What do stubbornly solo players bring to the game other than the sub fee?

Person A: Hey, you stubborn solo player, you’re totally at a disadvantage if you want to do any group content!

Stubborn soloist: Yea, that’s kind of why I … um … don’t group.

I mean, sure, I could play Skyrim, & I would except there’s no chat channels, no auction house, etc. /shrug

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Why does it matter what they “bring to the game”?

Anyways, any player, solo or not, brings a living world. Thats important.

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@ Bhootam where are you? All these “stubborn” solo players have answered your questions with a plethora of awesome words.

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TBH I used to be a group player, especially back in WotLK; those were favorite dungeons of mine, & I used to hit the RFD for those all day every day.

But I’ve gotten older since then & my reflexes & reaction time have declined, & I don’t want to be a drag on the rest of a group. But I still want to play, so I solo everything I can & ignore the things I can’t, & I’m not sure why other people think that’s any of their business.

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If Solo people didn’t have the ability play and help pay for in game content, The top 3 would have just some minute obscure pay to win game~ I have the opportunity to play this game my way- I best think you play it your way- without all the No Place for Us (Soloists) finger pointing~

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OP, you seem to be under the assumption that solo players don’t do anything at all and talk to nobody. We aren’t like that at all. Some, like me, do have social anxiety. But we’re still human and need human interaction. We just avoid high pressure scenarios. And some of us have disabilities that make us feel like a liability in high end content. A lot of times, we don’t notice the “fire” until it’s too late. Even when we do notice it, we might not get out in time.

Instead, we quest until we run out, do the heroic dungeons, and maybe an LFR or two. We farm stuff, and sell stuff to get the mounts we want. We build communities and other things. Without us, your elite raiding world decays. You’ll be spend more than half your time doing the things we do now. Instead of marginalizing us, you should be thanking us for being here.

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Solo players on average probably make up most of the players you encounter in outdoor areas. If they leave, most outdoor areas would probably turn into ghost towns, based on the raidlogging dream that’s been chased by group content enthusiasts since forever.

Also, solo players aren’t necessarily always solo. Many of them play alone due to circumstance, and circumstances can change. Speaking personally I would be much more interested in group stuff if my day job changed to something that’s not nearly as mentally taxing as my current job, because I used to raid in high school and college, but now at the end of the work day the last thing I want to do is deal with a bunch of other people in content with tight tolerances.

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Nothing other than more money for daddy blizzard when they buy 25 wow tokens to get a boost.

We fund your content.

You’re welcome.

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There’s no “H” in sarcasm or sarcastic :wink:

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Sarchasm: the gulf between you & the joke.

Honestly that’s such an old internet joke I didn’t think it needed to be explained, but here we are :wink:

Yeah I’ve been on the internet since the 90s and never heard it…Google resulted in about 5 memes. Must just be one of the more obscure “if you know, you know” things

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Their money pays for development of your content, which is far more expensive than hardcore players would support.

Casuals actually make friends. Friends of their own choice, not of your choosing. They choose people they like and want to hang around with, rather than treating “friendship” like a seasonal sports team you will fire people from if they fail to continue to meet your expectations.

Lots of people like you have quit the game and are gone forever because their friends left. It’s a good thing there are also people who are more flexible than you are.

One of the most important things that casuals/solo players/world players do is keep the world from looking utterly dead. 80% of players in every successful MMO are casuals. Without them those whales who pay you for carries would be gone. Even whales won’t stick around in a dead game. And the game wouldn’t have enough players left to keep developing your content.

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I first encountered the “sarchasm” meme on Facebook at least 5 years ago, which on the Internet is the equivalent of a century. In any event, I think it’s so obvious a portmanteau that it shouldn’t need an explanation. Did you seriously think, for example, that I mis-spelled it that many times, rather than it being deliberate?

I saw the neologism “sarchasm” over 30 years ago. I love neologisms.

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Epic boss kills and fun runs in M+.

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Right.
The AH is about the most player interaction I want from this game anymore.

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These folks like the OP BELIEVE they want my sort playing in their group lol.
I’ll bail at the first sign of irritation when they need me most.
He’s better off just keeping to his group and not trying to get attention on the forum whining about why we dont want to play with him lmao.

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If you’re happy playing the way you’re playing, you aren’t missing anything that will matter to you.

This is a game where people choose the friends they will hang out with. If they choose to have nothing to do with anyone who isn’t exactly like them, they can even choose to convince themselves that those other people who don’t play like them don’t really exist.

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That means nothing to most people. Unless you’re part of Limit or something, your achievements mean nothing to anyone outside of your small social circle.

People RPing in Goldshire have more of an impact on the game than you ever will. You’re just a parse on some combat log processor that nobody but you will ever see. :slight_smile:

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