Something that has been bugging me after looking over each of the new tier sets is the uniformity. Every set looks pretty much the same as the next.
What’s going to happen a few months into P8, when everyone has their set and your entire server looks like they’re wearing team uniforms lol. Entire cities and raid teams will be red, white and yellow.
I’m not sure I like this. One thing I love about Classic is how every class looks different, for better or worse and if this is how it’s going to look, I would rather see transmog brought to Season of Discovery.
One of my least favorite changes made to WoW over the years was starting in WotLK, every expansion had that one look for each type of armor. Every leather shoulder had the same model, but with different color, and so on for each armor type.
I was super bummed when I saw that they were going this route for SoD.
What bugs me is that they used the Alliance PVP gear models…
But more to your point, at least on horde side the models will be unique, on Alliance side the PVPers and the raiders will look the same but for the recolor. haha!
I understand, I don’t like the uniformity of sets either. Its just cutting corners for them I assume. If all of them had a little bit of scarlet color in it, but some differentiation that could be nicer. Making uniformity across the red white and gold is a bit much. I think they tweaked the rogue leather set iirc unless I’m mistaken. Adding transmog is like adding wow token or flying mount to me. It fundamentally changes the game and your relationship to gear. Gear being tied to power has a visceral relationship as you see other players and can instantly tell what gear they have and how powerful it is. It sort of just waters it all down to the point where gear upgrades and stats could be relegated to a single necklace where you just upgrades 9 gem slots instead of the ~9 armor slots or where gear has no stats, but you place stats onto gear. So, instead of changing gear appearance, you change stats of that piece of gear. Also, not everyone will look the same because not everyone will be BiS, but those who are will be more similar for sure sadly
I would normally agree with you about transmog but not really in SoD. Gear comes so fast that everyone ends up looking the same and it doesn’t feel the same as it does in Vanilla or TBC.
Now we’ve reached a point where we are at the last major raid tier and in a few months, all players walking around the game will look like they are guards in the same army.
I don’t like that at all. I like walking around and immediately knowing what class the player is playing. We won’t have that with the new tier sets and from a distance, everyone will look the same.
I’m not saying we should do limitless transmog but ideally, outside of Scarlet Enclave, our gear should be transmogged into a different full tier set. Let’s say, if you have full T2, you can transform it into T2.
Imagine the amount of old raids that will be happening if they made this change.
SoD is very different for sure and part of me doesn’t care because it’s a seasonal server, but I am concerned this becomes a pandora’s box where future seasons or classic+ always has transmog, which is just not what vanilla classic is about.
So, you’re saying add transmog, but only for the Scarlet sets when outside of the scarlet enclave area? I’d find that more palatable and consistent with the immersion. I would probably disable it in BGs. I think the old raid farm stuff has some merit, but it also has the negatives of people taking gear for transmog over people taking gear for an actual upgrade.
That’s kind of pointless to me. Personally I love the idea of a seasonal server having some uniforms for a tier, we did it in phase 1 with the Twilight sets, in phase 2 we did it with those grimey gnomer sets, in phase 3 we did it with those troll sets, the only reason I would be on board for this is specifically to be mog as a whole.
If we’re not getting mog as we know it, I’d rather they just don’t do anything at all then. Because I think the scarlet sets are a lot of fun. In fact I want mog so that I can wear the whole scarlet set, not just mix and match it with T3.
Also, I don’t think they can do Transmog without a massive rewrite of the ‘compatibility mode’ they have Classic pre-Cata era servers running on.
Remember when they went to Classic Cata and immediately announced that Transmog would function exactly as it did in Retail; no longer need to hold onto items to transmog their appearance. They’re unlocked just like in Retail.
They could do that because the system for Transmog was already going to be ‘in place’, but the way it was handled could be changed.
Right now, Transmog is not something that the game “understands”.
…basically, in the array of the player, it’s not set up to handle TransmogID. It can handle PlayerID, GearID, Cloak, Helm; both "ID"s likely breaking out into into PlayerName, RaceID, GenderID, Hair, Face, Skin, (basically all the options in Character Creation). GearID probably breaks out into HelmID, ShoulderID, etc, etc; where “ID” references the item ID, which pulls back the appearance.
In Cata (and beyond), GearID still breaks down into HelmID, but HelmID now has TransmogID in addition to Enchant1ID, Gem1ID, Gem2ID, Gem3ID.
This is probably why they’ve shied away from Transmog for anything pre-Cata.
Gear appearance is a metric of status in Classic. SoD is obviously different due to the accessibility of raiding and gear, but being able to tell someone’s general gear level at a glance without inspecting is nice.
You can usually tell what stage of the gear grind someone’s at, and it also helped assess pvp danger. A paladin wearing obvious blues is gonna be an easy kill. A paladin running around in Redemption mixed with Marshal’s gear will give you pause.
Lol that’s funny, same desire but different reason than OP
If they created a new system something like a costume I could get behind that. Essentially, it’s having RP sets without needing to have every single piece of equipment of that RP set in your bags. You go to an NPC, create your RP set, pay a fee, and receive an item that you can use to equip the costume like a buff. I would add the caveat of removing it in BGs and honestly all combat or instances, but I understand why some would dislike that.
SoD has many appearance transforming items already, so the PvP point while in Classic Era would be more applicable.
SoD is just a fun, seasonal project that the devs have loosened the aging reigns of Classic on. You can always allow for a toggle to disable transmog appearances.