What do you want to see in the next expansion?

I feel like with the next expansion, they should try defining what made classic wow versions, classic wow versions. Because it is not just nostalgia that is selling classic wow, or classic burning crusade, or the classic wrath of the lich king when it comes along. It was the way the game played and felt to play, and the features that those expansions had. They had just enough right. So many changes have been made to retail in recent years, all stemming from cataclysm going forward. I feel if they could somehow incorporate what made the classic versions so popular, retail wow would rise in popularity again.

Wow in general suffers from old age, and a multitude of changes people just do not care for. So for those players who do not care how old the game is, incorporating some of the old tropes of the classic versions would be a huge step forward. A harder leveling curve for example. Nothing really steps out and owns me anymore when i level up in retail. There was no phasing back then either. If anyone remembers the pristine wow discussion before classic wow really took off, i still feel this has merits for retail wow nowadays.

I feel it would be cool to add the classic wow overworld for 1-60, with the original barrens and shadowfang keep with the worgens, and deadmines with edwin vancleeef and mr smite, to be added back in to retail wow’s next expansion for chromie time. It is an option that is sorely lacking in retail atm for some reason.

I also would love to see a new class. I always enjoyed playing each new class and leveling them upon the release of a new expansion. So it is about time for another class.

Idk. I would love to have a version of retail wow that functioned pretty similar to wrath of the lich king. Like whatever the next expansion is, have it play and feel exactly how wrath of the lich king did to play. I remember each class being pretty awesome to play back then. The leveling was fluent. Still relatively challenging as well.

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Only issue I see with this is improper experience. If you just fly over everything, you aren’t necessarily being immersed in the story they set up for you. Albeit, a pretty subpar story, but a story nonetheless. Flying would most likely ruin that, I think.

However, I do recognize your plea. I do think flying should be available at launch, but it should be unlocked once you’re done with the leveling zones and that’s it. No reputations, renown, grinds, anything. Just playing through the leveling zones’ full story on your first character you do it on. Once that is finished, it should be unlocked on all other characters you plan to level next.

That is how I think flying should be if it’s going to be an “at launch” type thing.

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Also, in wrath in particular, i remember each class and aspect of the game having a ton of levels in terms of the average skill cap, and also really allowed those who wanted to hit the skill ceiling, to hit that ceiling hardcore. I feel like shadowlands was definitely in the correct direction as far as the level squish and class design/balance was concerned, but i would love to see them explore this more in the next expansion. It was another thing that defined the older expansions, especially wrath of the lich king.

No more borrowed powers

Reforging.

Enchants.

Gems.

Honor and conquest gear.

Faction conflict.

Incentives to roll alliance.

Horde and alliance story development.

My unpopular thoughts:

Delete CRZ
No healers in 2s
Solo Q
Untimed mythic - (make it more like Torghast stars)
Flying at max
Underwater zone
VR support
1000+ years time skip
An organic no 7D chess story
No more level squish
Previous expansion raid should be easily soloable
Uncap AoE
Delete Wintergrasp
Add a pathfinding aura option to follow through the dungeon on a normal expected route. *Think of Clairvoyance from Skyrim. Can be turned off.