Priest, Warrior, and Monk. Maybe Shaman. I think that’s my four armor types I’m going to focus on. Shaman might be replaced with Invoker if I fall in love with the class.
Before DF, I wanted nothing to do with my Warrior. I hope the changes I’m seeing sparks a renewed interest.
Elemental shaman !!! Looks wicked!!! Second place destro warlock third place bm hunter…I will attempt the new hero class and see how I like it…ya know take for a test spin.
Still waiting for an actually talent tree for DHs but in the mean time I have been gearing up my rogue (was my main from launch until half way thru Legion) and I am loving it.
I don’t think its complexity as it is odd. Why were interrupts in a talent tree? Why are any core abilities in a talent tree at all? The whole idea of talent trees is that you are improving on your spells and abilities to the point of specializing in cool new playstyles in my opinion. It’s like the people that design this don’t play the game at all.
Why is a battle stance in the warrior tree at all? That seems odd. And so does many other abilities I’d normally have. Those shouldn’t be in the trees at all. Maybe at the very bottom there should be abilities, but they should be all new abilities we’ve never seen before. Part of the excitement of new talent trees is getting new talents and abilities not what we’ve already had. This alone makes me sad.
All they seem to do is clutter it up and it looks so uninspiring. We need new abilities for once not more of the same copy pasted from prior expansions.
I originally started the game as a rogue till dk’s came out then went Hunter for legion and have been mainly rotating between those three. I’m in alpha testing and I personally like what they have done so far of course I have been testing evoker class and I have to say it takes some getting use to. But I think I’ll play the evoker till I get tired then rotate between dk, Hunter, and rogue.