What does Orgrimmar *actually* look like right now?

I know the thought of an “Orgrimmar revamp” is not popular, given preferences for other cities, but Orgrimmar as it should look appears nothing like the Orgrimmar we see in-game.

It is the cosmopolitan center of every Horde culture. It is the seat of Horde power. It is the hub through which all Horde races’ trade and culture flows. Unlike Stormwind, which before and after Cata was made with a technique that suggested a vast city when viewed from the ground, Orgrimmar has always kinda looked like a few dozen huts in a couple of valleys. Whereas when viewed from the ground Stormwind’s densely-packed buildings cut by canals with civilization on all sides could create the illusion of a large population, I would say that Orgrimmar does not do this.

Whereas Stormwind accomplishes the illusion of a city, Orgrimmar barely does more than accomplish the illusion of an outpost. It is difficult when looking at the latter city to imagine where people actually live.

This is especially odd given that the city is still styled after Garrosh’s regime, a Horde leader we are now 3 regime changes divorced from. And, whereas Stormwind had quite a bit of extra space to make additions, the only space available for the entire population of Forsaken refugees was the top of the main gate.

Also, whereas Stormwind was rebuilt many years before the start of even WC3 and was an older city with history before then, Orgrimmar is brand-spanking new in comparison. It was built roughly 4 years before the start of classic around Year 21. It was rebuilt after burning down in Year 28. It is now around Year 35. 14 years after its foundation, and after the Horde has significantly grown in power, allies and influence, its seat of power does not seem to have grown much at all. In fact, in the transition from Classic to Cataclysm, a few buildings seem to have been lost, particularly in the Valley of Honor.

So, what does Orgrimmar look like now? Now that the orcs are diminished in relevance, now that several more races have joined including another race of aristocratic elves with refined tastes, now that the “iron orc” era has come and gone, and now that the era of the Warchief has passed. Have they had to cut more into the valley? Expand out from the gates, where they’re vulnerable? Would they have moved across the Southfury to that spot at the edge of Ashenvale sheltered by the mountains? How has Orgrimmar logically changed to maintain its exponentially-growing population?

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They turned underhold into prime real estate.

:pancakes:

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Underhold is for evil lairs only.

They need to blow out the eastern cliff and put in a REAL port.

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I have always wonder about this to be honest… Why don’t capital cities like Stormwind and Ogrimmar display a more mix culture design and theme…? I think there is a bit of it… still… :thinking:

I know that its a racial hub… like other cities but we are not in WC3 anymore… it be nice to see more cultural unity in its design. (IMO) :smiling_face_with_three_hearts:

However I am aware this may not be too popular with other players more into to keeping their RP cultural theme identity separated… but I think with the talented environment art team it look incredibly cool and beautiful…without taking to much of any other racial capital still standing… (IMO) :heart_eyes:

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Would be cool if each races district reflected that races architecture.

But first, they need to give all the races a district.
https://i.imgur.com/ibldTdJ.png

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I think the main reason behind that, at the moment, is that they haven’t been updated in 10 years. At the time the Horde and Alliance were half the size they are now and the environment team (and the WoW team in general) were much, much smaller. Also, Orgrimmar’s revamp was focused upon displaying how Garrosh’s influence changed the city. Grommash Hold was moved to the center, the other races were moved to the edges, the city became even more oppressive and bleak.

I’m very interested in what it looks like 5 or so years divorced from all of that. And what Stormwind looks like when the human share of the Alliance has continued to shrink.

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Both of you are right of course… Still its a interesting idea that I like to see if it happened… nice valid point btw. :grin:

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As far as Stormwind goes, I remember back when Cata came out Blizz said they considered giving the Gilneans a district there instead of the tree they got in Darnassus. The reason they didn’t was because they felt the Gilnean visuals were too much of a clash with Stormwind’s buildings, and they didn’t want to take away from Stormwind’s “feel”.

Now, that was a decade ago and it’s basically a new dev team since then, so that might no longer hold true. That’s the only word we’ve ever gotten though. For whatever reason, they were fine with Orgrimmar getting tauren, troll and goblin districts.

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TBF, exaggerated Victorian is gonna look weird smashed together with typical late medieval, especially when the Victorian kit is deliberately made for gloomy settings.

However, by now, the ‘feel’ of Stormwind is kind of untenable, especially if there’s a timejump, because it shouldn’t look like a normal human city. It’d be dope if some parts were overgrown in a harmonious nature to show where the night elves live, and under that canopy where it’s darker the Gilneans and void elves congregate. In another part, dwarves have taken to building entire bunkers in the Dwarven District and begin to dig out the underground with gnomes. Meanwhile, you’re a hop and a skip from a portal to the Vindicar, floating overhead, housing the draenei and representing the more esoteric aspects of the Light while below the Cathedral stands how it always has for more typical adherents.

…I can’t even begin to imagine what Orgrimmar would look like. While other races did get districts, it’s still all very dusty and plain. The tauren district consists of one lodge and a couple tents. The troll district was done rather well, however, with the rope bridges overhead creating that illusion that there’s even more space you aren’t seeing.

Hell, both factions should just get a brand new capital that reflects all their races so SW and Org can just go back to being racial capitals.

Or do the opposite. Make new Orc and human race capitals so they can go crazy with Org and SW.

Humans just got Stromgarde back. That’d be a good spot.

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Also an interesting idea! Not really how cities work, though. They tend to pop up wherever people settle down for a bit. Orgrimmar’s original location in Durotar being more or less where the orcs landed makes perfect sense in that way, desert or no. I’m not sure why such a city would be built or why anyone would emigrate there.

…Not that such logistics ever seem to matter to Blizzard, though.

If they are serious about a council - established a council of reps ‘independant’ of racial leaders - and not simply revert back to warchief, then I think a new city that represents the various cultures would be more appropriate and better than wrecking Orgrimmar.

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If you want an in-game argument, I doubt that the citizens of Orgrimmar would be too approving of government funds being spent on aesthetic-only changes to the architecture when there is an ongoing zombie refugee crisis and semi-permanent food and water shortages. The people would probably rather have their taxes spent on immediate needs instead of paying for teams that just… I don’t know, go around removing spikes from buildings?

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Unless they fly!

Dalaran for Alliance capital, Undercity Necropolis(Overcity?) for Horde capital!

Well, you wouldn’t just make a new city in the middle of nowhere. You’d take an existing town and have it expand into a city. And just say it grew in the last decade.

Like Crossroads or Stormgarde or whatever.

furry convention

Furry convention is for evil lairs only.

Need moar spikes!

I think Org is fine, but it must be muddy hell after it rains there

Orks over all should flavor the aesthetic of the Horde.

Just make more districts. Follow maghar style and design and prepare to make a new Thunderbluff in the barrens.

You could also make moving fortresses like the Tauren kinda should have. or at least caravans. more oases and Make all the protectors different races to guard it.

Sky’s the limit

You think it ever rains in Orgrimmar?

As for expanding Orgrimmar, they really should have a proper town expanding out from the gates into Durotar. The entire city shouldn’t be confined just within the valleys of the canyon. I mean, just farms and maybe a market. Having actual paved roads would be a start.

Same thing for Stormwind, where Stormwind Proper expands out into Elwynn forest, possibly meeting Goldshire somewhere in between.

I do think they should enlarge the maps though, given more room to work but that’s probably too much to ask for.

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