h-tps://theoutline.com/post/8159/can-it-survive-world-of-warcraft
My opinion I think this guy is way off base. But I have seen people around here voicing similar opinions.
h-tps://theoutline.com/post/8159/can-it-survive-world-of-warcraft
My opinion I think this guy is way off base. But I have seen people around here voicing similar opinions.
I think there’s a major difference between a half baked movie franchise reboot and remaking a game as it was many years ago, because nothing like it exists today.
classic will be niche, not a major player in the market
my big issue was he was harping about all the zoomie activity thats available in retail that makes it so much better. To me it sounded like the author was a 100% retail player.
The whole article was clearly written by a retail clown, it’s full of loaded language. He claims that without a quest tracker telling him exactly where to mindlessly run and what to click, he’s stuck, “bumbling around trying to figure out how to get to the good stuff.” (LOL “good stuff” – I WANT MY PURPS NAOOO).
He describes things that take time as, “malicious developer incompetence.” And he’s dumb enough to think
The Dungeon Finder and improved quest tracker didn’t radically change the WoW experience
Really? Really?! (Also note he called it an “improved” quest tracker as if that’s a given.)
It sure did change the experience, it improved it. I find it hard to believe he didn’t say improved the experience in there.
If by improved you mean totally destroyed any need to actually talk to people to do dungeons then, ya, it “improved” the experience.
Sorry, but community destroying features like dungeon finder and sharding can both stay in retail.
I love the LFG channel and that initial experience of building every group and having to actually go to the dungeon you want to clear. It also ensures the douche bags I’ve put on ignore are never in my groups.
That is you - that isn’t the system. If you don’t talk to people in the dungeon that is all you.
Stop blaming the game for your desire not to want to talk.
There is literally nothing in retail that prevents you from forming your own group and talking to people and physical making your way to each and every dungeon you do if that is what you enjoy.
Can’t say how much I agree with you. I do not consisder myself one to preach to the masses, but I do think anonymous LFG did a lot for destroying what many people liked about the game, whether they knew it or not.
No, that is literally the retail experience as I’ve experienced 100s of times, regardless of what i say to people.
Classic on the other hand, everyone opens right up as I’m building the group, every time. Dungeon finder is crap
still you.
Really?
People are that bad you need to communicate no mechanic dungeons?
Last i checked you dont even need a tank for like 85% of the dungeons in classic.
Lol good one.
Dungeon finder works for the people that use it. Real content requires forming your own group.
Nope. It’s the system.
People don’t want to talk in retail, even when I talk. Most groups run whole dungeons in silence. It’s borderline creepy.
In classic, people always talk. Every time. I don’t think I’ve ever seen a player join a group and not say some kind of greeting.
You can make your own group and queue for a dungeon or just run there if you want.
Mythic dungeons actually require you to do that so no, it isn’t retail.
Thank you for sharing the retail experience mentality, that’s exactly what dungeon finder has done to dungeons.
I know it’s hard to believe that people actually enjoy idle chatter that involves more than explaining a boss mechanic, but they’re actually are people out there getting to know each other while doing dungeons.
The majority of the people i talk to now, on discord, and am now guilded with i met in dungeons.
Thats because you actually need to be active. Not stand around auto attacking or even worse, feeling compelled to CC every trash pull so you kill 1 at a time cause some know it all thinks there is only 1 way to do the dungeon and must explain it in the most complex/exhaustive manner.
He’s already working from some suspect numbers.
The “200% increase in subscribers” claim comes from articles touting a 223% increase in subscription revenue… but Blizz doesn’t release subscription revenue by itself. They release a combined number in their quarterly reports:
Subscription, licensing, and other revenues represent revenues from World of Warcraft subscriptions, licensing royalties from our products and franchises, downloadable content, microtransactions, and other miscellaneous revenues.
Since classic has no microtransactions, downloadable content, licensing fees, or other miscellaneous revenues, a 223% increase in this number could mean a SUBSTANTIALLY LARGER increase in raw subscriber numbers.
Nobody has this information except Blizzard.
Within your guild maybe, but people don’t want to make groups the old fashioned way anymore. The dungeon finder ruined that.
So it’s still the system.
…are a completely different thing than normal or heroic dungeons.
And that’s still an artifact of retail’s system.
Not opening up random websites. Either give at least a synopsis or eh.