What Does Versatility and Master Do for a Demo Lock?

I’ve been looking and asking around, but nobody seems to want to give me a straight answer.

Does anyone know what Versatility and Mastery does for Warlocks?

The best I can piece together is that Versatility increases Spell Damage and Reduces Damage received and Mastery increases overall demon power and durability…Then there are the grey areas…

So Implosion is a spell, but it comes from exploding imps, so is it enhanced by Versatility or Mastery? Bilgescourge takes the form of little bat demons impacting, but is it a spell that is empowered by Versatility, or demons by Mastery?

Can someone please give me a straight answer, IF they know?

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Versatility affects all spells, all summons, pretty much everything you do that deals damage outside of some item effects (I think, it might even affect all of those too). Mastery affects all of your summoned demons, which includes Bilescourge Bombers. Implosion is based off of the damage your imps would do with their remaining energy, so mastery increases its damage as well.

(Side note: Implosion deals damage based on imp energy to the primary target, but deals damage as if all imps were at full energy to every other target in range.)

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Thank you very much for your concise and helpful response.

Al diel shala!

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40 points of versatility will increase the damage of all your sources of damage by 1% [including trinkets] and reduce the damage taken by 0,5%.

35 points of mastery will increase the damage of all your pet damage by 1 Mastery Point who’s value for Demonology equals 1,45% damage to pets[including the Infinitely Divisible Ooze Trinket and other guardian pets]

Spells like Implosion and Bilescourge Bombers while being player-damage in the backend are whitelisted to work with our Mastery.

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Thank you for your help!

Al diel shala!

Wait…

WHAT!?

Mastery affects Implosion!?

It sure does. If you have any item that can increase your mastery temporarily you can hover over implosion before and after and see how much the buff affects it.

Bilescourge bombers, implosion, soul strike, nether portals demons all are affected by mastery. Because implosion is also Shadowflame as opposed to Shadow that imps do with firebolt, the From the Shadows talent increases shadowflame damage taken and implosion damage. The main reason the “dog build” is so popular in M+, using Dreadlash+From the Shadow together.

For the op, versa affects everything you do. Mastery affects anything your demons do. Bilescourge/implosion benefit from both. Also to clarify; Demonology mastery only increase damage done by pets, it has no affect on their durability or anything else, only damage.

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So… Any ability related to demons are related with Mastery? Even with abilities like Implosion and Bilescourge Bombers are player damage in the backend?

But Shadowbolt or especially Demonbolt are not affected by Mastery.

How come I don’t know that Implosion is whitelisted? .-.

Now, this is important.

While Implosion and Bilescourge are whitelisted to work with Mastery they are NOT whitelisted for Tyrant Soul, even if Tyrant Soul have a similar text to our mastery.

It’s also important to notice that the only reason Implosion and Bilescourge are whitelisted is to preserve their purpose and use, Shadow bolt and Demon bolt don’t have this issue.

Now, i do think Demonbolt should get affected by Mastery when they use Demon Cores…after all its being empowered by the soul of a demon.

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They should update this to the tooltip of Mastery.

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Because blizz kinda dropped the ball on giving accurate information for Demonologists. There’s no way I could’ve started playing the spec without looking it up and asking a ton of questions in the Warlock discord lol.

That being said, I honestly feel like there’s no real reason Implosion and Bilescourge can’t also be empowered by tyrant soul buffs. They are still the demon doing damage so it’s weird they don’t get a buff. As it stands in M+ you’d summon tons of imps/minions, Tyrant them up, WAIT the entire duration of Tyrant, then ship them all off at the end of tyrant because they will all end almost immediately after. It’s a very specific and limiting window for a spec that already doesn’t do amazing in M+.

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Well, that’s certainly vexing to know that there are a lot of missing information that’s critically important to know.

Like, Mastery affects Implosion? Are you kidding? For a long time, I thought it didn’t and the only way to increase its damage is through Versatility in terms of Secondary Stats.

At first, I didn’t like Demo Mastery until I found out about its interaction with Kevin and Infinitely Divisible Ooze, alongside with Tyrant’s Soul. If Tyrant’s Soul behaves much like Mastery such as increased damage on Implosion and Bilescourge, that’d be awesome!

… and now I can appreciate Mastery on Demonology even more now thanks to this odd revelation.

Currently, Tyrant’s Soul does not empower Imp and Bilescrouge, but does empower slimes…
It’s a weird concept and sometimes I feel like Blizzard wrote their code and just saw what happened in the end, and felt is was too much work to go back and change it, and that’s what we ended with lol.

But yeah the Mastery is simple but effective. It’s interaction with our AoE is the reason why it is the best secondary stat in AoE cases, where Haste edges out on Single Target cases.

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Now it makes sense that I tend to pump out massive deeps with Champion’s Brand (Mastery Heavy) in comparison to Necrotic Dagger.

… I dread to know what else I’m ignorant about Demonology as a spec. :frowning_face:

Yeah I think Champion’s brand is BiS over all other options, 2x is what you go basically every dungeon, though Wounding isn’t horrible.

Wouldn’t be surprised if we’re all missing something with how many inconsistencies the spec has. An example, is the Pleasure Through Pain PvP talent, makes you deal 15% more Shadow damage when your Succubus is your main pet out in PvP. I didn’t know at first but this applies to ShadowFLAME damage as well, so Demonbolt, Hand, Shadowbolt, everything is buffed. But also strangely, things like Bilescourge is buffed when it isn’t my shadow damage to begin with, but imp’s damage is not… Soul Strike is buffed despite it being Felguards’ damage (and well you can’t have Felgaurd if you’re using Succubus anyway).
Secondly, the From the Shadows talent also increases your Tyrant’s damage as it is Shadowflame, despite it being from himself and not from “you”. I know this was a recent change (9.1 I think?) but the wording wasn’t changed to match it ever. While Vilefiend tends to be better, in cases such as PvP and M+, the buff (to implosion and tyrant) well beats Vilefiend+Vilefiend’s consumption bonus as result.

I tend to take it vs Nalthor or any bosses with healing inside that might be problematic. It’s a solid ST anima power. I just didn’t know that it would make a massive difference in terms of AoE world and the fact that Mastery affecting Implosion is why.

I tried to make PtP work and… it’s not worth it. :frowning:
I always knew that it affects Shadowflame damage as well as Shadow Damage. It makes sense since Shadowflame is pretty much Shadow x Fire. It works with Bilescourge since it also deals Shadow Damage. It does not work with Imps since Imps deal Fire damage. I would imagine it would also work with Implosion.

I always knew this! In fact, I still used FTS before 9.1 and thanks to it now affecting Tyrant’s damage, I tend to stick to it more now. Carnivorous Stalker has greater value with the addition of the 3rd potency conduit.

Doggoes are stronk!

Just wait until you find out that Stamina is a DPS increase too

It’s not like it increases DeCon damage or anything. >,>