In classic, what professions are good to have alongside enchanting… I’m thinking maybe skinning/enchanting for selling leathers for gold.
The generic answer is tailoring so you can make stuff to d/e
Tailoring, skinning isn’t a money maker till you get to thick, at about early 40’s. Tailoring gives you DE mats, and gear, assuming you’re going a caster.
im going melee… but wont skinning be a good money maker once i get 40+? i like enchanting/skinning idea
So you don’t really want any opinions, just confirming with yourself on what you’re going to do.
Leveling enchanting as you go? Tailoring. But some players like to throw in other expensive professions like smithing or on the rare occasion, engineering.
If you want a good money maker, I had the best luck with mining. My logic was always having a bigger market to sell to, BS and Engi, made for more sales.
Could be wrong, but it made sense to me.
I mean, it’s not bad you can do what you want to be fair, other way’s to get gold besides skinning or enchanting, but Enchanting doesn’t really pay for anything until you get max level and get say crusader or MC enchants etc. Till then you gotta feed it, tailoring is just an overall better option to have to get some side cash and help level enchanting.
Fava beans and a nice chianti.
im weighing my options. I just usually buy cheap greens and blues to disenchant… so I didn’t weigh tailoring as heavily. but it might be too expensive…at which point ill quit skinning and pick up tailoring. thanks to the information here
+im not a caster
Remember first few weeks of launch, no one will have money to trade. So early game its not a bad idea to focus on generating currency from vendors. Grabbing skinning to get those extra coppers/silvers per kill adds up when you are trying to farm that mount. You can always drop it later in favour of something else.
Tailoring is nice because mobs will drop cloth regardless of you having the profession or not.
So you can take skinning or herb on the way to 60 for making money, and save all of your cloth. Then when/if you want tailoring, you use the saved up cloth on an alt.
or skin mobs and sell to vendors till 40 while saving cloth, then switch and do tailoring…
I think herbalism (with access to an alchemist) is probably the best money maker week in/week out. Especially for the progression minded who will pay anything in the early stages.
Dance naked with a female night elf toon on the Goldshire mailbox. The tips alone will pay for your epic mount. Never underestimate the depravity of gamers.
Tailoring.
There are two answers, either turning cloth into items you can disenchant, or take all the green items you get from quests and kills and disenchant those. One is a long grind, the other is a long grind and a vow of poverty.
Simply
an overwhelming desire to farm rep for a number of factions, and an insatiable desire to run Uldaman
For new servers I always thought skinning/tailoring was a good way to go. It’s true that players aren’t spending a ton at the AH, but you can always sell bags. A reliable and steady income.
Then later at 60 when you are more comfortable, replace skinning with enchanting.
Tailoring no matter what class you are, Tailoring is the gathering profession to Enchanting since you can disenchant crafted weapons and armor.
If you have alts that can gather though then do Leatherworking or Blacksmithing with Enchanting.