And the failure to do so creates a non authentic time period for vanilla, as well as a doomed/stagnant realm that will bury the game’s longevity, so tough luck.
It’s like there is a factory where they make robots that are programmed to come to the forums and ask this question, but a little bit of AI is added to the mix so that the robot for some reason decides to type out a wall of text on the topic.
yeah…paying customers aren’t going to rally behind that. Constant resets and ‘FRESH’ is a private server thing. Maybe stick to them?
Private servers figured out long ago what you anti-pserver types simply fail to grasp as a fact of reality…
The game does not survive stagnant… You need content churn to keep people at large playing, or the servers die…
Your selfishness and entitlement are not bigger than the health and viability of the game as a whole, even if you apparently believe them to be.
Ironic. You think you call the shots on deciding to wipe paying customers characters, toons they possibly spent years on?
I’m not anti-pserver either. But those servers have very limited players. They don’t have the huge exposure of sharing a sub with retail. Meaning there will be a constant flood of casual players. The security and authenticity of an official server will attract much larger crowds than pservers. Also Pvp lasts indefinitely.
Absolutely no resets unless it’s announced before launch and servers are set aside for that. Feel free to give the gerbils their own server to endlessly run on their FRESH treadmill if they want it, but the main realms should be persistent. Many of us have no interest in racing to everything and will take our sweet time to go through the game, giving us many years of enjoyment.
Yes, content will eventually be stale, but that’s what we’re asking for with legacy servers. When content gets stale, that’s when you make your own. If you think reset after reset won’t eventually get stale, you’re delusional.
I’m sure they’ll leave the Classic servers alone (unless they become so abandoned that it’s not worth leaving it open), but I think it’d be awesome to have either TBC or Classic+ servers with new content separate from Classic servers. They can allow you to copy over characters above a certain level once to a TBC/Classic+ server.
Finishing abandoned content that could have been in Vanilla is one option. I think there was a battleground in Azshara or something we never saw. There was an underwater dungeon (or at least an entrance to one that never went anywhere). Kara. They could add original things that fit it as well if they wanted. A lot of people would enjoy that.
Alternatively, they could also do a custom server type option that lets players pick an expansion and then pick from certain modifications that could include class or item changes, adding features (like dual spec, transmog, reforging etc) from different expansions even if they weren’t in the expansion you were basing the content for the custom server on, changes to leveling rates and special modifiers (fog of war or weather effects) or other things people ask for. If you can get enough people to sign on, they’ll open a new server with the new custom ruleset.
Or you could get really crazy and release tools to let people design their own quests, items new areas etc and fully mod their own version of the game and open a custom server for it if it got enough support.
This would be amazing.
I have no issue with them adding content after Naxx, but there always needs to be servers thst only go to Naxx. If you want a + you should need to move to it.
Old AV!!!
World PvP and not organized world PvP.
No I think that you have exactly two choices:
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Play vanilla as it authentically designed… which includes the ~2 year time limit the servers had before 2.0 launched.
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Don’t do the above, completely set fire to “authenticity” by allowing the game to progress past the time limit, and then watch the servers die horribly over the next 1-2 years because the business model is not in any way sustainable.
Losing your characters sucks, I get it, but you are trying to stay authentically time locked into the vanilla era, and that has a cost. Resets are an already proven and overall popular model that is sustainable.
For reference, when Lightbringer (which itself had Anathema and Darrowshire merged to it earlier) was getting replaced by Northdale, within a 2 month time period, Lightbringer lost over 90% of its population… and couldn’t even sustain a mere 500 players online by Christmas (~6month mark)… 500 people isn’t even a server, it’s a graveyard.
You clearly don’t remember late vanilla, top heavy pvp very well… Spoiler, after the BWL tier, anyone who is raiding is globaling anyone who isn’t (and still also globaling half of the people who are raiding because damage starts getting really nuts relative to survivability) and pvp participation starts trailing off. Aside from that the economy dries up, and dungeon runs dry up with it, with fewer and fewer people leveling up. It’s objectively not a situation that is healthy for the game to be stuck in longer term. It just does not work as a viable/sustainable model.
You either want an authentic game, or you don’t… If you cannot progress to your goal within that time frame you blatantly don’t deserve to.
I’m going to go ahead and infer that you haven’t experienced Smash Ultimate’s creator content yet…
I think having all the Classic servers refresh would be the worst thing they could possibly do, for me. Unless there were certain servers set aside to do that.
I don’t think Classic having “longevity” is the point. It’s there as a museum piece. It’s there for anyone that wants to play it, even if in the future it’s not popular (which I doubt it’ll die, people have been playing Classic for a decade and a half).
Classic+ stuff does sound really neat and I’d like a hypothetical timeline shift from what Retail became, but that should be pitched as its own product separate from Classic.
A new Raid boss :evilgrin:

It’s there as a museum piece.
And is it more or less authentic by having the authentic time limitation that actual vanilla had? Oh right.

It’s there for anyone that wants to play it, even if in the future it’s not popular (which I doubt it’ll die, people have been playing Classic for a decade and a half).
They’ve been classic for a decade and a half on resetting servers, specifically because stagnant realms don’t work.
Whatever you say.
I certainly won’t be playing Classic if all the servers end up getting reset. The entire draw is that Classic’s not going anywhere and I can actually take the time to enjoy it and not feel rushed, Modern WoW always makes me feel rushed.
Thankfully, Blizzard has made no mention of server resets.

The entire draw is that Classic’s not going anywhere
It’s not going anywhere with resets either. You can still play.

I can actually take the time to enjoy it and not feel rushed, Modern WoW always makes me feel rushed.
So you now want to change the design of the game, because YOU feel rushed…

Thankfully, Blizzard has made no mention of server resets.
They’ve also made absolutely no mention of the servers being allowed to stagnate… That is literally something people on the forums made up, despite all logic, reason, and history that suggests otherwise.

So you now want to change the design of the game, because YOU feel rushed…
Pretty sure they didn’t delete my character when the next expansion came out.
You’re not changing my mind on this, bub. Nor am I trying to change yours. Just stating my opinion on the matter.
The most logical continuation would be opening of Karazhan.
Emerald Dream will be cool as well as Mount Hyjal.

So, we all know - the nochanges vanilla timeline ends with naxx. What next?
Nothing. That’s the point of nochanges, bud.