What aspect of classic are you most excited for?

there wont be a social aspect, people will be to busy for the first few months trying to avoid streamers and transferring around like crazy to build one.

of the hawk.

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Those epic long av battles! oh wait…

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In truth, it’s a big nostalgia trip but also a big element is starting from scratch with no props at all. No heirlooms, no bags my main can send to an alt. No gold. It’s going to be really interesting to see how I can thrive and accumulate wealth and progress in that environment. I’m looking forward to it. It will be great fun.

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Having control over my toon and PvP being somewhat balanced again. Can say whatever you want, you’re high if you think modern’s PvP is better balanced than Classic’s. Then there’s a ton of little extras I can name like community, professions, more rewarding feeling.

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PVP. I hate current PVP so much. Everyone is so tanky and selfheals though everything.

Avoid damage or get blown up. Feels so much better.

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Definitely the leveling. I enjoy just minding my own business, completing the quests and getting to the top. It’s been a really long time since I did vanilla leveling, it’ll be almost like new stuff. I definitely intend on forging my own path, without any leveling guide or internet aid to tell me where to go. I’ve always felt that just starting out using a guide rips the fun out of a game. idc how fast everyone else is blazing through, I’m just gonna have fun at my own pace.

Raiding would be nice and fun but I’m not sure if I’ll get into it. PvP just isn’t really my thing, so I doubt I’ll do more then dabble in an AV or two just to see it.

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Leveling, Alterac Valley, Hillsbrad PvP.

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PvP, class design, and Closed Realm Community where reputation actually mattered.

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Leveling, I think. Like you’re running around Westfall trying to kill Murlocs, keep dying because they “run away in fright”, and you see another two people so you naturally invite them to a group. Then one murloc runs away and brings two more, who bring three more, next thing you know, there are a dozen dead murlocs, you’re all at 10% health, and you’re BFFs.

Compare that to today where I took my half-naked, underleveled hunter to Pandaria. Pet readily held aggro on everything and never came close to death, nothing ever attacked me till I was ready. I saw a few people running by with tags I could barely read, and we paid no attention to each other.

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The talent system, being a ret/buffer hybrid Paladin, skipping Repentance (cause you don’t need it in pve) to get Blessing of Kings (the buff people want most)

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Gear mattering.

BiS lists mattering.

Epics feeling epic.

Unique gear for specific situations.

I just want the loot in my RPG to feel like loot again. And I’d be lying if I didn’t say I want other people to be jealous over my loots.

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i’m excited to play an actual mmo with rpg elements again that has warcraft in the title

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Ganking. wPVP, too, but I know that will be few and far between once the pvp grind phase begins. So, after that happens, back to ganking.

I hate War Mode so much.

Stress test - I was in a cave north of Dolonar on a priest with a hunter (I responded to a lfg “kill the guy in the cave”). We got in a bit of a mess (something like plus 3 mobs, maybe more). I healed all the way to OOM and used a health potion. She bandages herself, bandages me. I trade her a health potion while I’m hitting a mob with my mace, she drinks up. I have now regened enough to heal her again. I got my first cloth drops in the cave and trained first aid when I got back to town. I also then walked to Darnasus to train staves because the grey drop staff that I picked up in the cave was a huge dps upgrade over my mace.

Just the group RPG aspect of it. The professions mattering bit. The being a rich little person who makes the bit bucks after a fishing trip to Azshara.

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…what utopia did you play in? I never talked or grouped with others, outside of my guild and getting invited to dungeons because I was a priest.

Where do people get these ideas that everyone in Vanilla was talking and forming groups and being social? I have very different memories of the time.

Loads of Ony key chain quest runs.

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Things being meaningful again. Gear professions guilds builds leveling gold all of it.

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I am not saying it was always like that, and obviously plenty of people were anti-social. But you would be an idiot NOT to invite someone to group if they’re doing the same quest you are, because otherwise they’ll tag the mobs you need (quite apart from the fact that it may keep you alive). No shared credit back then.

So you naturally party up. Plenty of times you party up and then basically ignore each other but there’s the occasional event that goes as I described.

Once I got to 60 on my hunter, it did get lonely and depressing lol. Standing around IF being told all groups are already full on hunters. Had to start over with a priest.

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The old world and the old quests, and the ability to play my character the way I want, not in one of the selected acceptable ways.

I thought replacing the talent trees and adding most of the quality of life features ate away at the RPG part of the game - which was the part I liked most.

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