What class did you enjoy leveling up?

All the sourpusses that only play endgame, have a cookie and leave please. :cookie:
This thread is for us weirdos who like leveling toons and playing old content and so on.

Someone said leveling in SL was the worst thing ever and would rather have their teeth pulled without anesthetic;
So, I’m going to level a toon in SL. :smiley:

I enjoy a lot of classes though so I’d like to hear which classes you lately enjoyed leveling.
My latest was Pestilence the Unholy DK.
Considering doing Riot the Surv. Hunter for this. :thinking:

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Hunter as BM.
Monk, DK, DH, Warrior all as tanks even without dungeons are fun because you just gather mobs and obliterate.
Resto Shaman seems to do reasonable DPS as you also gather mobs and Chain Lightning while healing.

The only one I really dont enjoy is Warlock.

I really enjoy leveling Hunters and tanks (minus Warriors.) They’re pretty much god mode and it’s really fun :rofl:

Honorable mention to Rogues and Feral Druids. It’s also very satisfying to skip every thing.

Yea I tried doing a warrior tank and it is pain. Just no rage ever.

Which flavour of rogue? cause I can’t really get into it. I just remade ā€˜Problem’ as man’ari paladin cause it just wasnt working out as rogue for me.

Monk tanks are fun in dungeons, spin spin spin. I am a beyblade!

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I love assassination Rogues. I don’t like the other two specs at all.

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Oddly enough my Rogue. I’m too poor for heirlooms so I can do questing only. Around 30 or 40 the power creep was on the opposite side of the spectrum and a lot of things were deadly.

I was also questing in the Eastern Plaguelands and the nostalgia was max level. Catacylsm was a fresh change for me and I couldn’t appreciate it more.

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Leveling in SL was great initially. I think people just got bored of running through the same linear story so many times.

I really enjoyed leveling Frost DK recently. I leveled in Legion and it was fantastic.

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MM hunter, got him all heirloom gear and bought AH gear for the other slots. Back when double tap was still a thing.

Just obliterated people in BGs or open world war mode. Felt like classic ganking.

It was so toxic but some of the best fun I’ve had in wow in recent memory.

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Heirlooms lost their shiny anyway, they just give rested exp. So what does that mean? make new toon; wait a month to get max rested exp. play for 2hours… then bench again to get more rested exp?
The only benefit they have now is that they level with you.

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Heirlooms are still good just for level scaling and decent stats.

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-Shoots you with watergun for wrong use of toxic-
That’s just good old fun. It’s what they signed up for being in warmode.

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On the flipside, I

Sadly that’s a pretty big benefit. A broken benefit even. If you can manage to keep your ilvl within the 20% difference range of the current level’s greens then you’ll smoke through the content.

I really do enjoy taking my time and experiencing it. My Druid is a whole different story. Might as well be playing end-game with how fast they clear stuff.

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I recently leveled a Shaman and I loved how percussive they sound

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I really liked leveling my paladin as holy and just running dungeons , same for disc priest. leveling as a warrior through questing was also fun , just running into the fray yielding a sword , same for ret and prot paladin

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Yeah but going 42-0 in WSG for using 3 keybinds just feels like a cheat code lmao. It’s stupid how powerful the range is with mastery stacks. Sniper shot + aimed shot 80 yards away 1 second after they rez from the gy. It is every definition of the word toxic. Still fun though

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Doesn’t it feel weird in RPG’s picking out your talents and whatnot/allocating stats only to find out you’ve personally created your character to only 60% of their maximum power level?

That’s one of those ā€œOhā€ moments I’ve had one too many times for comfort. Stuff like Bravely Default 2 on hard-mode where specific classes are mandatory to beat the bosses. I get that hard mode is for ā€œpost-normal modeā€ but I kinda rather have a manageable challenge than breeze through a game.

So thank you Metroid Dread for being the right amount of hard in hard mode.

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Which flavour?

I’m mostly aiming for questing, healing in dungeons is still a scary thing to me, though tanking I’ve sort of done.

Overpowered, yes. Toxic, no. Toxic is people behaviour if you ask me. Like if you constantly do it to one player over and over and bag his corpse and use filtered profanities ect.

This was fun in Maplestory. You had stat points, strength, dex, ect you had to manually add. So of course a warrior didnt need int, but as newbie… yea… XD
I still pick passive talents over active ones if my bars are already too full…

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I was one of the folks who fought against talent trees back in SL. I enjoy them now for the leveling process but they’re pretty annoying as far as end-game is concerned.

I’m not so sure a game like WoW should allow for so much player choice outside of cosmetic choices. Folks sitting in raids without raid specific talents or popping into M+ without critical support talents, they’re all enabled through talent tree choices. I’d rather we all just have the illusion of player choice stripped away and given the tools we need.

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Some things should not be talents, agreed. CC, debuff, curse or poison cures ect, those should all be core.

Stuff like barrage on hunters or flavour attacks where you can pick between AOE or solo targets, that would be good choices to have to make.

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My hunter bm, followed by my assassin rogue.

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