What are the dueling rules?

I remember back in the day that in a serious duel… other classes buffs, pots, engineering, and certain other things were not allowed in a duel (no outside help basically, from anything).

Nowadays on the Beta streams, every1 is using everything they can to win duels.

So I was just wondering what the dueling rules are going to be like on live realms.
I personally prefer the olden ways because it makes for better players (imo).

What about yall?

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2019 Vanilla. No rules.

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Gentleman’s duel: No consumables, no cooldowns longer than 10 minutes.

Duel with money on the line (as has been the case in beta tournaments): ****ing anything goes, there’s two grand for first place.

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I actually love the old school rules because its a showcase of what the player can do.

Modern rules are essentially world rules and in a way just showcase your use of consumables.

Thats howcome the old rules existed.

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Depends on the terms you set beforehand. If someone walked up to me and tossed the flag down I’d do whatever it took to put them in the dirt.

People who whined about their enemy doing everything in their power to win were just crybabies that couldn’t handle losing.

But the general rule for dueling is usually no outside buffs if you really want it to be a 1v1. Consumables as far as I’m concerned are fair game as both players have access to them. Obviously no duels will be fair unless you’ve got two of the same spec that are equally geared going at it. The overall balance for certain classes in a 1v1 situation are pretty poor.

I always found the silly rules of no 10 minute cd’s or various other restrictions to be quite stupid. You’re there to prove you can beat the other person… zero reason to limit your opponent when you are wanting to prove that you can beat them

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Although I find the mindset of ‘no holds barred’ is becoming more prevalent. Too often, after the duel, the loser would give the excuse of something like ‘I would have won if I could…’, so many people just prefer to ‘allow anything goes’ ruleset, so if you lose with everything available to you, you have no excuse.

So I can go HP flask, elixirs, and use everything in duels oand it will be A OK with every1?

If so, imma have a blast! lol

Duels?

The rules are communicated beforehand. All out, no pots, etc etc. That way both parties know what to expect and which rules to obey for the duel.

If that’s what you want to do.

If people care they have access to those same things if they’re willing to pay or farm it.

You’re challenging a player to a 1v1 duel to see who’s better. Why on earth would you carebear it up that hard?

Deff go all in!

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I agree. Always have me a chuckle when someone threw down a flag then called me a cheater cause I used a pot.

Like if it was world pvp you think the other guy isn’t going to pot and just let you kill him?

You want rules set them beforehand. You just challenge me to a duel with no word beforehand. I’m doing whatever I need to put you in your place. If that means one of my 30 min cd’s so be it.

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But, don’t u guys think the anything goes dueling only creates worse players because they would be lacking crucial 1v1 skills that can only be obtained from the gentleman’s/olden way of dueling?

How exactly would it create worse players?

Playing to win is not a disadvantage and it has never been.

Most people back then were simply bad and you’re gonna be facing far tougher opponents across the board with re release. People aren’t nearly as bad and have far superior connections and hardware.

I did plenty of those duels back then and curb stomped most of those people on various characters. Limiting your opponent dumbs down the challenge.

If I want to fight a paladin I wanna fight them with everything they got. Just like an actual enemy on the other faction i want them to try their hardest to bring me down and I’ll do the same. When you make up silly rules to make the duel less challenging it takes out all the point of getting better.

Why get better when you can make more restrictions?

Reading your opponent and outplaying them is where you gain the skills. Not when you make up a bunch of rules that usually go in the favor of the one making the rules.

I’ve grinded down geared pallies for over 7 minutes to get a win and enjoyed every second of it. But I could’ve just said no bubbles or lay on hands and won in 30 seconds to a minute…

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An anything goes tournament is one thing, a friendly casual duel is another.

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I c, so on the beta servers they r all just practicing for tournies+money. yes?

Two big rules for me:

  • Don’t just challenge random people running by
  • If you challenge someone and they decline, do not spam-challenge them
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In vanilla everyone with Eng used Eng on my server. Gold bets the parties involved always decided before hand. Random duels I almost never used anything. One of my Rl friends or long time guildy, pots runes eng didnt matter we went all out, like world pvp. Cause it didnt matter how you won… IF you did you talked mad crap

You’re an idiot if you don’t use everything in your utility not to win, save perhaps potions.

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No consumables. Chances are if there’s nothing on the line like most duels, any player that spams consumables is terribad and relies on consumables as a crutch. If you’re good at PvP you stand a decent chance of beating them and can make fun of them after the fact for wasting consumables on duels. If you lose, it was just a duel, you don’t lose anything, not even pride if they use consumables, unlike the guy losing gold to win duels outside org/IF.

Also no long cooldowns because you’d get beat in the follow up duel without it, and no one actually wants to burn long CD’s then they’re just waiting for queues. A lot of duelists just consider duels 1v1 practice, not some sort of PvP competition that has to be won at all costs. The point is to get practice, not consumable them into the ground.

If there’s a wager, then obviously you clarify the rules before hand.

in b4 the bads start posting I’m bad because I don’t spam bombs every chance I get

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How I remember it. Nothing outside your class skills was allowed. If you included professions, then only Alchemists could use potions, Engineers could use bombs, etc.

Cooldowns were a different story. If I noticed a Rogue use Prep in a duel, I wouldn’t hesitate to use Shield Wall / Retaliation. Typically very large CD usage in a single duel was scoffed at.

Yes, yes to both of these. Hopefully I end up on a server with dueling rules/etiquette similar to these. Crosses fingers.

I never even spent a single copper on duels back in 2004-2006… you would go broke b4 u know it spamming duels outside Org for 4+ hours… Makes no sense.