can “keep” past the expansion. Its now going into one borrowed power system after another without anything to keep or take forward. I really miss new talent rows, or old talent before mop system.

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How can talent trees have depth when the base character has no depth? Lest you forget, we don’t have stats anymore. Just primary stat and stamina, and a bunch of secondaries where, some make DPS go up much, some make DPS go up less. Or HPS, or survivability. There is no depth when everything goes in one direction.

I too need a definition of “depth”.

Are you saying we should have stats that make us worse?

Vanilla was more like that.
But then they started selling boosts so they had to dumb down the talent system since people wouldn’t be playing and learning their character for all those levels.
And balancing was a nightmare.