What comes next for patch 11.1?

We defeated all of the nerubians of the black empire and Xal’atath is still out there with the broken dark heart artifact so what comes next? Some say we go far deeper in the rootlands or we just go to the Goblin Isle of Kezan or we fight the remnants of the black empire from Ahn’qiraj and Azjol’nerub or something. Any thoughts?

Based on some dialogue new NPCs have in Dornogal. We might be going to some island off the coast of Khaz Algar as there is a crystal, most likely the very crystals that Archaedas was talking about in the most recent (of this post) archive disc quest. We got Goblins wanting to investigate it as well as the Arathi. With the latter beginning preparations to build an airship construction site on the surface.

11.0.7 might be helping the Arathi build up their airfleet from their surface air base. If the 10.X.7 patches are to by, we will most likely have access to the first chapter of the 11.1 campaign in 11.0.7.

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Find it stupid that there is literally one of these things sticking out of an island and no one has noticed it before. Really can tell the writers are struggling to keep ontop of developing the story when they are pulling things out of midair that make no sense for the rest of the setting.

In what regard? The player chars and associated chars have never been to this part of the world before. The earthen (new dwarf people) had no reason to leave where they are or even care about it. The arathi have been stuck down in hallowfall the whole time. Where does it not make sense to you?

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No doubt the 11.1 Zone will be Beledar itself while the 11.0.7 Patch Zone is the Island that Beledar is imbedded in.

It is theorized that the crystal we used to destroy the void box in Season of Discovery is one of these crystals that Archaedas mentioned.

Although Season of Discovery’s whole shtick when it comes to lore is “retcon through gameplay”. Which I like more than “retcon through non-gameplay”.

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Now that we know that the Island is the .7 patch. I think we’ll either get a nature based zone starring the Harronir, or a goblin themed zone as the 11.1.

We go to Kezan, but it is still all about Anduin and Alleria somehow.

ALLY AND ANDY: Goblin Vacay

Or Beledar itself and the Harronir Zone as 2 Zones for 1 Patch!

I could see a Rootlands - Undermine combo, like how Nazjatar and Mechagon was for Patch 8.2.

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