Was just sitting here in idle thought and wanted to see what others had to say, I’ve always maintained my subscription since the beginning but i noticed myself playing less and less as time went on, maybe its just a natural occurrence as we get older but I found myself playing less when cross-realms was introduced years ago.
While I understand its general necessity, I guess I found the intimacy of each realm diluted - friendships lost to the wind, players you had seen for years milling about every time you logged in became few and far between.
Now, don’t get me wrong, I play through every new expansion that is released…may take me a little longer now, but I still continue to follow the story and story quests and await the next expansion.
What caused you to slow your play? Game wise, we know a lot of us had kids, work picks up, changes of that nature - but as far as the game itself.
2 Likes
Too many systems with little reward for my time, no relation to Azeroth or the stories I’m interested in, dropped customizations early on and left them significantly incomplete, Blizzards real world failures for their employees and bad business practices and clear and obvious dropping of several of the stories they had going in SLs all made me feel less inclined to play.
36 Likes
Workin mostly. I be too tired to play sometimes.
8 Likes
Blizzzard:
“Story? What STORY!? WE don’t NEED no stinkin’ STORY!”
9 Likes
yeah, i remember when finding an epic item out in the world was awesome and coveted. I remember farming the Krol Blade back in vanilla from the hounds in eastern plague lands, and then the dwarven canon in upper black rock - or was it lower. hmm … .either way, it was great.
2 Likes
I know for some people it was a great change, but I dislike the new leveling system - as in choose your adventure. I liked being able to start from 1 and move through the entire world, expansion area after expansion area leveling up.
But I guess I understand the need to speed level now with so much content.
5 Likes
ZM, it just doesn’t have the aesthetic feel or story that I like. It is depressing to me that it’s my end game, and it’s sort of sapped my desire to play at all.
3 Likes
The way they build systems to keep you at your chair that are not created for fun but for time.
For example rng loot. Great vault do as much content as possible each week for a slightly better chance at a good piece of gear.
I just felt tethered to a slot machine, and then they put domination sockets and effects only on raid gear, and as someone who focuses mythic plus with the relatively small amount of time to play, I just said no thanks and walked away for a season.
Gearing up still feels bad. My tier set looks terrible. The only thing keeping me here is I like my handful of friends and beastmaster is fun to play.
They need to fix loot. They need to stop doing things like capping valor. Just let us enjoy the game without the ‘chains of domination’
13 Likes
It all started with the pandas… 
4 Likes
Work. I do a lot of 10hr + days. Pretty much every guild I’ve been in this game has benched or kicked me for not keeping up.
6 Likes
Artifact Power/Knowledge in early Legion. Then invested and Azerite power/traits in early BFA.
3 Likes
I’m not buying WoW tokens for 291 legendary, so just dailies than log out.
Work schedule too, I don’t log in when I’m tired.
1 Like
Shadowlands in general killed my desire to play. If there was one major culprit, it’s the on-rails, mandatory sequence of the quest chains. I get that they’re trying to emulate Final Fantasy 14 by having dungeons unlock as you complete the main storyline…
But WoW has never ever been like that. Deciding to enforce mandatory story progression after over 15 years of freeform questing/leveling…especially in an expansion where the story is really, really boring…was just a terrible move. And Final Fantasy does it better, anyway–so much of the Shadowlands questline is about standing around while NPCs talk at each other with unskippable speech bubbles.
FFXIV lets you skip any and all cutscenes, from full-motion scenes to speech bubble scenes. Forcing people to sit and wait for several minutes at a time when they don’t give two hoots about the story is just asking for people to quit before they even get out of Bastion.
On top of that, I have no motivation to progress through the dull slog of the story quests because I have nothing to look forward to except for endless daily grinds/checklists/busy work. Oh, new mounts? I have hundreds. New gear? I’ll replace it next patch no matter how hard I worked for it. Story progression? L M A O
There’s just nothing in it for me anymore. The game hasn’t actually been fun to play since Legion, and even then the class design was bad and my interest was carried by the cool artifact bonuses and story stuff.
8 Likes
yeah, that’s what I had started doing once I finished the main story lines, log in - do some dailies and I’m out. Unless you’re in a top tier raiding guild - all those stats and gear don’t matter anymore. shame shame
4 Likes
FFXIV is a bit dead now, so I bought a month here with gold to try out the new zone. I have 17 days left and I’m already getting bored with the new grind, which I still don’t fully understand yet. I’ll probably stick around until the end of the campaign.
4 Likes
Work during weekdays, going out with friends and babysitting nephews and nieces.
Life stuff
1 Like
Long queues, meaningfulness PvP, and lack of a RP scene
1 Like
Work. Life. Real life hobbies. Responsibilities, partner, etc. Other games which are fun too.
To be on the bleeding edge requires an opportunity cost that can only really be achieved if you are willing to put the game in front of those things.
1 Like