Doesn’t it feel weird in RPG’s picking out your talents and whatnot/allocating stats only to find out you’ve personally created your character to only 60% of their maximum power level?
That’s one of those “Oh” moments I’ve had one too many times for comfort. Stuff like Bravely Default 2 on hard-mode where specific classes are mandatory to beat the bosses. I get that hard mode is for “post-normal mode” but I kinda rather have a manageable challenge than breeze through a game.
So thank you Metroid Dread for being the right amount of hard in hard mode.