What class is most like vampires?

I wanna make a vampire character

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There’s nothing in the game that resembles the abilities of a vampire, but the closest you’ll probably get (in terms of aesthetic, anyways) is either a blood death knight or an affliction warlock.

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As mentioned above Death Knights have a blood themed spec. They’re also lorewise typically undead. I suppose that ticks the most boxes compared to others, if only superficially.

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Where as aff locks are the ones with the ability to drain the life force, or syphon it out, of their targets.

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mechanically i would say the Warlock as they can use drain life, basically sucking the life out of people. i guess you could get away with a DH and RP the wings are Vampire wings. maybe mog some swords and roll Venthyr :face_with_monocle:

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blood death knights do get the blooddrinker talent and death strike which heals you so that’s something.

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Closest would be the San’layn elves .We have seen them in Bfa but only briefly which look more like a warlock class.

maybe a Night Elf DK? it drains blood, it’s undead, and it’d have fangs… (why does that sound familiar?)

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I’ve never participated in a SuNdAy topic, so i have no clue what to expect… gonna say Undead race is CLEARLY not a hard debate here. After that It’s really only Warlock and Death Knight like others have suggested.

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Obviously Druid so you can turn into a ‘bat’.

Gonna need go go gadget arms to reach for the rest, but the bat thing? Nailed it!

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whatever ever class sucks the most… you know because vampire suck blood.

…I’ll see myself out.

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:rofl:

I was gonna say the same thing. I’m not positive there is a consistent sanguine theme happening anywhere but bdk. You’ll also need to pick the ugly race… night elf.

Shadow Priest? They have Vampiric Touch, Vampiric Embrace, and a talent called San’layn after the Darkfallen Elves.

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Shadow Priests or Affliction Warlocks

Blood Death Knights, in order for one to take a vampiric nature in the most natural way, one must die a virgin.

And Blood Death Knights are the only class who took their innocence to the grave, if there’s a Blood DK claiming they are not pure, they are either lying or an Unholy Death Knight who adopted the Blood Attributes.

Also here’s a fun fact Blood Death Knights do not have any bleed effects. :laughing:

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While we’re looking at aesthetics and such I would also argues in some ways a Shadow Priest could be considered a vampire of sorts. Using void/shadow magic they are essentially assaulting the mind and feeding off of its energy. A totally different way to look at a vampire but a valid one none the less.

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Surprisingly enough, until the San’layn, Blizzard generally avoided doing the “classical” pretty vampire schtick. Even then, the San’layn are still extremely overt in their nature.

First vampires I recall in any of their properties were in D2, but those were really just more advanced skeleton mages. Yeah, they had draining attacks, but they were closer to liches than what most people think of when “vampires” come up.

Blood DK Heals itself through leeching health, Can Drain blood out of enemies, Make bone armor, form a Blood Storm that damages enemies and heals you, and defends themself by parrying with a 2 handed weapon. Their strongest tanking cooldown even summons a floating weapon that follows you around.

Blizzard tends to keep more traditional fantasy schtick on the backburner. It seems they much prefer to focus on things that make WarCraft Unique.

I.E Instead of Necromancers, we have Hero Unit necromancers From WarCraft 3, Death Knights.

Demons aren’t twisted monsters from hell, they’re actually Aliens that we pull out of a Hyperspace Warp

This sort of stuff.

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Blood Death Knight in the Venthyr covenant.

Closest you’re gonna get.

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Eh, Death Knights were lifted from WC2, and were originally a D&D concept. It was less “how can we do necromancer, but not” and more, “how can we iterate on this thing”? Really, by making them a martial, “twisted paladin” class, they actually made the Death Knight more classical to the concept. The original Death Knight was not the Horde’s answer to the paladin - that was Ogre Mage. No, the Death Knight was the Horde’s Mage counterpart - powerful abilities, low durability/mobility.

Also the Necromancer was literally just the Scourge’s base caster unit, so they already had that covered.