I don’t mean the big issues like “remove Pathfinder” or “fix classes” or “faction balance” or player housing etc. I mean some clever interesting things, for fun or simple lifestyle improvement.
Mine is this - a pattern you pick up somehow ingame to create a toy which is a hearthstone for the city it is made in. So, for example, you could go to Ironforge and create a toy Ironforge hearthstone. And then go to Stormwind and make one for that. All separate toys and all apart from the hearthstone you get given when you start playing the game. Just for cities, not anywhere else. You could use it out in the world to get to a city fast, it would have a cd like most other toys but could still come in very handy.
Anyone else got some fun items or ideas they’d like to see next expac?
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Solo Rated Battlegrounds.
Customized Spells.
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lifestyle? make dungeons more longer and harder even in M+ I want them long at lest dont wanna enter dungeon 10mins poof done also raid bosses
Class Skins seem like a fairly creative idea and a great way to expand the Glyphs system. If you got knee deep in the fake leaks hype leading up to SL reveal someone discussed Class Skins like Undead/Death Magic for Warlocks instead of Demon/Shadow and all that good stuff. I would go a step further and have stuff like Shadow Paladins, Paladins but with a Shadow aesthetic.
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I would expand resources necessary to make items to include old world farming items (ie. making a bs/eng. item would require gold/thorium/fel iro/saronite etc.) to make in addition to the new farm items to make.
Furthermore i would add upgrade pieces for armor and weapons to all professions, so for instance if you could make a (current) 425 or 440 weapon then you could make augment packs (for lack of a better name) to improve items by 5 ilvls per augment up to a certain level with perhaps plans opening up over time as the general ilvl of the populace goes up, so by now perhaps you could make augments up to 460 but not when the patch was released. These plans would not be tied to raids but be purchasable from vendor via currency gotten through whatever way you like to play PvP/PvE/pet battles or whatever. I would tie opening the plans to quests that would open over time (maybe through rep) from the vendor up to a maximum of probably 5-10 ilvls below Mythic raiding’s top ilvl items.
I love how your gnome hunter is named Kneeshooter
Custom graphics for Paladin “spells” based on racial lore.
Like for Blood-Elf Paladin, their graphics could have a reddish tint because they were originally “Blood Knights” I think?
If they ever implement Paladin as a playable class for Night Elves, their spell graphics could be silverish to represent their faith in Elune, their moon goddess.
Zan’dalari Paladins could have multiple spell graphics based on the Loa they choose to embrace. Like for me, since I embrace Bwonsamdi, the Loa of Death, my spell graphics could be a Black, or a very dark grey tint to represent my devotion to Bwonsamdi.
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I’d add more atmosphere changing toys, not consumables. Things that put a buff on you and alter the sky and lighting and all of that.
Starting with permanent versions of the Inky Black Potion and the Sugary Soul Shard (without ridiculous cds). But you could have different ones too. Like a green Emerald Dream version, a golden Light filled sky, even a Shadowlands one with rivers of anima and general spookiness.
It could also be used for weather too. A rain toy, snow, sandstorm, etc. Kind of like the Timeless Isle stones. But these would only affect you and no one else. It’d be fun! Lots of potential there.
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Allow DK’s to choose whether or not they want to be part of the Alliance or horde or split from the factions and join the Ebon Blade as a neutral faction that can choose to do content with the alliance or horde.
More glyphs that can customize spells or the themes of spells.
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