maxed out on fishing - have maxed out equipment and I am just fishing up junk when doing the ‘Anglers Challenge’ standing in the same spot I was last time and where I was catching fish after fish.
The issue isn’t with fishing this expansion. The issue is with something changed from last week or so. The game is acting like I have no fishing skills and just giving me junk instead of fish.
Meanwhile I’m fishing on SoD and it’s great because Greater Sagefish restore both health and mana, they’re in demand now, lvl 30 food for the lvl 40 raid.
I miss when Retail fishing was useful, can say that about all secondary retail professions these days.
Maybe so, but it ended up being the best mistake they ever made. Easily the most fun profession, imo.
It’s almost like Animal Crossing fishing, you click the bobber when it moves or you lose the fish.
I found fishing in RL to be anything other than relaxing. Ants everywhere. No matter where I set up, ants show up. Random people come by just to throw rocks in the water.
Spend hours and the fish just are not biting. Not like they have anything else to do. What are they doing, going to fishy jobs? Or maybe they are all in school.
Everything they did to Professions in DF was horrendous. (Trying but failing to copy 14’s system, we can only assume.) ‘Fixing’ things that don’t need fixing is a mistake they make over and over and over again.
Thanks for turning Professions into a borrowed-power system after promising us that you heard our feedback about not wanting more borrowed-power systems like those in Legion, BfA & SL, Blizz!
I have personally enjoyed the crafting system in DF, it’s the first time since Legion that I’ve actually maxed out some of my crafting professions. It needs work, but I honestly think they are going in a good direction with it.
I’ve fond memories of fishing in a pond near a camping site, no one else around.
Just some peace, and me pulling out a bluegill and getting stabbed in the fingers by the damned fish, stupid defensive barbs, while I get the hook off it’s mouth and release it back into the pond.
Nothing but the occasional rustling of trees, the call of birds, and the running of the nearby stream to listen to.
The only bother I had was occasionally walking into a swarm of flying gnats on the trail, or mosquitos.
Crafting in DF was hard at the start, not understanding you have to put knowledge points here and there to optimize your procs. However now that I am maxed, just sitting around Val getting easy money. The best commish I got was 50k gold for a titanic insight. Paid for about 4 weeks of transmog, haha.
Is there an add-on for Secret Fish and Where to Find Them? I am late to the party for the hyper compression thingie, I just completed the Mechagon portion. The part 2 is all over and I tried to track via Wowhead comments but I don’t think it’s very efficient.
Sorry, it’s not engaging to deal with timegate “meaningful choice” skill point system that doesn’t let you grind it out. It’s simply there to troll people into extending their subscription time out with another sunk cost fallacy trap.
A good portion of people did professions because they wanted something to grind and not deal with regular timegate in the game, and some developer clearly thought it was a good idea to infect it with their freemium mobile game garbo.
It’s also not engaging to have a system like that and then have an “exploit early exploit often” for the first three months letting people abuse/skip over said timegate locking out the legitimate players.
Everyone has differing opinions. Just cause you feel that way doesn’t mean everyone does. You don’t find it engaging, Sen and I both do find it engaging. Neither are wrong to feel this way. Hopefully they find a happy medium for both sides.
It’s pigeonholed game design where the developers have to find every single thing to sunk cost fallacy trap with unengaging waiting games, to please corporate demands for higher MAU metrics, even if it makes it trash.