What does the community want?

I can’t read minds but it seems as though people want more customization.

No more borrowed power unless it shores up weakness in class balance.

So what I see that players want is class balance and more customization for races and classes.

This seems like an easy ask.

8 Likes

Community wants PvP fix, megathread on PTR sub

https://us.forums.blizzard.com/en/wow/t/pvp-gearing/1083789

11 Likes

yes pls the pvp on alts is terrible rn

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If they fixed this I’d probably play more than one character. It’d make “rerolling” way less of a hassle.

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I want a bonfire.

Nothing they can with SL or WoW at this point is salvageable.

Ion has done too much damage.

2 Likes

Communication.
I want communication.
I need communication from those who make this game.
Players need communication from those who make this game.
Otherwise it’s going to keep being a tire fire and only get worse.

8 Likes

A better game.

6 Likes

I really couldn’t agree more.

I would take a bad deal if the devs would at least explain their motives when implementing things.

A little context or intention.

I’d love to see some sliders implemented. Small boobs, tall or short men, slender girls or big fat ones.

5 Likes

This.

Especially for us poor, stanky druids - outside of Legion, there have been more allied races added to this game than new druid forms (outside of the new forms tied to that race).

Borrowed power is…fine, but BfA and Shadowlands feel like they are complex for the sake of complexity. Artifacts in Legion were just such an elegant and intuitive system that Blizzard really should just have kept going with them.

They are going to struggle to top it.

I’d add:

  • Fixing the now well known (and Blizzard admitted) massive PvE issues on Alliance. The only solution at this point is likely going to be cross-faction grouping and guilding.

  • More compelling, deep open world content. Suramar was just so good, even though it overstayed it’s welcome towards the end. I don’t think I’ve ever been as invested in the lore (although, honestly, 3 of the 4 Shadowlands leveling zones were also legitimately good story wise).

  • Less FOMO. A handful of time exclusive mounts and titles are fine, but meaningful customization options being tied to FOMO content not only promotes an unhealthy choice between RL responsibilities and losing out on stuff you really want ingame, and alienates new players.

This all said, I’m nowhere near as down on Shadowlands as others seem to be. Unlike BFA, which totally failed to ‘grip’ me, I’m having a lot of fun.

4 Likes

I would love Vulpera Paladins.

lmao.

Community is made up of lots of people, they want a lot of things, many of them different things.

5 Likes

Gone is the dawn. Come shades of Twilight. Come madness, come havoc, come Infinite Night!

Usuall player base chaos.

The community want it all. (It wants it all. It wants it all.) And it wants it now :rage:

2 Likes

Don’t narrow it down too much.

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I want relaxed diminishing returns so I can drown low levels in Lake Everstill, Redridge with spam death grip / chains of ice like the good ole days.

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I want the game to be social again.

I can’t even talk to others if I’m questing in the world. I’m limited to the “zone” I’m in.

It’s beyond ridiculous that they can’t open up some worldwide chat channels so I can blabber on about nothing with the rest of the people in Stormwind–if I’m in the Grizzly Hills.

Ya know?

But–no. Instead of making communication more feasible in a MMO, they spend resources changing the artwork in ten year old instances.

4 Likes

The community wants xyz, but also the community will quit if they do xyz.

In other words, “the community” is largely a misnomer. We want a lot of different things, and often those things are diametrically opposed to what someone else wants.

3 Likes

I want more content to be intentionally soloable. I’m fine with content being intended for 10-man or 5-man parties, however I get more satisfaction out of something that I can run by myself, while rewarding gear on par with the group content.

I enjoyed Horrific Nightmares because they were something you could progressively improve at by playing the content, which directly contributed to your power elsewhere.

I enjoyed the mage tower because it was a tricky encounter that was built around understanding the mechanics of your spec, and rewarded you with something unique.

I’d love more solo challenges.

1 Like
1 Like

World Peace